/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/ |
H A D | b2Fixture.h | 77 float32 friction; member 309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/ |
H A D | b2Fixture.h | 77 float32 friction; member 312 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/ |
H A D | b2Fixture.h | 75 qreal friction; member 300 inline void b2Fixture::SetFriction(qreal friction) in SetFriction()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | tracksurface.h | 16 float friction, frictionX, frictionY; // x,y - multipliers variable
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/ |
H A D | TrbDynBody.h | 51 void setFriction(float friction) {fFriction = friction;} in setFriction()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_object.cpp | 172 float friction = 0.975f; in G_RunObject() local
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/dports/biology/protomol/protomol/framework/integrators/ |
H A D | NoseNVTLeapfrogIntegrator.cpp | 37 void NoseNVTLeapfrogIntegrator::friction() { in friction() function in ProtoMol::NoseNVTLeapfrogIntegrator
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/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/terrain/ |
H A D | RigidTerrain.cpp | 499 auto friction = strategy.CombineFriction(friction_terrain, friction_other); in OnAddContact() local 552 float friction; in GetHeight() local 562 float friction; in GetNormal() local 575 float friction; in GetCoefficientFriction() local
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_fixture.h | 82 float friction; member 319 inline void b2Fixture::SetFriction(float friction) in SetFriction()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_object.cpp | 170 float friction = 0.975f; in G_RunObject() local
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/dports/games/kolf/kolf-21.12.3/ |
H A D | ball.cpp | 67 void Ball::friction() in friction() function in Ball
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Core/ |
H A D | mcobjectdata.cc | 99 void MCObjectData::setXYFriction(float friction) in setXYFriction()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_user.c | 219 int friction, movefactor = P_GetMoveFactor(mo, &friction); in P_MovePlayer() local
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | level_solid_map.hpp | 16 int friction, traction, damage; member
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/apz/src/ |
H A D | GenericFlingAnimation.h | 103 float friction = gfxPrefs::APZFlingFriction(); in DoSample() local
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/apz/src/ |
H A D | GenericFlingAnimation.h | 99 float friction = gfxPrefs::APZFlingFriction(); in DoSample() local
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_user.c | 278 int friction, movefactor = P_GetMoveFactor(mo, &friction); in P_MovePlayer() local
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/dports/games/tuxkart/tuxkart-0.4.0/src/ |
H A D | material.h | 17 float friction ; member
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/dports/games/luola/luola-1.3.2/src/ |
H A D | spring.c | 79 Vector friction = {s1->vel.x - s2->vel.x, s1->vel.y - s2->vel.y}; in animate_segment() local
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/dports/science/chrono/chrono-7.0.1/src/demos/python/irrlicht/ |
H A D | demo_IRR_callbackNSC.py | 80 friction = 0.6 variable
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/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/wheeled_vehicle/test_rig/ |
H A D | ChTireTestRig.h | 164 float friction; ///< coefficient of friction member 175 double friction; ///< inter-particle coefficient of friction member
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/dports/games/vamos/vamos-0.7.1/body/ |
H A D | Engine.h | 115 void set_friction (double friction) { m_friction = friction; } in set_friction()
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/dports/science/votca/votca-2021.2-18560-gfbe18d971/csg-tutorials/csg-tutorials-2b7b657/spce/ibi_espresso/ |
H A D | spce.py | 48 friction = 5.0 variable
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/dports/science/votca/votca-2021.2-18560-gfbe18d971/csg-tutorials/spce/ibi_espresso/ |
H A D | spce.py | 48 friction = 5.0 variable
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/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/ |
H A D | Contact.cpp | 104 void Contact::setFriction(float friction) in setFriction()
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