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Searched defs:fadeout (Results 1 – 25 of 148) sorted by relevance

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/dports/audio/calf-lv2/calf-648f05e85287cf08af198bdd9e52baba95b502ec/src/calf/
H A Denvelope.h211 struct fadeout struct
217 fadeout(int steps = 256) argument
225 void reset() in reset()
234 void undo() in undo()
242 void reset_soft() in reset_soft()
250 void process(float *buffer, int len) in process()
/dports/audio/lmms/lmms-1.2.2/plugins/LadspaEffect/calf/src/calf/
H A Denvelope.h211 struct fadeout struct
217 fadeout(int steps = 256) argument
225 void reset() in reset()
234 void undo() in undo()
242 void reset_soft() in reset_soft()
250 void process(float *buffer, int len) in process()
/dports/audio/clunk/clunk-1.3.261/clunk/
H A Dobject.cpp66 void Object::fade_out(const std::string &name, float fadeout) { in fade_out()
75 void Object::fade_out(int index, float fadeout) { in fade_out()
84 void Object::cancel(const std::string &name, float fadeout) { in cancel()
100 void Object::cancel(int index, float fadeout) { in cancel()
158 void _cancel_all(Sources &sources, bool force, float fadeout) { in _cancel_all()
172 void Object::cancel_all(bool force, float fadeout) { in cancel_all()
H A Dclunk_c.cpp160 CLUNKCAPI void clunk_object_cancel(clunk_object *obj, const char *name, float fadeout) in clunk_object_cancel()
165 CLUNKCAPI void clunk_object_cancel_index(clunk_object *obj, int index, float fadeout) in clunk_object_cancel_index()
170 CLUNKCAPI void clunk_object_cancel_all(clunk_object *obj, int force, float fadeout) in clunk_object_cancel_all()
175 CLUNKCAPI void clunk_object_fade_out(clunk_object *obj, const char *name, float fadeout) in clunk_object_fade_out()
180 CLUNKCAPI void clunk_object_fade_out_index(clunk_object *obj, int index, float fadeout) in clunk_object_fade_out_index()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Effects.ocd/Light.ocd/
H A DScript.c12 global func CreateLight(int x, int y, int range, int light_type, player, int fadeout, int time) in CreateLight()
20 func Init(int lrange, int light_type, int fadeout, int time) in Init()
/dports/x11-wm/xfce4-session/xfce4-session-4.16.0/xfce4-session/
H A Dxfsm-fadeout.c150 XfsmFadeout *fadeout; in xfsm_fadeout_new() local
167 xfsm_fadeout_destroy (XfsmFadeout *fadeout) in xfsm_fadeout_destroy()
/dports/x11-clocks/xfce4-time-out-plugin/xfce4-time-out-plugin-1.1.2/panel-plugin/
H A Dtime-out-fadeout.c156 TimeOutFadeout *fadeout; in time_out_fadeout_new() local
173 time_out_fadeout_destroy (TimeOutFadeout *fadeout) in time_out_fadeout_destroy()
/dports/games/battletanks/btanks-0.9.8083/clunk/
H A Dobject.cpp61 void Object::fade_out(const std::string &name, const float fadeout) { in fade_out()
70 void Object::cancel(const std::string &name, const float fadeout) { in cancel()
107 void Object::cancel_all(bool force, const float fadeout) { in cancel_all()
H A Dsource.h113 int position, fadeout, fadeout_total; variable
/dports/games/renpy/renpy-7.4.11-sdk/renpy/audio/
H A Dsound.py33 def play(filename, channel="sound", fadeout=0, fadein=0, tight=False, loop=False, relative_volume=1… argument
53 def stop(channel="sound", fadeout=0): argument
H A Dmusic.py36 def play(filenames, channel="music", loop=None, fadeout=None, synchro_start=False, fadein=0, tight=… argument
255 def stop(channel="music", fadeout=None): argument
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dfaders.cpp169 static const long fadeout[] = {0xea00, 0xd000, 0xb600, 0x9c00, in FadeOutMedium() local
181 static const long fadeout[] = {0xd000, 0xa000, 0x7000, 0x4000, 0x1000, 0, -1}; in FadeOutFast() local
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dfaders.cpp169 static const long fadeout[] = {0xea00, 0xd000, 0xb600, 0x9c00, in FadeOutMedium() local
181 static const long fadeout[] = {0xd000, 0xa000, 0x7000, 0x4000, 0x1000, 0, -1}; in FadeOutFast() local
/dports/multimedia/py-moviepy/moviepy-1.0.3/moviepy/video/fx/
H A Dfadeout.py7 def fadeout(clip, duration, final_color=None): function
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/pygame_sdl2/
H A Dmixer.pyx131 def fadeout(time): function
215 def fadeout(self, time): member in Sound
283 def fadeout(self, time): member in Channel
H A Dmixer_music.pyx70 def fadeout(time): function
/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/
H A Dmusicclass.as63 public function fadeout():void { method in musicclass
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/menu/widgets/
H A Dlabelwidget.cpp71 const float fadeout = scrollingFadeout(); in draw() local
H A Dbuttonwidget.cpp72 const float fadeout = scrollingFadeout(); in draw() local
H A Dlineeditwidget.cpp134 const float fadeout = scrollingFadeout(); in draw() local
/dports/games/crack-attack/crack-attack-1.1.14/src/
H A DMusic.cxx160 void Music::fadeout( int ms ) in fadeout() function in Music
/dports/games/xkoules/koules1.4/
H A Dcmap.c133 fadeout () in fadeout() function
/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/
H A DMusic.cpp311 void musicclass::fadeout() in fadeout() function in musicclass
/dports/audio/zynaddsubfx/zynaddsubfx-3.0.6-rc5/src/Params/
H A DLFOParams.h70 float fadeout; /**<fadeout on key release (10.0=off)*/ variable
/dports/graphics/drawpile/Drawpile-2.1.20/src/desktop/scene/
H A Dusermarkeritem.cpp194 void UserMarkerItem::fadeout() in fadeout() function in drawingboard::UserMarkerItem

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