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Searched defs:findNamedPoint (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dgraphics.cpp56 bool NamedPoints::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::NamedPoints
H A Dactor.cpp178 bool Actor::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::Actor
1383 bool Controls::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::Controls
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dgraphics.cpp56 bool NamedPoints::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::NamedPoints
H A Dactor.cpp178 bool Actor::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::Actor
1382 bool Controls::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::Controls
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/resources/
H A Dactorresource.cpp172 bool ActorResource::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::ActorResource
306 bool ActorInstanceList::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::ActorInstanceList
H A Dbackgroundresource.cpp378 bool BackgroundResource::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::BackgroundResource
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/resources/
H A Dactorresource.cpp172 bool ActorResource::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::ActorResource
306 bool ActorInstanceList::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::ActorInstanceList
H A Dbackgroundresource.cpp378 bool BackgroundResource::findNamedPoint(uint32 namedPointId, Common::Point &pt) { in findNamedPoint() function in Illusions::BackgroundResource