1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "AMDGPU.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "GCNSubtarget.h"
17 #include "MCTargetDesc/AMDGPUInstPrinter.h"
18 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
19 #include "SIMachineFunctionInfo.h"
20 #include "SIRegisterInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/LiveRegUnits.h"
23 #include "llvm/CodeGen/MachineDominators.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 
27 using namespace llvm;
28 
29 #define GET_REGINFO_TARGET_DESC
30 #include "AMDGPUGenRegisterInfo.inc"
31 
32 static cl::opt<bool> EnableSpillSGPRToVGPR(
33   "amdgpu-spill-sgpr-to-vgpr",
34   cl::desc("Enable spilling SGPRs to VGPRs"),
35   cl::ReallyHidden,
36   cl::init(true));
37 
38 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
39 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
40 
41 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
42 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
43 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
44 //      meaning index 7 in SubRegFromChannelTable.
45 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
46     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
47 
48 namespace llvm {
49 
50 // A temporary struct to spill SGPRs.
51 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
52 // just v_writelane and v_readlane.
53 //
54 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
55 // is saved to scratch (or the other way around for loads).
56 // For this, a VGPR is required where the needed lanes can be clobbered. The
57 // RegScavenger can provide a VGPR where currently active lanes can be
58 // clobbered, but we still need to save inactive lanes.
59 // The high-level steps are:
60 // - Try to scavenge SGPR(s) to save exec
61 // - Try to scavenge VGPR
62 // - Save needed, all or inactive lanes of a TmpVGPR
63 // - Spill/Restore SGPRs using TmpVGPR
64 // - Restore TmpVGPR
65 //
66 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
67 // cannot scavenge temporary SGPRs to save exec, we use the following code:
68 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
69 // s_not exec, exec
70 // buffer_store_dword TmpVGPR ; save inactive lanes
71 // s_not exec, exec
72 struct SGPRSpillBuilder {
73   struct PerVGPRData {
74     unsigned PerVGPR;
75     unsigned NumVGPRs;
76     int64_t VGPRLanes;
77   };
78 
79   // The SGPR to save
80   Register SuperReg;
81   MachineBasicBlock::iterator MI;
82   ArrayRef<int16_t> SplitParts;
83   unsigned NumSubRegs;
84   bool IsKill;
85   const DebugLoc &DL;
86 
87   /* When spilling to stack */
88   // The SGPRs are written into this VGPR, which is then written to scratch
89   // (or vice versa for loads).
90   Register TmpVGPR = AMDGPU::NoRegister;
91   // Temporary spill slot to save TmpVGPR to.
92   int TmpVGPRIndex = 0;
93   // If TmpVGPR is live before the spill or if it is scavenged.
94   bool TmpVGPRLive = false;
95   // Scavenged SGPR to save EXEC.
96   Register SavedExecReg = AMDGPU::NoRegister;
97   // Stack index to write the SGPRs to.
98   int Index;
99   unsigned EltSize = 4;
100 
101   RegScavenger *RS;
102   MachineBasicBlock *MBB;
103   MachineFunction &MF;
104   SIMachineFunctionInfo &MFI;
105   const SIInstrInfo &TII;
106   const SIRegisterInfo &TRI;
107   bool IsWave32;
108   Register ExecReg;
109   unsigned MovOpc;
110   unsigned NotOpc;
111 
SGPRSpillBuilderllvm::SGPRSpillBuilder112   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
113                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
114                    RegScavenger *RS)
115       : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(),
116                          MI->getOperand(0).isKill(), Index, RS) {}
117 
SGPRSpillBuilderllvm::SGPRSpillBuilder118   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
119                    bool IsWave32, MachineBasicBlock::iterator MI, Register Reg,
120                    bool IsKill, int Index, RegScavenger *RS)
121       : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()),
122         Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()),
123         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
124         IsWave32(IsWave32) {
125     const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
126     SplitParts = TRI.getRegSplitParts(RC, EltSize);
127     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
128 
129     if (IsWave32) {
130       ExecReg = AMDGPU::EXEC_LO;
131       MovOpc = AMDGPU::S_MOV_B32;
132       NotOpc = AMDGPU::S_NOT_B32;
133     } else {
134       ExecReg = AMDGPU::EXEC;
135       MovOpc = AMDGPU::S_MOV_B64;
136       NotOpc = AMDGPU::S_NOT_B64;
137     }
138 
139     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
140     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
141            SuperReg != AMDGPU::EXEC && "exec should never spill");
142   }
143 
getPerVGPRDatallvm::SGPRSpillBuilder144   PerVGPRData getPerVGPRData() {
145     PerVGPRData Data;
146     Data.PerVGPR = IsWave32 ? 32 : 64;
147     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
148     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
149     return Data;
150   }
151 
152   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
153   // free.
