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Searched defs:fpsText (Results 1 – 9 of 9) sorted by relevance

/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/
H A Ddebug.cpp18 char fpsText[20]; variable
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/
H A Ddebug.cpp18 char fpsText[20]; variable
/dports/science/rdkit/rdkit-Release_2021_03_5/Code/SimDivPickers/
H A Dcatch_tests.cpp42 std::string fpsText; variable
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/showfps/
H A Dshowfps.h95 QScopedPointer<GLTexture> fpsText; variable
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/10-font/
H A Dfont.cpp252 char fpsText[64]; in update() local
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/10-font/
H A Dfont.cpp252 char fpsText[64]; in update() local
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/qmldesigner/qmlpreviewplugin/
H A Dqmlpreviewactions.cpp141 QString fpsText("%1 FPS"); in fpsHandler() local
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_scrn.c219 char fpsText[32]; variable
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DDSQ.h1474 DebugFont *fpsText, *cmDebug; variable