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Searched defs:far_plane (Results 1 – 25 of 34) sorted by relevance

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/dports/games/pink-pony/pink-pony-1.4.1/src/
H A DCamera.hh14 float far_plane; member in Camera
23 float near_plane, float far_plane) { in init()
65 void set_far_plane(float far_plane) in set_far_plane()
H A DCamera.cc4 float near_plane, float far_plane) in Camera()
/dports/misc/vxl/vxl-3.3.2/core/vgl/
H A Dvgl_frustum_3d.h59 const vgl_plane_3d<Type>& far_plane() const in far_plane() function
/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/
H A Datmosphere.h44 Lib3dsFloat far_plane; member
80 Lib3dsFloat far_plane; member
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/
H A Datmosphere.h44 Lib3dsFloat far_plane; member
80 Lib3dsFloat far_plane; member
/dports/games/vamos/vamos-0.7.1/body/
H A DGl_Car.cc45 double near_plane, double far_plane, in Rear_View_Mirror()
183 double near_plane, double far_plane, in set_view()
197 double near_plane, double far_plane, in add_rear_view()
230 const double far_plane = 10.0; in make_rear_view_mask() local
H A DCar.h286 double near_plane, double far_plane, in set_view()
295 double near_plane, double far_plane, in add_rear_view()
/dports/games/cave9/cave9-e6896eb/src/
H A Ddisplay.h46 GLfloat near_plane, far_plane; member
H A Ddisplay.c273 void display_init (Display* display, GLfloat near_plane, GLfloat far_plane, Args* args) in display_init()
H A Drender.c79 GLfloat far_plane = SEGMENT_COUNT * SEGMENT_LEN; in render_init() local
/dports/games/criticalmass/CriticalMass-1.5/vmmlib/
H A Dfrustum.hpp406 frustum< T >::far_plane() in far_plane() function in vmml::frustum
415 frustum< T >::far_plane() const in far_plane() function in vmml::frustum
/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/include/vmmlib/
H A Dfrustum.hpp384 inline T& frustum< T >::far_plane() in far_plane() function in vmml::frustum
390 inline const T& frustum< T >::far_plane() const in far_plane() function in vmml::frustum
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_level_env_mod.h23 float far_plane; member
/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/
H A Dogl_include.c99 const GLfloat far_plane, // distance to far clipping plane in oglx_ProjectionMatrix()
/dports/science/py-pymol/pymol-open-source-2.4.0/contrib/vr/
H A DOpenVRMode.cpp658 …(float left, float right, float top, float bottom, float near_plane, float far_plane, float *matri… in OpenVRGetProjection()
695 void CheckNearFarPlaneSettings(PyMOLGlobals * G, float &near_plane, float &far_plane) { in CheckNearFarPlaneSettings()
706 float* OpenVRGetEyeProjection(PyMOLGlobals * G, float near_plane, float far_plane) in OpenVRGetEyeProjection()
720 void OpenVRGetPickingProjection(PyMOLGlobals * G, float near_plane, float far_plane, float *matrix) in OpenVRGetPickingProjection()
748 void OpenVRLoadProjectionMatrix(PyMOLGlobals * G, float near_plane, float far_plane) in OpenVRLoadProjectionMatrix()
753 void OpenVRLoadPickingProjectionMatrix(PyMOLGlobals * G, float near_plane, float far_plane) in OpenVRLoadPickingProjectionMatrix()
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/
H A Ddsp4.h13 int16_t far_plane; /* next milestone into screen */ variable
/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/
H A Dcamera.h102 Plane near_plane, far_plane; variable
/dports/graphics/kludge3d/kludge3d-20040822/src/
H A Dview_config.h48 GLfloat fov, near_plane, far_plane; member
/dports/graphics/libprojectm/projectm-3.1.12/src/MilkDrop2/vis_milk2/
H A Dsupport.cpp234 const float far_plane, // Distance to far clipping plane in MakeProjectionMatrix()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/weather_adjuster/
H A Dweather.h32 float far_plane; member
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/viewer/
H A DClusteredShading.cxx317 osg::Vec4f far_plane (0.0f, 0.0f, 1.0f, far); in assignLightsToSlice() local
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dgl_init.c48 float far_plane = 100.0; // LOD helper. Cull distant objects. Lower value == higher framerates. variable
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dcamera_matrix.cpp226 Plane far_plane = Plane(matrix[2] - matrix[3], in get_endpoints() local
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dcamera_matrix.cpp226 Plane far_plane = Plane(matrix[2] - matrix[3], in get_endpoints() local
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dpsp1_gfx.h52 int far_plane; member

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