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Searched defs:gamemodes (Results 1 – 8 of 8) sorted by relevance

/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/
H A DMenu_Net_Join.cpp393 const std::string gamemodes[] = {"Death Match","Team Death Match", "Tag", "Demolitions"}; in updateDetailsList() local
H A DMenuSystem.cpp2502 … const std::string gamemodes[] = {"Deathmatch","Team Deathmatch", "Tag", "Demolitions", "Unknown"}; in Menu_SvrList_DrawInfo() local
/dports/games/xtux/xtux/src/client/
H A Dmenu.c366 static char *gamemodes[NUM_GAME_MODES] = { variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/
H A Dmultiplayer.c116 static const char *gamemodes[] = { "Co-operative", "Deathmatch", "Deathmatch 2.0", "Deathmatch 3.0"… variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/
H A Dmultiplayer.c114 static char *gamemodes[] = { "Co-operative", "Deathmatch", "Deathmatch 2.0" }; variable
/dports/games/tesseract-data/tesseract/src/game/
H A Dgame.h110 } gamemodes[] = variable
/dports/games/tesseract/tesseract/src/game/
H A Dgame.h110 } gamemodes[] = variable
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dgame.h100 } gamemodes[] = variable