Searched defs:gamemodes (Results 1 – 8 of 8) sorted by relevance
/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/ |
H A D | Menu_Net_Join.cpp | 393 const std::string gamemodes[] = {"Death Match","Team Death Match", "Tag", "Demolitions"}; in updateDetailsList() local
|
H A D | MenuSystem.cpp | 2502 … const std::string gamemodes[] = {"Deathmatch","Team Deathmatch", "Tag", "Demolitions", "Unknown"}; in Menu_SvrList_DrawInfo() local
|
/dports/games/xtux/xtux/src/client/ |
H A D | menu.c | 366 static char *gamemodes[NUM_GAME_MODES] = { variable
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/ |
H A D | multiplayer.c | 116 static const char *gamemodes[] = { "Co-operative", "Deathmatch", "Deathmatch 2.0", "Deathmatch 3.0"… variable
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/ |
H A D | multiplayer.c | 114 static char *gamemodes[] = { "Co-operative", "Deathmatch", "Deathmatch 2.0" }; variable
|
/dports/games/tesseract-data/tesseract/src/game/ |
H A D | game.h | 110 } gamemodes[] = variable
|
/dports/games/tesseract/tesseract/src/game/ |
H A D | game.h | 110 } gamemodes[] = variable
|
/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | game.h | 100 } gamemodes[] = variable
|