/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | physics_material.h | 43 real_t friction; variable
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/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/terrain/ |
H A D | FlatTerrain.cpp | 25 FlatTerrain::FlatTerrain(double height, float friction) : m_height(height), m_friction(friction) {} in FlatTerrain()
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/dports/science/chrono/chrono-7.0.1/src/tests/unit_tests/physics/ |
H A D | utest_CH_compute_contact.cpp | 67 float friction = 0.4f; in ContactForceTest() local 94 float friction = 0.4f; in ContactForceTest() local
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/dports/devel/efl/efl-1.25.1/src/lib/ephysics/ |
H A D | ephysics_body_materials.h | 12 double friction; member
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/examples/ |
H A D | bridge.py | 25 def create_bridge(world, ground, size, offset, plank_count, friction=0.6, density=1.0): argument
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/dports/misc/dartsim/dart-6.11.1/dart/utils/mjcf/detail/ |
H A D | GeomAttributes.cpp | 164 const Eigen::VectorXd friction = getAttributeVectorXd(element, "friction"); in appendGeomAttributes() local
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | tire.cpp | 25 Tire::Tire(Car & car, float friction, float offTrackFriction) in Tire()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/apz/src/ |
H A D | DesktopFlingPhysics.h | 26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/apz/src/ |
H A D | DesktopFlingPhysics.h | 26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
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/dports/www/firefox/firefox-99.0/gfx/layers/apz/src/ |
H A D | DesktopFlingPhysics.h | 26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/apz/src/ |
H A D | DesktopFlingPhysics.h | 26 float friction = StaticPrefs::apz_fling_friction(); in Sample() local
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/dports/games/scorched3d/scorched/src/client/graph/ |
H A D | Particle.cpp | 37 float life, float mass, float friction, in setParticle()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/weston/src/libweston/ |
H A D | spring-tool.c | 61 const double friction = 1400; in main() local
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/dports/graphics/weston/weston-1.9.0/src/ |
H A D | spring-tool.c | 57 const double friction = 1400; in main() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/weston/src/libweston/ |
H A D | spring-tool.c | 61 const double friction = 1400; in main() local
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/braids/resources/ |
H A D | lookup_tables.py | 149 friction = 1 / ((numpy.abs(delta) + 0.75) ** 4) variable 150 friction = numpy.minimum(friction, 1.0) variable
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/braids/resources/ |
H A D | lookup_tables.py | 149 friction = 1 / ((numpy.abs(delta) + 0.75) ** 4) variable 150 friction = numpy.minimum(friction, 1.0) variable
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/dports/science/py-ase/ase-3.22.0/ase/md/ |
H A D | switch_langevin.py | 41 def __init__(self, atoms, calc1, calc2, dt, T=None, friction=None, argument
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_object.c | 172 float friction = 0.975f; in G_RunObject() local
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | Track.cpp | 282 double friction = CAR_CAR_FRICTION * std::fabs(c2->velocity.y - c1->velocity.y); in update() local 381 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.x); in update() local 393 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.x); in update() local 406 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.y); in update() local 418 double friction = CAR_WALL_FRICTION * std::fabs(c1->velocity.y); in update() local 677 double friction = CAR_WALL_FRICTION * std::fabs(car.velocity.y); in handleCarCornerCollision() local
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2Fixture.h | 74 float32 friction; member 291 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | physics_body_2d.h | 92 real_t friction; variable 139 real_t friction; variable
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | physics_body.h | 83 real_t friction; variable 131 real_t friction; variable
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | physics_body_2d.h | 92 real_t friction; variable 139 real_t friction; variable
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | physics_body.h | 83 real_t friction; variable 131 real_t friction; variable
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