/dports/science/chrono/chrono-7.0.1/src/demos/python/irrlicht/ |
H A D | demo_IRR_callbackSMC.py | 89 friction = 0.6 variable
|
H A D | demo_IRR_associated.py | 46 friction= math.tan(phi) variable
|
/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/wheeled_vehicle/test_rig/ |
H A D | ChTireTestRig.cpp | 110 void ChTireTestRig::SetTerrainRigid(double friction, double restitution, double Young_modulus, doub… in SetTerrainRigid() 124 double friction, in SetTerrainGranular()
|
/dports/games/trackballs/trackballs-1.3.3/src/ |
H A D | ball.h | 79 Real friction, gravity, bounceFactor; variable
|
/dports/devel/love/love-11.3/src/modules/physics/box2d/ |
H A D | Contact.cpp | 105 void Contact::setFriction(float friction) in setFriction()
|
/dports/games/warzone2100/warzone2100/lib/framework/ |
H A D | math_ext.h | 127 …solveDifferential2ndOrder(float *y_, float *dydt_, double acceleration, double friction, double dt) in solveDifferential2ndOrder()
|
/dports/cad/calculix-ccx/CalculiX/ccx_2.18/src/ |
H A D | friction_coefficient.f | 30 & rey_turb_min,rey_lam_max,lzd,dd,ds,friction,dfriction, local
|
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/ |
H A D | Object.hpp | 81 float friction; member in Object
|
/dports/science/plumed/plumed2-2.7.2/src/bias/ |
H A D | ExtendedLagrangian.cpp | 123 std::vector<double> friction; member in PLMD::bias::ExtendedLagrangian
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | BrittleFracture.h | 103 float friction; variable
|
/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 48 float32 friction = contact->m_friction; in b2ContactSolver() local 201 float32 friction = c->friction; in SolveVelocityConstraints() local
|
H A D | b2ContactSolver.h | 54 float32 friction; member
|
/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 48 float32 friction = contact->m_friction; in b2ContactSolver() local 201 float32 friction = c->friction; in SolveVelocityConstraints() local
|
H A D | b2ContactSolver.h | 54 float32 friction; member
|
/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 48 float32 friction = contact->m_friction; in b2ContactSolver() local 201 float32 friction = c->friction; in SolveVelocityConstraints() local
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/ |
H A D | RigidBody.cpp | 380 void RigidBody::SetFriction(float friction) in SetFriction() 389 void RigidBody::SetAnisotropicFriction(const Vector3& friction) in SetAnisotropicFriction() 398 void RigidBody::SetRollingFriction(float friction) in SetRollingFriction()
|
/dports/science/chrono/chrono-7.0.1/src/tests/unit_tests/multicore/ |
H A D | utest_MCORE_contact_forces.cpp | 53 float friction = 0.4f; in ContactForceTest() local
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | CollisionShape2D.cpp | 152 void CollisionShape2D::SetFriction(float friction) in SetFriction()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/ |
H A D | clientplayer.h | 41 int friction; member
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | BrittleFracture.h | 103 float friction; variable
|
/dports/devel/ros-urdfdom_headers/urdfdom_headers-1.0.4/urdf_model/include/urdf_model/ |
H A D | joint.h | 56 double friction; variable
|
/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/src/urdf/urdf_model/ |
H A D | joint.h | 56 double friction; variable
|
/dports/science/chrono/chrono-7.0.1/src/chrono_multicore/constraints/ |
H A D | ChConstraintRigidRigid.cpp | 158 void ChConstraintRigidRigid::host_Project_single(int index, vec2* ids, real3* friction, real* cohes… in host_Project_single() 229 const custom_vector<real3>& friction = data_manager->host_data.fric_rigid_rigid; in Project() local 261 custom_vector<real3>& friction = data_manager->host_data.fric_rigid_rigid; in Project_Single() local
|
/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2ContactSolver.h | 54 float32 friction; member
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/physics/ |
H A D | ragdoll.h | 35 float friction; member
|