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Searched defs:floorheight (Results 1 – 25 of 48) sorted by relevance

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/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_pillar.cpp123 fixed_t floorheight = P_FloorHeight(sector); in DPillar() local
197 fixed_t floorheight = P_FloorHeight(sec); in EV_DoPillar() local
H A Dp_floor.cpp246 fixed_t floorheight = P_FloorHeight(sec); in DFloor() local
612 fixed_t floorheight = P_FloorHeight(sec); in EV_BuildStairs() local
971 fixed_t floorheight = P_FloorHeight(sec); in EV_DoElevator() local
H A Dp_unlag.cpp69 fixed_t floorheight = P_FloorHeight(sector); in SectorHistoryRecord() local
136 fixed_t floorheight) in moveSector()
H A Dp_doors.cpp94 fixed_t floorheight = P_FloorHeight(m_Sector); in RunThink() local
H A Dp_ceiling.cpp304 fixed_t floorheight = P_FloorHeight(sec); in EV_DoCeiling() local
H A Dp_map.cpp1373 fixed_t floorheight = P_FloorHeight(actor->x, actor->y, actor->floorsector); in P_CheckSlopeWalk() local
2277 fixed_t floorheight; in PTR_RailTraverse() local
2513 fixed_t ceilingheight, floorheight; in PTR_CameraTraverse() local
2565 fixed_t floorheight = P_FloorHeight(x2, y2, subsector->sector) + CAMERA_DIST; in EXTERN_CVAR() local
H A Ddoomdata.h158 short floorheight; member
/dports/games/heretic/glheretic-1.2/opengl/
H A Dgl_func.c475 void fn_vUpdateCeilFloorHeights(int sector,fixed_t floorheight,fixed_t ceilingheight) in fn_vUpdateCeilFloorHeights()
487 …ghts(int iLineID,fixed_t Prevfloorheight,fixed_t Prevceilingheight,fixed_t floorheight,fixed_t cei… in fn_vUpdateWallsHeights()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Db_func.cpp73 fixed_t floorheight = s->floorplane.ZatPoint (hitx, hity); in Reachable() local
H A Dp_teleport.cpp109 fixed_t floorheight, ceilingheight; in P_Teleport() local
H A Dp_floor.cpp974 fixed_t floorheight, ceilingheight; in EV_DoElevator() local
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Db_look.c60 fixed_t floorheight, ceilingheight; in PTR_QuickReachable() local
H A Db_node.c200 fixed_t floorheight, ceilingheight; in B_PTRPathTraverse() local
H A Ddoomdata.h170 int16_t floorheight; member
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_saveg.cpp238 short floorheight = (short) P_GetIntp(sec, DMU_FLOOR_HEIGHT); in SV_WriteSector() local
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dcl_main.h124 fixed_t floorheight; member
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomdata.h148 short floorheight; member
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ddoomdata.h148 short floorheight; member
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomdata.h148 INT16 floorheight; member
H A Dp_floor.c633 fixed_t floorheight; in T_BounceCheese() local
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomdata.h148 short floorheight; member
/dports/games/heretic/glheretic-1.2/
H A Ddoomdata.h86 short floorheight, ceilingheight; member
/dports/games/vavoom/vavoom-1.33/utils/common/
H A Dfmapdefs.h134 short floorheight; member
/dports/games/uhexen/uhexen-0.601/include/
H A Dxddefs.h99 short floorheight; member
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_defs.h99 fixed_t floorheight; member

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