/dports/games/scummvm/scummvm-2.5.1/backends/graphics/ |
H A D | graphics.h | 49 virtual int getDefaultGraphicsMode() const { return 0; } in getDefaultGraphicsMode() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/ |
H A D | osys_video.mm | 39 int OSystem_IPHONE::getDefaultGraphicsMode() const { function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 88 int OSystem_iOS7::getDefaultGraphicsMode() const { function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/linuxmotosdl/ |
H A D | linuxmotosdl-graphics.cpp | 56 int LinuxmotoSdlGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in LinuxmotoSdlGraphicsManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/dinguxsdl/ |
H A D | dinguxsdl-graphics.cpp | 50 int DINGUXSdlGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in DINGUXSdlGraphicsManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/gph/ |
H A D | gph-graphics.cpp | 46 int GPHGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in GPHGraphicsManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/ |
H A D | null-graphics.h | 39 int getDefaultGraphicsMode() const override { return 0; } in getDefaultGraphicsMode() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | display_manager.h | 121 uint32 getDefaultGraphicsMode() const { return FIT_TO_SCREEN; } in getDefaultGraphicsMode() function
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H A D | osys_psp.cpp | 141 int OSystem_PSP::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_PSP
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/ |
H A D | display_manager.h | 120 uint32 getDefaultGraphicsMode() const { return FIT_TO_SCREEN; } in getDefaultGraphicsMode() function
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H A D | osys_psp.cpp | 133 int OSystem_PSP::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_PSP
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/ |
H A D | modular-backend.cpp | 70 int ModularBackend::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ModularBackend
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/ |
H A D | resvm-sdl-graphics.cpp | 185 int ResVmSdlGraphicsManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ResVmSdlGraphicsManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/ |
H A D | sdl.cpp | 590 int OSystem_SDL::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_SDL
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/dports/games/residualvm/residualvm-0.3.1/backends/ |
H A D | modular-backend.cpp | 73 int ModularBackend::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ModularBackend
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/ |
H A D | sdl.cpp | 739 int OSystem_SDL::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_SDL
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/dports/games/scummvm/scummvm-2.5.1/backends/ |
H A D | modular-backend.cpp | 67 int ModularGraphicsBackend::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in ModularGraphicsBackend
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/ |
H A D | openglsdl-graphics3d.cpp | 145 int OpenGLSdlGraphics3dManager::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OpenGLSdlGraphics3dManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 197 int OSystem_Wii::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_Wii
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/ |
H A D | osystem-graphics.cpp | 132 int OSystem_3DS::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in _3DS::OSystem_3DS
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 197 int OSystem_Wii::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_Wii
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/ |
H A D | display.cpp | 696 int OSystem_Dreamcast::getDefaultGraphicsMode() const in getDefaultGraphicsMode() function in OSystem_Dreamcast
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/dports/games/residualvm/residualvm-0.3.1/backends/platform/android/ |
H A D | gfx.cpp | 77 int OSystem_Android::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_Android
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/ |
H A D | osys_n64_base.cpp | 224 int OSystem_N64::getDefaultGraphicsMode() const { in getDefaultGraphicsMode() function in OSystem_N64
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | system.h | 642 virtual int getDefaultGraphicsMode() const { return 0; } in getDefaultGraphicsMode() function
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