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Searched defs:floorTex (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/resource/
H A Dlightmaterialdecoration.h54 ClientTexture *floorTex; variable
/dports/games/ecwolf/ecwolf-1.3.3-src/src/resourcefiles/
H A Dwolfmapcommon.cpp159 const WORD floorTex = ReadLittleShort((const BYTE*)(Cache+HEADERSIZE))-0xB4; in FillCache() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/resource/
H A Dmaterialanimator.cpp93 ClientTexture *floorTex = nullptr; in DENG2_PIMPL_NOREF() local
166 ClientTexture *MaterialAnimator::Decoration::floorTex() const in floorTex() function in MaterialAnimator::Decoration
/dports/games/scourge/scourge/src/render/
H A Dglcaveshape.h189 GLuint floorTex[Shapes::STENCIL_COUNT]; variable
H A Dmap.h277 Texture floorTex; variable