/dports/sysutils/libdnf/libdnf-0.64.0/tests/hawkey/ |
H A D | test_reldep.cpp | 37 DnfPackage *flying = by_name_repo(sack, "fool", "updates"); in START_TEST() local
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | PathCalculator.h | 75 bool flying; variable
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H A D | hero.cpp | 238 bool flying = false; in isFlyer() local
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | savemapeventbase.h | 61 bool flying = false; variable
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_navnew.cpp | 38 … NAV_HitNavGoal( vec3_t point, vec3_t mins, vec3_t maxs, vec3_t dest, int radius, qboolean flying ) in NAV_HitNavGoal()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/entity/ |
H A D | ActiveEntity.java | 47 private boolean flying = false; field in ActiveEntity
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/dports/games/quakeforge/quakeforge-0.7.2/include/qw/ |
H A D | pmove.h | 62 qboolean flying; member
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/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/ |
H A D | jj1levelplayer.h | 141 bool flying; ///< false = normal, true = boarding/bird/etc. variable
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/dports/games/cake/cake_src/cake/ |
H A D | client.h | 295 bool flying; /**< client is flying (can't jump) */ variable
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/dports/games/zdoom/zdoom-2.8.1/src/g_raven/ |
H A D | a_minotaur.cpp | 41 DWORD flying = (flags & MF_SKULLFLY) << 3; in IMPLEMENT_CLASS() local
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/ |
H A D | player.h | 68 int spin, spin_dash, braking, flying, climbing, landing, spring; member
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/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | game_character_anim.cpp | 362 …c void testBoat(Game_Vehicle::Type vt, AnimType at, int speed, bool move, bool jump, bool flying) { in testBoat()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_user.cc | 172 bool flying = (player->powers[PW_Jetpack] > 0) && ! swimming; in MovePlayer() local
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/dports/x11-toolkits/open-motif/motif-2.3.8/demos/programs/airport/ |
H A D | main.c | 76 Pixmap flying; in main() local
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/ |
H A D | chunks.h | 386 flying = 0x48, enumerator 500 flying = 0x48, enumerator 794 flying = 0x48, enumerator 876 flying = 0x48, enumerator
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/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | RogueMain.c | 491 short loc[2], i, j, x, y, px, py, flying, dir; in startLevel() local
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | camera.cpp | 351 bool flying = g_settings->getBool("free_move") && m_client->checkLocalPrivilege("fly"); in update() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | interface_scene.cpp | 2656 bool flying = monsterData._flying; in setMonsterSprite() local
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | interface_scene.cpp | 2656 bool flying = monsterData._flying; in setMonsterSprite() local
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/dports/games/simutrans/simutrans-121.0/vehicle/ |
H A D | simvehicle.h | 701 …enum flight_state { taxiing=0, departing=1, flying=2, landing=3, looking_for_parking=4, circling=5… enumerator
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | nnexts.h | 195 bool flying; // used by kModernDudeTargetChanger (ai fight) member
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | character.h | 55 bool flying; member
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | StatBlock.h | 143 bool flying; variable
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | body.cpp | 207 BodyPart Body::getBodyPart(AttackLevel attack, bool flying, bool collapsed) const { in getBodyPart()
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/dports/games/freedink-engine/freedink-108.4/src/ |
H A D | game_engine.h | 100 /*BOOL*/int flying; member
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