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Searched defs:forceLocation (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/magic/
H A Dactmagic.cpp3789 bool forceLocation = false; in actParticleTimer() local
/dports/games/barony/Barony-3.3.7/src/
H A Dactmonster.cpp177 Entity* summonMonster(Monster creature, long x, long y, bool forceLocation) in summonMonster()