154   // Writes these instructions if an SGPR can be scavenged:
155   // s_mov_b64 s[6:7], exec   ; Save exec
156   // s_mov_b64 exec, 3        ; Wanted lanemask
157   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
158   //
159   // Writes these instructions if no SGPR can be scavenged:
160   // buffer_store_dword v0    ; Only if no free VGPR was found
161   // s_not_b64 exec, exec
162   // buffer_store_dword v0    ; Save inactive lanes
163   //                          ; exec stays inverted, it is flipped back in
164   //                          ; restore.
preparellvm::SGPRSpillBuilder165   void prepare() {
166     // Scavenged temporary VGPR to use. It must be scavenged once for any number
167     // of spilled subregs.
168     // FIXME: The liveness analysis is limited and does not tell if a register
169     // is in use in lanes that are currently inactive. We can never be sure if
170     // a register as actually in use in another lane, so we need to save all
171     // used lanes of the chosen VGPR.
172     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
173     TmpVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false,
174                                             0, false);
175 
176     // Reserve temporary stack slot
177     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
178     if (TmpVGPR) {
179       // Found a register that is dead in the currently active lanes, we only
180       // need to spill inactive lanes.
181       TmpVGPRLive = false;
182     } else {
183       // Pick v0 because it doesn't make a difference.
184       TmpVGPR = AMDGPU::VGPR0;
185       TmpVGPRLive = true;
186     }
187 
188     if (TmpVGPRLive) {
189       // We need to inform the scavenger that this index is already in use until
190       // we're done with the custom emergency spill.
191       RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR);
192     }
193 
194     // We may end up recursively calling the scavenger, and don't want to re-use
195     // the same register.
196     RS->setRegUsed(TmpVGPR);
197 
198     // Try to scavenge SGPRs to save exec
199     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
200     const TargetRegisterClass &RC =
201         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
202     RS->setRegUsed(SuperReg);
203     SavedExecReg = RS->scavengeRegisterBackwards(RC, MI, false, 0, false);
204 
205     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
206 
207     if (SavedExecReg) {
208       RS->setRegUsed(SavedExecReg);
209       // Set exec to needed lanes
210       BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
211       auto I =
212           BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
213       if (!TmpVGPRLive)
214         I.addReg(TmpVGPR, RegState::ImplicitDefine);
215       // Spill needed lanes
216       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
217     } else {
218       // The modify and restore of exec clobber SCC, which we would have to save
219       // and restore. FIXME: We probably would need to reserve a register for
220       // this.
221       if (RS->isRegUsed(AMDGPU::SCC))
222         MI->emitError("unhandled SGPR spill to memory");
223 
224       // Spill active lanes
225       if (TmpVGPRLive)
226         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
227                                     /*IsKill*/ false);
228       // Spill inactive lanes
229       auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
230       if (!TmpVGPRLive)
231         I.addReg(TmpVGPR, RegState::ImplicitDefine);
232       I->getOperand(2).setIsDead(); // Mark SCC as dead.
233       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
234     }
235   }
236 
237   // Writes these instructions if an SGPR can be scavenged:
238   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
239   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
240   // s_mov_b64 exec, s[6:7]   ; Save exec
241   //
242   // Writes these instructions if no SGPR can be scavenged:
243   // buffer_load_dword v0     ; Restore inactive lanes
244   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
245   // s_not_b64 exec, exec
246   // buffer_load_dword v0     ; Only if no free VGPR was found
restorellvm::SGPRSpillBuilder247   void restore() {
248     if (SavedExecReg) {
249       // Restore used lanes
250       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
251                                   /*IsKill*/ false);
252       // Restore exec
253       auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg)
254                    .addReg(SavedExecReg, RegState::Kill);
255       // Add an implicit use of the load so it is not dead.
