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Searched defs:getDefaultGraphicsMode (Results 1 – 25 of 36) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/
H A Dgraphics.h49 virtual int getDefaultGraphicsMode() const { return 0; } in getDefaultGraphicsMode() function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/
H A Dosys_video.mm39 int OSystem_IPHONE::getDefaultGraphicsMode() const { function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/
H A Dios7_osys_video.mm88 int OSystem_iOS7::getDefaultGraphicsMode() const { function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/linuxmotosdl/
H A Dlinuxmotosdl-graphics.cpp56 int LinuxmotoSdlGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in LinuxmotoSdlGraphicsManager
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/dinguxsdl/
H A Ddinguxsdl-graphics.cpp50 int DINGUXSdlGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in DINGUXSdlGraphicsManager
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/gph/
H A Dgph-graphics.cpp46 int GPHGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in GPHGraphicsManager
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/
H A Dnull-graphics.h39 int getDefaultGraphicsMode() const override { return 0; } in getDefaultGraphicsMode() function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Ddisplay_manager.h121 uint32 getDefaultGraphicsMode() const { return FIT_TO_SCREEN; } in getDefaultGraphicsMode() function
H A Dosys_psp.cpp141 int OSystem_PSP::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_PSP
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Ddisplay_manager.h120 uint32 getDefaultGraphicsMode() const { return FIT_TO_SCREEN; } in getDefaultGraphicsMode() function
H A Dosys_psp.cpp133 int OSystem_PSP::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_PSP
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.cpp70 int ModularBackend::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ModularBackend
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/
H A Dresvm-sdl-graphics.cpp185 int ResVmSdlGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ResVmSdlGraphicsManager
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/
H A Dsdl.cpp590 int OSystem_SDL::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_SDL
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.cpp73 int ModularBackend::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ModularBackend
/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/
H A Dsdl.cpp739 int OSystem_SDL::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_SDL
/dports/games/scummvm/scummvm-2.5.1/backends/
H A Dmodular-backend.cpp67 int ModularGraphicsBackend::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ModularGraphicsBackend
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.cpp145 int OpenGLSdlGraphics3dManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OpenGLSdlGraphics3dManager
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/
H A Dosystem_gfx.cpp197 int OSystem_Wii::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_Wii
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem-graphics.cpp132 int OSystem_3DS::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in _3DS::OSystem_3DS
/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/
H A Dosystem_gfx.cpp197 int OSystem_Wii::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_Wii
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/
H A Ddisplay.cpp696 int OSystem_Dreamcast::getDefaultGraphicsMode() const in getDefaultGraphicsMode() function in OSystem_Dreamcast
/dports/games/residualvm/residualvm-0.3.1/backends/platform/android/
H A Dgfx.cpp77 int OSystem_Android::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_Android
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64_base.cpp224 int OSystem_N64::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_N64
/dports/games/scummvm/scummvm-2.5.1/common/
H A Dsystem.h642 virtual int getDefaultGraphicsMode() const { return 0; } in getDefaultGraphicsMode() function

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