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Searched defs:flying (Results 1 – 25 of 44) sorted by relevance

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/dports/sysutils/libdnf/libdnf-0.64.0/tests/hawkey/
H A Dtest_reldep.cpp37 DnfPackage *flying = by_name_repo(sack, "fool", "updates"); in START_TEST() local
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DPathCalculator.h75 bool flying; variable
H A Dhero.cpp238 bool flying = false; in isFlyer() local
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsavemapeventbase.h61 bool flying = false; variable
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_navnew.cpp38 … NAV_HitNavGoal( vec3_t point, vec3_t mins, vec3_t maxs, vec3_t dest, int radius, qboolean flying ) in NAV_HitNavGoal()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/entity/
H A DActiveEntity.java47 private boolean flying = false; field in ActiveEntity
/dports/games/quakeforge/quakeforge-0.7.2/include/qw/
H A Dpmove.h62 qboolean flying; member
/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/
H A Djj1levelplayer.h141 bool flying; ///< false = normal, true = boarding/bird/etc. variable
/dports/games/cake/cake_src/cake/
H A Dclient.h295 bool flying; /**< client is flying (can't jump) */ variable
/dports/games/zdoom/zdoom-2.8.1/src/g_raven/
H A Da_minotaur.cpp41 DWORD flying = (flags & MF_SKULLFLY) << 3; in IMPLEMENT_CLASS() local
/dports/games/opensonic/opensnc-src-0.1.4/src/entities/
H A Dplayer.h68 int spin, spin_dash, braking, flying, climbing, landing, spring; member
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_character_anim.cpp362 …c void testBoat(Game_Vehicle::Type vt, AnimType at, int speed, bool move, bool jump, bool flying) { in testBoat()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_user.cc172 bool flying = (player->powers[PW_Jetpack] > 0) && ! swimming; in MovePlayer() local
/dports/x11-toolkits/open-motif/motif-2.3.8/demos/programs/airport/
H A Dmain.c76 Pixmap flying; in main() local
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/
H A Dchunks.h386 flying = 0x48, enumerator
500 flying = 0x48, enumerator
794 flying = 0x48, enumerator
876 flying = 0x48, enumerator
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DRogueMain.c491 short loc[2], i, j, x, y, px, py, flying, dir; in startLevel() local
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dcamera.cpp351 bool flying = g_settings->getBool("free_move") && m_client->checkLocalPrivilege("fly"); in update() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dinterface_scene.cpp2656 bool flying = monsterData._flying; in setMonsterSprite() local
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dinterface_scene.cpp2656 bool flying = monsterData._flying; in setMonsterSprite() local
/dports/games/simutrans/simutrans-121.0/vehicle/
H A Dsimvehicle.h701 …enum flight_state { taxiing=0, departing=1, flying=2, landing=3, looking_for_parking=4, circling=5… enumerator
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dnnexts.h195 bool flying; // used by kModernDudeTargetChanger (ai fight) member
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dcharacter.h55 bool flying; member
/dports/games/flare-engine/flare-engine-1.12/src/
H A DStatBlock.h143 bool flying; variable
/dports/games/keeperrl/keeperrl-alpha23/
H A Dbody.cpp207 BodyPart Body::getBodyPart(AttackLevel attack, bool flying, bool collapsed) const { in getBodyPart()
/dports/games/freedink-engine/freedink-108.4/src/
H A Dgame_engine.h100 /*BOOL*/int flying; member

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