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Searched defs:freeChannel (Results 1 – 11 of 11) sorted by relevance

/dports/games/osgg/Osgg-32d9e02/
H A Dsound.cpp88 int freeChannel = -1; //The channel we will use for this sample in play() local
/dports/games/sdl-ball/SDL-Ball_src/
H A Dsound.cpp149 int freeChannel = -1; //The channel we will use for this sample in play() local
/dports/graphics/delaboratory/delaboratory-0.8/core/
H A Dchannel_manager.cc131 void deChannelManager::freeChannel(int index) in freeChannel() function in deChannelManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dsound.cpp111 int freeChannel = -1; in internalPlaySound() local
/dports/games/wizznic/Wizznic-1.1/src/
H A Dsound.c168 int freeChannel=-1; in sndPlay() local
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dsound.cpp111 int freeChannel = -1; in internalPlaySound() local
/dports/audio/giada/giada-0.17.1/src/glue/
H A Dchannel.cpp258 void freeChannel(ID channelId) in freeChannel() function
/dports/audio/giada/giada-0.17.1/src/core/
H A DmixerHandler.cpp348 void freeChannel(ID channelId) in freeChannel() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/
H A Daudio32.cpp565 void Audio32::freeChannel(const int16 channelIndex) { in freeChannel() function in Sci::Audio32
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/
H A Daudio32.cpp575 void Audio32::freeChannel(const int16 channelIndex) { in freeChannel() function in Sci::Audio32
/dports/graphics/graphviz/graphviz-2.44.1/lib/ortho/
H A Dortho.c253 freeChannel (Dt_t* d, channel* cp, Dtdisc_t* disc) in freeChannel() function