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Searched defs:getBodyTransform (Results 1 – 16 of 16) sorted by relevance

/dports/science/opensim-core/opensim-core-4.1/Bindings/Java/OpenSimJNI/Hooks/
H A DSimtkAnimationCallback.cpp187 const Transform* SimtkAnimationCallback::getBodyTransform(int index) const in getBodyTransform() function in SimtkAnimationCallback
/dports/science/simbody/simbody-Simbody-3.7/Simbody/src/
H A DGeneralContactSubsystem.cpp116 const Transform& getBodyTransform(ContactSetIndex set, ContactSurfaceIndex index) const { in getBodyTransform() function in SimTK::GeneralContactSubsystemImpl
278 const Transform& GeneralContactSubsystem::getBodyTransform(ContactSetIndex set, ContactSurfaceIndex… in getBodyTransform() function in SimTK::GeneralContactSubsystem
H A DCablePath_Impl.h339 const Transform& getBodyTransform(const State& state) const in getBodyTransform() function
H A DMobilizedBodyImpl.h286 const Transform& getBodyTransform(const State& s) const { in getBodyTransform() function
H A DConstraintImpl.h513 const Transform& getBodyTransform in getBodyTransform() function
H A DConstraint.cpp2235 getBodyTransform in getBodyTransform() function in SimTK::Constraint::Custom::Implementation
H A DMobilizedBody.cpp238 const Transform& MobilizedBody::getBodyTransform(const State& s) const { in getBodyTransform() function in SimTK::MobilizedBody
H A DSimbodyMatterSubsystemRep.cpp209 SimbodyMatterSubsystemRep::getBodyTransform(const State& s, MobilizedBodyIndex body) const { in getBodyTransform() function in SimbodyMatterSubsystemRep
/dports/devel/bullet/bullet3-3.21/src/BulletInverseDynamics/
H A DMultiBodyTree.cpp49 int MultiBodyTree::getBodyTransform(const int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/
H A DMultiBodyTree.cpp49 int MultiBodyTree::getBodyTransform(const int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/
H A DMultiBodyTree.cpp49 int MultiBodyTree::getBodyTransform(const int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree
/dports/devel/py-bullet3/bullet3-3.21/src/BulletInverseDynamics/
H A DMultiBodyTree.cpp49 int MultiBodyTree::getBodyTransform(const int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree
/dports/devel/bullet/bullet3-3.21/src/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.cpp1071 int MultiBodyTree::MultiBodyImpl::getBodyTransform(int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.cpp1071 int MultiBodyTree::MultiBodyImpl::getBodyTransform(int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.cpp1071 int MultiBodyTree::MultiBodyImpl::getBodyTransform(int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/py-bullet3/bullet3-3.21/src/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.cpp1071 int MultiBodyTree::MultiBodyImpl::getBodyTransform(int body_index, mat33 *world_T_body) const in getBodyTransform() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl