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Searched defs:getFacing (Results 1 – 22 of 22) sorted by relevance

/dports/games/py-fife/fifengine-0.4.2/engine/core/util/math/
H A Dangles.cpp113 Location getFacing(const Location& loc, const int32_t angle) { in getFacing() function
137 ExactModelCoordinate getFacing(const ExactModelCoordinate& emc, const int32_t angle) { in getFacing() function
/dports/cad/ldview/ldview-4.4/LDLoader/
H A DLDLCamera.h15 LDLFacing getFacing(void) const { return facing; } in getFacing() function
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/
H A DSmokeTrailWhenDamaged.cs40 readonly int getFacing; field in OpenRA.Mods.Common.Traits.SmokeTrailWhenDamaged
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/
H A Dcommand.h72 inline CardinalDir getFacing() const {return facing;} in getFacing() function
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/
H A DWithMuzzleOverlay.cs34 readonly Func<int> getFacing; field in OpenRA.Mods.Common.Traits.Render.WithMuzzleOverlay
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ditem.h74 int getFacing() const { return _facing; } in getFacing() function
H A Ditems.cpp214 int Items::getFacing(int itemId) const { in getFacing() function in BladeRunner::Items
H A Dactor.cpp1178 int Actor::getFacing() const { in getFacing() function in BladeRunner::Actor
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ditem.h74 int getFacing() const { return _facing; } in getFacing() function
H A Ditems.cpp231 int Items::getFacing(int itemId) const { in getFacing() function in BladeRunner::Items
H A Dactor.cpp1325 int Actor::getFacing() const { in getFacing() function in BladeRunner::Actor
/dports/games/openjazz/openjazz-20190106/src/jj2level/jj2levelplayer/
H A Djj2levelplayer.cpp241 bool JJ2LevelPlayer::getFacing () { in getFacing() function in JJ2LevelPlayer
/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/
H A Djj1levelplayer.cpp246 bool JJ1LevelPlayer::getFacing () { in getFacing() function in JJ1LevelPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/
H A Dcharacter.cpp303 int32 Character::getFacing() { in getFacing() function in Toon::Character
/dports/games/scummvm/scummvm-2.5.1/engines/toon/
H A Dcharacter.cpp303 int32 Character::getFacing() { in getFacing() function in Toon::Character
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DServerSidePlayer.cxx348 float bz_ServerSidePlayerHandler::getFacing ( void ) in getFacing() function in bz_ServerSidePlayerHandler
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DServerSidePlayer.cxx348 float bz_ServerSidePlayerHandler::getFacing ( void ) in getFacing() function in bz_ServerSidePlayerHandler
/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/plugins/android/src/wrappers/jni/
H A Dandroidcamera.cpp382 AndroidCamera::CameraFacing AndroidCamera::getFacing() in getFacing() function in AndroidCamera
896 AndroidCamera::CameraFacing AndroidCameraPrivate::getFacing() in getFacing() function in AndroidCameraPrivate
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dactor.h267 int getFacing() const { in getFacing() function
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dactor.h270 int getFacing() const { in getFacing() function
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dobject.c2356 int Object::getFacing() in getFacing() function
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DAvatar.cpp2427 Vector Avatar::getFacing() in getFacing() function in Avatar