Searched defs:getActiveWeapon (Results 1 – 3 of 3) sorted by relevance
7 MWWorld::ContainerStoreIterator getActiveWeapon(MWWorld::Ptr actor, int *weaptype) in getActiveWeapon() function
111 Weapon* getActiveWeapon() { return m_weapon[m_activeWeaponIndex]; } in getActiveWeapon() function in Player
291 uint16 getActiveWeapon() const { in getActiveWeapon() function