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Searched defs:func_finish (Results 1 – 2 of 2) sorted by path

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp75 TimedEffect::TimedEffect(int delay, void (*func_finish)()) { in TimedEffect()
139 FadeEffect::FadeEffect(bool white,bool out,int delay, void (*func_finish)()) : TimedEffect(delay, f… in FadeEffect()
1433 void GameState::fadeScreen(bool out, int delay, void (*func_finish)()) { in fadeScreen()
H A Dgamestate.h98 void (*func_finish) (); variable