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/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dphysics_material.h43 real_t friction; variable
/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/terrain/
H A DFlatTerrain.cpp25 FlatTerrain::FlatTerrain(double height, float friction) : m_height(height), m_friction(friction) {} in FlatTerrain()
/dports/science/chrono/chrono-7.0.1/src/tests/unit_tests/physics/
H A Dutest_CH_compute_contact.cpp67 float friction = 0.4f; in ContactForceTest() local
94 float friction = 0.4f; in ContactForceTest() local
/dports/devel/efl/efl-1.25.1/src/lib/ephysics/
H A Dephysics_body_materials.h12 double friction; member
/dports/graphics/py-box2d-py/box2d-py-2.3.8/examples/
H A Dbridge.py25 def create_bridge(world, ground, size, offset, plank_count, friction=0.6, density=1.0): argument
/dports/misc/dartsim/dart-6.11.1/dart/utils/mjcf/detail/
H A DGeomAttributes.cpp164 const Eigen::VectorXd friction = getAttributeVectorXd(element, "friction"); in appendGeomAttributes() local
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Dtire.cpp25 Tire::Tire(Car & car, float friction, float offTrackFriction) in Tire()
/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/apz/src/
H A DDesktopFlingPhysics.h26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/apz/src/
H A DDesktopFlingPhysics.h26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
/dports/www/firefox/firefox-99.0/gfx/layers/apz/src/
H A DDesktopFlingPhysics.h26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/apz/src/
H A DDesktopFlingPhysics.h26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
/dports/games/scorched3d/scorched/src/client/graph/
H A DParticle.cpp37 float life, float mass, float friction, in setParticle()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/weston/src/libweston/
H A Dspring-tool.c61 const double friction = 1400; in main() local
/dports/graphics/weston/weston-1.9.0/src/
H A Dspring-tool.c57 const double friction = 1400; in main() local
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/weston/src/libweston/
H A Dspring-tool.c61 const double friction = 1400; in main() local
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/braids/resources/
H A Dlookup_tables.py149 friction = 1 / ((numpy.abs(delta) + 0.75) ** 4) variable
150 friction = numpy.minimum(friction, 1.0) variable
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/braids/resources/
H A Dlookup_tables.py149 friction = 1 / ((numpy.abs(delta) + 0.75) ** 4) variable
150 friction = numpy.minimum(friction, 1.0) variable
/dports/science/py-ase/ase-3.22.0/ase/md/
H A Dswitch_langevin.py41 def __init__(self, atoms, calc1, calc2, dt, T=None, friction=None, argument
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_object.c172 float friction = 0.975f; in G_RunObject() local
/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DTrack.cpp282 double friction = CAR_CAR_FRICTION * std::fabs(c2->velocity.y - c1->velocity.y); in update() local
381 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.x); in update() local
393 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.x); in update() local
406 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.y); in update() local
418 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.y); in update() local
677 double friction = CAR_WALL_FRICTION * std::fabs(car.velocity.y); in handleCarCornerCollision() local
/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2Fixture.h74 float32 friction; member
291 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dphysics_body_2d.h92 real_t friction; variable
139 real_t friction; variable
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dphysics_body.h83 real_t friction; variable
131 real_t friction; variable
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dphysics_body_2d.h92 real_t friction; variable
139 real_t friction; variable
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dphysics_body.h83 real_t friction; variable
131 real_t friction; variable

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