256       // FIXME This inserts an unnecessary waitcnt
257       if (!TmpVGPRLive) {
258         I.addReg(TmpVGPR, RegState::ImplicitKill);
259       }
260     } else {
261       // Restore inactive lanes
262       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
263                                   /*IsKill*/ false);
264       auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265       if (!TmpVGPRLive)
266         I.addReg(TmpVGPR, RegState::ImplicitKill);
267       I->getOperand(2).setIsDead(); // Mark SCC as dead.
268 
269       // Restore active lanes
270       if (TmpVGPRLive)
271         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
272     }
273 
274     // Inform the scavenger where we're releasing our custom scavenged register.
275     if (TmpVGPRLive) {
276       MachineBasicBlock::iterator RestorePt = std::prev(MI);
277       RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt);
278     }
279   }
280 
281   // Write TmpVGPR to memory or read TmpVGPR from memory.
282   // Either using a single buffer_load/store if exec is set to the needed mask
283   // or using
284   // buffer_load
285   // s_not exec, exec
286   // buffer_load
287   // s_not exec, exec
readWriteTmpVGPRllvm::SGPRSpillBuilder288   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
289     if (SavedExecReg) {
290       // Spill needed lanes
291       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
292     } else {
293       // The modify and restore of exec clobber SCC, which we would have to save
294       // and restore. FIXME: We probably would need to reserve a register for
295       // this.
296       if (RS->isRegUsed(AMDGPU::SCC))
297         MI->emitError("unhandled SGPR spill to memory");
298 
299       // Spill active lanes
300       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
301                                   /*IsKill*/ false);
302       // Spill inactive lanes
303       auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
304       Not0->getOperand(2).setIsDead(); // Mark SCC as dead.
305       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
306       auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
307       Not1->getOperand(2).setIsDead(); // Mark SCC as dead.
308     }
309   }
310 
setMIllvm::SGPRSpillBuilder311   void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) {
312     assert(MBB->getParent() == &MF);
313     MI = NewMI;
314     MBB = NewMBB;
315   }
316 };
317 
318 } // namespace llvm
319 
SIRegisterInfo(const GCNSubtarget & ST)320 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
321     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
322       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
323 
324   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
325          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
326          (getSubRegIndexLaneMask(AMDGPU::lo16) |
327           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
328            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
329          "getNumCoveredRegs() will not work with generated subreg masks!");
330 
331   RegPressureIgnoredUnits.resize(getNumRegUnits());
332   RegPressureIgnoredUnits.set(*regunits(MCRegister::from(AMDGPU::M0)).begin());
333   for (auto Reg : AMDGPU::VGPR_16RegClass) {
334     if (AMDGPU::isHi(Reg, *this))
335       RegPressureIgnoredUnits.set(*regunits(Reg).begin());
336   }
337 
338   // HACK: Until this is fully tablegen'd.
339   static llvm::once_flag InitializeRegSplitPartsFlag;
340 
341   static auto InitializeRegSplitPartsOnce = [this]() {
342     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
343       unsigned Size = getSubRegIdxSize(Idx);
344       if (Size & 31)
345         continue;
346       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
347       unsigned Pos = getSubRegIdxOffset(Idx);
348       if (Pos % Size)
349         continue;
350       Pos /= Size;
351       if (Vec.empty()) {
352         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
353         Vec.resize(MaxNumParts);
354       }
355       Vec[Pos] = Idx;
356     }
357   };
358 
359   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
360 
361   static auto InitializeSubRegFromChannelTableOnce = [this]() {
362     for (auto &Row : SubRegFromChannelTable)
363       Row.fill(AMDGPU::NoSubRegister);
364     for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
365       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
366       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
367       assert(Width < SubRegFromChannelTableWidthMap.size());
368       Width = SubRegFromChannelTableWidthMap[Width];
369       if (Width == 0)
370         continue;
371       unsigned TableIdx = Width - 1;
372       assert(TableIdx < SubRegFromChannelTable.size());
373       assert(Offset < SubRegFromChannelTable[TableIdx].size());
374       SubRegFromChannelTable[TableIdx][Offset] = Idx;
375     }
376   };
377 
378   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
379   llvm::call_once(InitializeSubRegFromChannelTableFlag,
380                   InitializeSubRegFromChannelTableOnce);
381 }
382 
reserveRegisterTuples(BitVector & Reserved,MCRegister Reg) const383 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
384                                            MCRegister Reg) const {
385   for (MCRegAliasIterator R(Reg, this, true); R.isValid(); ++R)
386     Reserved.set(*R);
387 }
388 
389 // Forced to be here by one .inc
getCalleeSavedRegs(const MachineFunction * MF) const390 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
391   const MachineFunction *MF) const {
392   CallingConv::ID CC = MF->getFunction().getCallingConv();
393   switch (CC) {
394   case CallingConv::C:
395   case CallingConv::Fast:
396   case CallingConv::Cold:
397     return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList
398                                : CSR_AMDGPU_SaveList;
399   case CallingConv::AMDGPU_Gfx:
400     return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList
401                                : CSR_AMDGPU_SI_Gfx_SaveList;
402   case CallingConv::AMDGPU_CS_ChainPreserve:
403     return CSR_AMDGPU_CS_ChainPreserve_SaveList;
404   default: {
405     // Dummy to not crash RegisterClassInfo.
