/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | detection_tables.h | 25 static const XeenGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | detection_tables.h | 25 static const SherlockGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/ |
H A D | detection_tables.h | 25 static const AccessGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/ |
H A D | detection_tables.h | 25 static const AGOSGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/ |
H A D | detection_tables.h | 25 static const ADGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | detection_tables.h | 25 static const SludgeGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/ |
H A D | detection_tables.h | 25 static const VoyeurGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/ |
H A D | detection_tables.h | 25 static const TonyGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | detection_tables.h | 25 static const tSageGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/ |
H A D | detection_tables.h | 25 static const TitanicGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | detection_tables.h | 25 static const TinselGameDescription gameDescriptions[] = { variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | detection_tables.h | 25 static const MADSGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/access/ |
H A D | detection_tables.h | 25 static const AccessGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | detection_tables.h | 25 static const XeenGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/ |
H A D | detection_tables.h | 25 static const TitanicGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/ |
H A D | detection_tables.h | 25 static const VoyeurGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/composer/ |
H A D | detection_tables.h | 25 static const ComposerGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | detection_tables.h | 26 static const TinselGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sword25/ |
H A D | detection_tables.h | 25 static const ADGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | detection_tables.h | 27 static const tSageGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | detection_tables.h | 25 static const SherlockGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | detection_tables.h | 25 static const SludgeGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/tony/ |
H A D | detection_tables.h | 25 static const TonyGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | detection_tables.h | 25 static const ADGameDescription gameDescriptions[] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | detection_tables.h | 25 static const MADSGameDescription gameDescriptions[] = { variable
|