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Searched defs:fire_bfg (Results 1 – 25 of 33) sorted by relevance

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/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_missile.c604 gentity_t *fire_bfg (gentity_t *self, vec3_t start, vec3_t dir) { in fire_bfg() function
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_missile.c604 gentity_t *fire_bfg (gentity_t *self, vec3_t start, vec3_t dir) { in fire_bfg() function
/dports/games/evq3/evq3/code/game/
H A Dg_missile.c604 gentity_t *fire_bfg (gentity_t *self, vec3_t start, vec3_t dir) { in fire_bfg() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_missile.c604 gentity_t *fire_bfg (gentity_t *self, vec3_t start, vec3_t dir) { in fire_bfg() function
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_weapon.c701 void fire_bfg(edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius){ in fire_bfg() function
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c887 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_weapon.c883 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c887 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/q2pro/q2pro/game/
H A Dg_weapon.c888 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c887 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_weapon.c865 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_weapon.c875 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_weapon.c894 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_weapon.c883 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_weapon.c802 void fire_bfg(edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius){ in fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_weapon.c889 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_weapon.c975 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_weapon.c803 void fire_bfg(edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius){ in fire_bfg() function
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_weapon.c882 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_weapon.c868 fire_bfg(edict_t * self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_weapon.c887 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_weapon.c887 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_weapon.c884 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_weapon.c887 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_weapon.c884 void fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_bfg() function

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