406     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
407     return &NoCalleeSavedReg;
408   }
409   }
410 }
411 
412 const MCPhysReg *
getCalleeSavedRegsViaCopy(const MachineFunction * MF) const413 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
414   return nullptr;
415 }
416 
getCallPreservedMask(const MachineFunction & MF,CallingConv::ID CC) const417 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
418                                                      CallingConv::ID CC) const {
419   switch (CC) {
420   case CallingConv::C:
421   case CallingConv::Fast:
422   case CallingConv::Cold:
423     return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask
424                                : CSR_AMDGPU_RegMask;
425   case CallingConv::AMDGPU_Gfx:
426     return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask
427                                : CSR_AMDGPU_SI_Gfx_RegMask;
428   case CallingConv::AMDGPU_CS_Chain:
429   case CallingConv::AMDGPU_CS_ChainPreserve:
430     // Calls to these functions never return, so we can pretend everything is
431     // preserved.
432     return AMDGPU_AllVGPRs_RegMask;
433   default:
434     return nullptr;
435   }
436 }
437 
getNoPreservedMask() const438 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
439   return CSR_AMDGPU_NoRegs_RegMask;
440 }
441 
isChainScratchRegister(Register VGPR)442 bool SIRegisterInfo::isChainScratchRegister(Register VGPR) {
443   return VGPR >= AMDGPU::VGPR0 && VGPR < AMDGPU::VGPR8;
444 }
445 
446 const TargetRegisterClass *
getLargestLegalSuperClass(const TargetRegisterClass * RC,const MachineFunction & MF) const447 SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC,
448                                           const MachineFunction &MF) const {
449   // FIXME: Should have a helper function like getEquivalentVGPRClass to get the
450   // equivalent AV class. If used one, the verifier will crash after
451   // RegBankSelect in the GISel flow. The aligned regclasses are not fully given
452   // until Instruction selection.
453   if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) {
454     if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass)
455       return &AMDGPU::AV_32RegClass;
456     if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass)
457       return &AMDGPU::AV_64RegClass;
458     if (RC == &AMDGPU::VReg_64_Align2RegClass ||
459         RC == &AMDGPU::AReg_64_Align2RegClass)
460       return &AMDGPU::AV_64_Align2RegClass;
461     if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass)
462       return &AMDGPU::AV_96RegClass;
463     if (RC == &AMDGPU::VReg_96_Align2RegClass ||
464         RC == &AMDGPU::AReg_96_Align2RegClass)
465       return &AMDGPU::AV_96_Align2RegClass;
466     if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass)
467       return &AMDGPU::AV_128RegClass;
468     if (RC == &AMDGPU::VReg_128_Align2RegClass ||
469         RC == &AMDGPU::AReg_128_Align2RegClass)
470       return &AMDGPU::AV_128_Align2RegClass;
471     if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass)
472       return &AMDGPU::AV_160RegClass;
473     if (RC == &AMDGPU::VReg_160_Align2RegClass ||
474         RC == &AMDGPU::AReg_160_Align2RegClass)
475       return &AMDGPU::AV_160_Align2RegClass;
476     if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass)
477       return &AMDGPU::AV_192RegClass;
478     if (RC == &AMDGPU::VReg_192_Align2RegClass ||
479         RC == &AMDGPU::AReg_192_Align2RegClass)
480       return &AMDGPU::AV_192_Align2RegClass;
481     if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass)
482       return &AMDGPU::AV_256RegClass;
483     if (RC == &AMDGPU::VReg_256_Align2RegClass ||
484         RC == &AMDGPU::AReg_256_Align2RegClass)
485       return &AMDGPU::AV_256_Align2RegClass;
486     if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass)
487       return &AMDGPU::AV_512RegClass;
488     if (RC == &AMDGPU::VReg_512_Align2RegClass ||
489         RC == &AMDGPU::AReg_512_Align2RegClass)
490       return &AMDGPU::AV_512_Align2RegClass;
491     if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass)
492       return &AMDGPU::AV_1024RegClass;
493     if (RC == &AMDGPU::VReg_1024_Align2RegClass ||
494         RC == &AMDGPU::AReg_1024_Align2RegClass)
495       return &AMDGPU::AV_1024_Align2RegClass;
496   }
497 
498   return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF);
499 }
500 
getFrameRegister(const MachineFunction & MF) const501 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
502   const SIFrameLowering *TFI = ST.getFrameLowering();
503   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
504   // During ISel lowering we always reserve the stack pointer in entry and chain
505   // functions, but never actually want to reference it when accessing our own
506   // frame. If we need a frame pointer we use it, but otherwise we can just use
507   // an immediate "0" which we represent by returning NoRegister.
