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Searched defs:flNearestDist (Results 1 – 3 of 3) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/bot/
H A Dbot_waypoint.cpp635 float flNearestDist = 9999.99f, flDist; in DrawNearWaypoints() local
1080 float flNearestDist = 9999.99f, flDist; in GetNearestWaypoint() local
1127 float flNearestDist = 9999.99f, flDist; in GetNearestTriggerWaypoint() local
1570 float flNearestDist = 9999.99f, flDist; in GetNearestFloodWP() local
1623 float flNearestDist = 9999.99f, flDist; in GetNearestTriggerFloodWP() local
3012 float flNearestDist = 9999.99f, flDist; in GetNearestWaypoint() local
3065 float flNearestDist = 9999.99f, flDist; in GetNearestTriggerWaypoint() local
3157 float flNearestDist = 9999.99f, flDist; in GetNearestFloodWP() local
3210 float flNearestDist = 9999.99f, flDist; in GetNearestTriggerFloodWP() local
H A Dbot_ai.cpp161 float flDist, flNearestDist = 99999.9f; in FindEnemy() local
269 float flDist, flNearestDist = 99999.9f, flNearestOldPosDistToEnemy = 99999.9f; in CheckHunt() local
1729 float flNearestDist = 9999.0f, flDist; in WaterNav() local
1986 float flDist, flNearestDist = 3.0f; // Range of 3 units in HearSound() local
H A Dbot_util.cpp179 static float flNearestDist, flDist; in TraceLine() local