1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #if !defined(AFX_GLWFONT_H__0BCF1F78_3D58_47EC_8B98_EB39AB3CADD4__INCLUDED_)
22 #define AFX_GLWFONT_H__0BCF1F78_3D58_47EC_8B98_EB39AB3CADD4__INCLUDED_
23 
24 #include <GLEXT/GLFont2d.h>
25 
26 class GLWFont
27 {
28 public:
29 	static GLWFont *instance();
30 
31 	static Vector widgetFontColor;
32 	static Vector disabledWidgetFontColor;
33 
getGameFont()34 	GLFont2d *getGameFont() { return gameFont_; }
getGameShadowFont()35 	GLFont2d *getGameShadowFont() { return gameShadowFont_; }
getCourierFont()36 	GLFont2d *getCourierFont() { return courierFont_; }
getNormalFont()37 	GLFont2d *getNormalFont() { return normalFont_; }
getNormalShadowFont()38 	GLFont2d *getNormalShadowFont() { return normalShadowFont_; }
39 
40 	void displayCharacterInfo();
41 
42 protected:
43 	static  GLWFont *instance_;
44 	GLFont2d *gameFont_;
45 	GLFont2d *gameShadowFont_;
46 	GLFont2d *courierFont_;
47 	GLFont2d *normalFont_;
48 	GLFont2d *normalShadowFont_;
49 
50 private:
51 	GLWFont();
52 	virtual ~GLWFont();
53 
54 };
55 
56 #endif // !defined(AFX_GLWFONT_H__0BCF1F78_3D58_47EC_8B98_EB39AB3CADD4__INCLUDED_)
57