/dports/games/neverball/neverball-1.6.0/share/ |
H A D | glsl.h | 25 GLuint frag_shader; member
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/dports/graphics/movit/movit-1.6.3/ |
H A D | deinterlace_effect.cpp | 36 string frag_shader = buf; in output_fragment_shader() local 172 string frag_shader = buf; in output_fragment_shader() local
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H A D | ycbcr_422interleaved_input.cpp | 112 string frag_shader; in output_fragment_shader() local
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H A D | ycbcr_input.cpp | 172 string frag_shader; in output_fragment_shader() local
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/Software/ |
H A D | SWOGLWindow.cpp | 54 std::string frag_shader = "in vec2 TexCoord;\n" in Initialize() local
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/ |
H A D | glx-multithread-shader-compile.c | 65 GLuint vert_shader, frag_shader; in thread_func() local
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H A D | glx-shader-sharing.c | 58 static GLuint vert_shader, frag_shader; variable
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/dports/graphics/freetype-gl/freetype-gl-647b062/demos/ |
H A D | shader.c | 80 GLuint frag_shader = shader_compile( frag_source, GL_FRAGMENT_SHADER); in shader_load() local
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/dports/misc/cloc/cloc-1.90/tests/inputs/dd/bb/ee/ |
H A D | TeapotRenderer.cpp | 204 GLuint vert_shader, frag_shader; in LoadShaders() local
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/ |
H A D | gl_resource_manager.cpp | 108 const char* frag_shader, bool separable_program, in CreateFromSource()
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/dports/emulators/qemu42/qemu-4.2.1/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu5/qemu-5.2.0/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu-guest-agent/qemu-5.0.1/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_resource_manager.cpp | 155 void OGLProgram::Create(const char* vert_shader, const char* frag_shader) { in Create()
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/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_resource_manager.cpp | 155 void OGLProgram::Create(const char* vert_shader, const char* frag_shader) { in Create()
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | shader.c | 134 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu-utils/qemu-4.2.1/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu/qemu-6.2.0/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/emulators/qemu60/qemu-6.0.0/ui/ |
H A D | shader.c | 133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
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/dports/x11-wm/picom/picom-8.2/src/ |
H A D | opengl.h | 32 GLuint frag_shader; member
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | cubemap-shader.c | 71 static const char *frag_shader = variable
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 39 GLhandleARB frag_shader; member
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 39 GLhandleARB frag_shader; member
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