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Searched defs:farDistance (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/annex/FXViz/nodes/
H A DSoShadowSpotLight.h55 SoSFFloat farDistance; variable
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/nodes/
H A DSoCamera.h85 SoSFFloat farDistance; variable
/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/geometry/
H A Djuce_Matrix3D.h100 …rustum (Type left, Type right, Type bottom, Type top, Type nearDistance, Type farDistance) noexcept in fromFrustum()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Audio/
H A DSoundSource3D.cpp104 void SoundSource3D::SetDistanceAttenuation(float nearDistance, float farDistance, float rolloffFact… in SetDistanceAttenuation()
/dports/misc/usd/USD-21.11/pxr/base/gf/
H A Dfrustum.cpp101 double nearDistance, double farDistance) in SetPerspective()
110 double nearDistance, double farDistance) in SetPerspective()
187 double farDistance; in GetFOV() local
/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/
H A DlightFilterUtils.cpp312 float farDistance = pval.UncheckedGet<float>(); in HdPrmanLightFilterPopulateNodesFromLightParams() local
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/p3d/
H A DReaderWriterP3D.cpp3068 double farDistance = 10000.0f; in readNode() local
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/p3d/
H A DReaderWriterP3D.cpp3059 double farDistance = 10000.0f; in readNode() local
/dports/graphics/urho3d/Urho3D-1.7.1/Docs/
H A DAngelScriptAPI.h11446 float farDistance; variable