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Searched defs:findItor (Results 1 – 25 of 33) sorted by relevance

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/dports/games/scorched3d/scorched/src/common/weapons/
H A DAccessoryCreateContext.cpp34 std::map<std::string, WeaponLabel*>::iterator findItor = in getLabel() local
47 std::map<std::string, WeaponLabel*>::iterator findItor = in removeLabel() local
H A DWeapon.cpp56 std::map<unsigned int, int>::iterator findItor = in getIncLabelCount() local
/dports/games/scorched3d/scorched/src/client/client/
H A DClientFileHandler.cpp148 std::map<std::string, ModFileEntry *>::iterator findItor = in processMessage() local
164 std::map<std::string, ModFileEntry *>::iterator findItor = in processMessage() local
H A DClientChannelManager.cpp313 std::map<unsigned int, ChannelEntry *>::iterator findItor = in processChannelMessage() local
378 std::map<unsigned int, ChannelEntry *>::iterator findItor = in processChannelTextMessage() local
/dports/games/scorched3d/scorched/src/common/lang/
H A DResourceBundle.cpp38 ResourceBundleSet::iterator findItor = entries_.find(&searchEntry); in getEntry() local
45 ResourceBundleSet::iterator findItor = entries_.find(entry); in addEntry() local
/dports/games/scorched3d/scorched/src/server/tankai/
H A DTankAICurrentTarget.cpp79 std::map<Tanket *, float>::iterator findItor = in gaveDamage() local
93 std::map<Tanket *, float>::iterator findItor = in tookDamage() local
107 std::map<Tanket *, float>::iterator findItor = in shotAt() local
H A DTankAIWeaponSets.cpp92 std::map<std::string, WeaponSet>::iterator findItor = in getWeaponSet() local
/dports/games/scorched3d/scorched/src/server/server/
H A DServerBanned.cpp153 std::map<std::string, BannedEntry>::iterator findItor = in getBanned() local
185 std::map<unsigned int, BannedEntry>::iterator findItor = in getBanned() local
246 std::map<std::string, BannedEntry>::iterator findItor = in addBannedEntry() local
H A DServerStateBuying.cpp267 std::map<unsigned int, BuyingPlayer*>::iterator findItor = in buyingStarted() local
278 std::map<unsigned int, BuyingPlayer*>::iterator findItor = in buyingFinished() local
H A DServerTurns.cpp192 std::map<unsigned int, PlayingPlayer*>::iterator findItor = in moveStarted() local
376 std::map<unsigned int, PlayingPlayer*>::iterator findItor = in playMoveFinished() local
H A DServerStateEnoughPlayers.cpp237 std::multimap<std::string, unsigned int>::iterator findItor = in addBots() local
/dports/games/scorched3d/scorched/src/common/image/
H A DImageStore.cpp46 std::map<std::string, Image *>::iterator findItor = in loadImage() local
/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DModelRendererTankStore.cpp42 std::map<std::string, ModelRendererTank*>::iterator findItor = in getMesh() local
/dports/games/scorched3d/scorched/src/common/engine/
H A DObjectGroups.cpp55 std::map<std::string, ObjectGroup*>::iterator findItor = groups_->find(name); in getGroup() local
H A DActionController.cpp161 std::map<std::string, int>::iterator findItor = in addNewActions() local
/dports/games/scorched3d/scorched/src/client/graph/
H A DModelRendererStore.cpp48 std::map<std::string, ModelRenderer *>::iterator findItor = in loadModel() local
H A DTutorialFile.cpp262 std::map<std::string, TutorialFileEntry *>::iterator findItor in getEntry() local
/dports/games/scorched3d/scorched/src/common/3dsparse/
H A DModelStore.cpp49 std::map<std::string, Model *>::iterator findItor = in loadModel() local
/dports/games/scorched3d/scorched/src/server/webserver/
H A DServerWebSettingsHandler.cpp65 std::map<std::string, std::string>::iterator findItor = in setValues() local
96 std::map<std::string, std::string>::iterator findItor = in setValues() local
/dports/games/scorched3d/scorched/src/common/common/
H A DKeyboard.cpp339 std::map<std::string, KeyboardKey *>::iterator findItor = in loadKeyFile() local
354 std::map<std::string, KeyboardKey *>::iterator findItor = in loadKeyFile() local
H A DOptionsScorched.cpp71 std::map<std::string, OptionEntry *>::iterator findItor = in updateLevelOptions() local
/dports/games/scorched3d/scorched/src/common/coms/
H A DComsMessageSender.cpp101 std::set<unsigned int>::iterator findItor; in sendToMultipleClients() local
/dports/games/scorched3d/scorched/src/client/sprites/
H A DExplosionTextures.cpp238 std::map<std::string, Image*>::iterator findItor = in getScorchBitmap() local
/dports/games/scorched3d/scorched/src/client/landscape/
H A DLandscapeMusicManager.cpp187 std::map<int, MusicStateEntry>::iterator findItor = in simulate() local
/dports/games/scorched3d/scorched/src/common/target/
H A DTargetContainer.cpp49 std::map<unsigned int, Target *>::iterator findItor = in addTarget() local

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