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Searched defs:frag_shader (Results 1 – 25 of 65) sorted by relevance

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/dports/games/neverball/neverball-1.6.0/share/
H A Dglsl.h25 GLuint frag_shader; member
/dports/graphics/movit/movit-1.6.3/
H A Ddeinterlace_effect.cpp36 string frag_shader = buf; in output_fragment_shader() local
172 string frag_shader = buf; in output_fragment_shader() local
H A Dycbcr_422interleaved_input.cpp112 string frag_shader; in output_fragment_shader() local
H A Dycbcr_input.cpp172 string frag_shader; in output_fragment_shader() local
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/Software/
H A DSWOGLWindow.cpp54 std::string frag_shader = "in vec2 TexCoord;\n" in Initialize() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/
H A Dglx-multithread-shader-compile.c65 GLuint vert_shader, frag_shader; in thread_func() local
H A Dglx-shader-sharing.c58 static GLuint vert_shader, frag_shader; variable
/dports/graphics/freetype-gl/freetype-gl-647b062/demos/
H A Dshader.c80 GLuint frag_shader = shader_compile( frag_source, GL_FRAGMENT_SHADER); in shader_load() local
/dports/misc/cloc/cloc-1.90/tests/inputs/dd/bb/ee/
H A DTeapotRenderer.cpp204 GLuint vert_shader, frag_shader; in LoadShaders() local
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/
H A Dgl_resource_manager.cpp108 const char* frag_shader, bool separable_program, in CreateFromSource()
/dports/emulators/qemu42/qemu-4.2.1/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu5/qemu-5.2.0/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu-guest-agent/qemu-5.0.1/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_resource_manager.cpp155 void OGLProgram::Create(const char* vert_shader, const char* frag_shader) { in Create()
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_resource_manager.cpp155 void OGLProgram::Create(const char* vert_shader, const char* frag_shader) { in Create()
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/
H A Dshader.c134 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu-utils/qemu-4.2.1/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu/qemu-6.2.0/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/emulators/qemu60/qemu-6.0.0/ui/
H A Dshader.c133 GLuint vert_shader, frag_shader, program; in qemu_gl_create_compile_link_program() local
/dports/x11-wm/picom/picom-8.2/src/
H A Dopengl.h32 GLuint frag_shader; member
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dcubemap-shader.c71 static const char *frag_shader = variable
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengl/
H A DSDL_shaders_gl.c39 GLhandleARB frag_shader; member
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengl/
H A DSDL_shaders_gl.c39 GLhandleARB frag_shader; member

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