Searched defs:fire_wait (Results 1 – 8 of 8) sorted by relevance
134 fix fire_wait; // Time until this weapon can be fired again. member183 fix fire_wait; // Time until this weapon can be fired again. member
58 fix fire_wait; // Time until this weapon can be fired again. member113 fix fire_wait; // Time until this weapon can be fired again. member
815 float fire_wait = Weapon_info[shipp->weapons.secondary_bank_weapons[i]].fire_wait; in obj_move_call_physics() local
821 int shot_index, fire_wait; in beam_type_d_move() local857 void beam_type_d_get_status(beam *b, int *shot_index, int *fire_wait) in beam_type_d_get_status()
349 float fire_wait; // fire rate -- amount of time before you can refire the weapon member
867 float fire_wait = Weapon_info[shipp->weapons.secondary_bank_weapons[i]].fire_wait; in obj_move_call_physics() local
922 int shot_index, fire_wait; in beam_type_d_move() local959 void beam_type_d_get_status(beam *b, int *shot_index, int *fire_wait) in beam_type_d_get_status()
352 float fire_wait; // fire rate -- amount of time before you can refire the weapon member