/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_pillar.cpp | 123 fixed_t floorheight = P_FloorHeight(sector); in DPillar() local 197 fixed_t floorheight = P_FloorHeight(sec); in EV_DoPillar() local
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H A D | p_floor.cpp | 246 fixed_t floorheight = P_FloorHeight(sec); in DFloor() local 612 fixed_t floorheight = P_FloorHeight(sec); in EV_BuildStairs() local 971 fixed_t floorheight = P_FloorHeight(sec); in EV_DoElevator() local
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H A D | p_unlag.cpp | 69 fixed_t floorheight = P_FloorHeight(sector); in SectorHistoryRecord() local 136 fixed_t floorheight) in moveSector()
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H A D | p_doors.cpp | 94 fixed_t floorheight = P_FloorHeight(m_Sector); in RunThink() local
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H A D | p_ceiling.cpp | 304 fixed_t floorheight = P_FloorHeight(sec); in EV_DoCeiling() local
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H A D | p_map.cpp | 1373 fixed_t floorheight = P_FloorHeight(actor->x, actor->y, actor->floorsector); in P_CheckSlopeWalk() local 2277 fixed_t floorheight; in PTR_RailTraverse() local 2513 fixed_t ceilingheight, floorheight; in PTR_CameraTraverse() local 2565 fixed_t floorheight = P_FloorHeight(x2, y2, subsector->sector) + CAMERA_DIST; in EXTERN_CVAR() local
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H A D | doomdata.h | 158 short floorheight; member
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/dports/games/heretic/glheretic-1.2/opengl/ |
H A D | gl_func.c | 475 void fn_vUpdateCeilFloorHeights(int sector,fixed_t floorheight,fixed_t ceilingheight) in fn_vUpdateCeilFloorHeights() 487 …ghts(int iLineID,fixed_t Prevfloorheight,fixed_t Prevceilingheight,fixed_t floorheight,fixed_t cei… in fn_vUpdateWallsHeights()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | b_func.cpp | 73 fixed_t floorheight = s->floorplane.ZatPoint (hitx, hity); in Reachable() local
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H A D | p_teleport.cpp | 109 fixed_t floorheight, ceilingheight; in P_Teleport() local
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H A D | p_floor.cpp | 974 fixed_t floorheight, ceilingheight; in EV_DoElevator() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | b_look.c | 60 fixed_t floorheight, ceilingheight; in PTR_QuickReachable() local
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H A D | b_node.c | 200 fixed_t floorheight, ceilingheight; in B_PTRPathTraverse() local
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H A D | doomdata.h | 170 int16_t floorheight; member
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_saveg.cpp | 238 short floorheight = (short) P_GetIntp(sec, DMU_FLOOR_HEIGHT); in SV_WriteSector() local
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | cl_main.h | 124 fixed_t floorheight; member
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | doomdata.h | 148 short floorheight; member
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | doomdata.h | 148 short floorheight; member
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | doomdata.h | 148 INT16 floorheight; member
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H A D | p_floor.c | 633 fixed_t floorheight; in T_BounceCheese() local
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | doomdata.h | 148 short floorheight; member
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/dports/games/heretic/glheretic-1.2/ |
H A D | doomdata.h | 86 short floorheight, ceilingheight; member
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/dports/games/vavoom/vavoom-1.33/utils/common/ |
H A D | fmapdefs.h | 134 short floorheight; member
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | xddefs.h | 99 short floorheight; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_defs.h | 99 fixed_t floorheight; member
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