Searched defs:flip_mode (Results 1 – 14 of 14) sorted by relevance
/dports/games/openomf/openomf-c36c421/src/video/ |
H A D | video.c | 413 unsigned int flip_mode, in video_render_sprite_flip_scale() 432 unsigned int flip_mode, in video_render_sprite_flip_scale_opacity() 477 unsigned int flip_mode, in video_render_sprite_flip_scale_opacity_tint()
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H A D | video_hw.c | 47 SDL_RendererFlip flip_mode, in hw_render_sprite_fsot()
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H A D | video_soft.c | 99 SDL_RendererFlip flip_mode, in soft_render_sprite_fsot()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/modules/directfb_out/ |
H A D | directfb_out.c | 72 FLIP_MODE flip_mode = 0; in DirectFBVid_Setup() local
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H A D | directfb_wrapper.c | 73 DFBSurfaceFlipFlags flip_mode; member 398 void DirectFBVid_CtxSetFlipMode(DirectFBVidCtx *ctx, u32 flip_mode) in DirectFBVid_CtxSetFlipMode()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/modules/directfb_out/ |
H A D | directfb_out.c | 72 FLIP_MODE flip_mode = 0; in DirectFBVid_Setup() local
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H A D | directfb_wrapper.c | 73 DFBSurfaceFlipFlags flip_mode; member 398 void DirectFBVid_CtxSetFlipMode(DirectFBVidCtx *ctx, u32 flip_mode) in DirectFBVid_CtxSetFlipMode()
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/dports/x11-wm/enlightenment/enlightenment-0.24.2/src/modules/conf_display/ |
H A D | e_int_config_desks.c | 19 int flip_mode; member
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/dports/graphics/opencv/opencv-4.5.3/modules/core/src/ |
H A D | matrix_transform.cpp | 666 static bool ipp_flip(Mat &src, Mat &dst, int flip_mode) in ipp_flip() 707 void flip( InputArray _src, OutputArray _dst, int flip_mode ) in flip()
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H A D | copy.cpp | 1179 cvFlip( const CvArr* srcarr, CvArr* dstarr, int flip_mode ) in cvFlip()
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/dports/audio/ardour6/Ardour-6.8.0/libs/surfaces/mackie/ |
H A D | mackie_control_protocol.h | 128 FlipMode flip_mode () const { return _flip_mode; } in flip_mode() function
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/dports/games/xmemory/xmemory-3.7/ |
H A D | font.C | 390 int flip_mode = (mode>=0)?mode-360:mode+360; in GetChar() local
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/dports/graphics/svgalib/svgalib-1.4.3/src/ |
H A D | vga.c | 421 static int flip_mode = TEXT; /* flipped video mode */ variable
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d11_common.h | 1462 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, in D3D11VideoProcessorSetStreamStereoFormat() 1600 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE* flip_mode, in D3D11VideoProcessorGetStreamStereoFormat()
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