Home
last modified time | relevance | path

Searched defs:fog_near (Results 1 – 10 of 10) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/object/
H A Dobjectsort.cpp174 float fog_near, fog_far; in obj_render_all() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/object/
H A Dobjectsort.cpp181 float fog_near, fog_far, fog_density; in obj_render_all() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/
H A Dgropengldeferred.cpp304 float fog_near, fog_far, fog_density; in gr_opengl_deferred_lighting_finish() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/nebula/
H A Dneb.cpp510 float fog_near, fog_far, fog_density; in neb2_skip_render() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/nebula/
H A Dneb.cpp517 float fog_near, fog_far; in neb2_skip_render() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.cpp634 void gr_opengl_fog_set(int fog_mode, int r, int g, int b, float fog_near, float fog_far) in gr_opengl_fog_set()
H A Dgrstub.cpp185 void gr_stub_fog_set(int fog_mode, int r, int g, int b, float fog_near, float fog_far) in gr_stub_fog_set()
H A D2d.h315 float fog_near, fog_far; member
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodelrender.cpp1570 float fog_near, fog_far; in submodel_render_queue() local
2648 float fog_near = 10.0f, fog_far = 1000.0f; in model_render_queue() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/
H A Dmodelinterp.cpp2909 float fog_near = 10.0f, fog_far = 1000.0f; in model_really_render() local
3278 float fog_near, fog_far; in submodel_render() local