508   if (FuncInfo->isBottomOfStack()) {
509     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
510   }
511   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
512                         : FuncInfo->getStackPtrOffsetReg();
513 }
514 
hasBasePointer(const MachineFunction & MF) const515 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
516   // When we need stack realignment, we can't reference off of the
517   // stack pointer, so we reserve a base pointer.
518   const MachineFrameInfo &MFI = MF.getFrameInfo();
519   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
520 }
521 
getBaseRegister() const522 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
523 
getAllVGPRRegMask() const524 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
525   return AMDGPU_AllVGPRs_RegMask;
526 }
527 
getAllAGPRRegMask() const528 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
529   return AMDGPU_AllAGPRs_RegMask;
530 }
531 
getAllVectorRegMask() const532 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
533   return AMDGPU_AllVectorRegs_RegMask;
534 }
535 
getAllAllocatableSRegMask() const536 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
537   return AMDGPU_AllAllocatableSRegs_RegMask;
538 }
539 
getSubRegFromChannel(unsigned Channel,unsigned NumRegs)540 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
541                                               unsigned NumRegs) {
542   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
543   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
544   assert(NumRegIndex && "Not implemented");
545   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
546   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
547 }
548 
549 MCRegister
getAlignedHighSGPRForRC(const MachineFunction & MF,const unsigned Align,const TargetRegisterClass * RC) const550 SIRegisterInfo::getAlignedHighSGPRForRC(const MachineFunction &MF,
551                                         const unsigned Align,
552                                         const TargetRegisterClass *RC) const {
553   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), Align) - Align;
554   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
555   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, RC);
556 }
557 
reservedPrivateSegmentBufferReg(const MachineFunction & MF) const558 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
559   const MachineFunction &MF) const {
560   return getAlignedHighSGPRForRC(MF, /*Align=*/4, &AMDGPU::SGPR_128RegClass);
561 }
562 
getReservedRegs(const MachineFunction & MF) const563 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
564   BitVector Reserved(getNumRegs());
565   Reserved.set(AMDGPU::MODE);
566 
567   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
568 
569   // Reserve special purpose registers.
570   //
571   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
572   // this seems likely to result in bugs, so I'm marking them as reserved.
573   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
574   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
575 
576   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
577   reserveRegisterTuples(Reserved, AMDGPU::M0);
578 
579   // Reserve src_vccz, src_execz, src_scc.
580   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
581   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
582   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
583 
584   // Reserve the memory aperture registers
585   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
586   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
587   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
588   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
589 
590   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
591   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
592 
593   // Reserve xnack_mask registers - support is not implemented in Codegen.
594   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
595 
596   // Reserve lds_direct register - support is not implemented in Codegen.
597   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
598 
599   // Reserve Trap Handler registers - support is not implemented in Codegen.
600   reserveRegisterTuples(Reserved, AMDGPU::TBA);
601   reserveRegisterTuples(Reserved, AMDGPU::TMA);
602   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
603   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
604   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
605   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
606   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
607   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
608   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
609   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
610 
611   // Reserve null register - it shall never be allocated
612   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64);
613 
614   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
615   // will result in bugs.
616   if (isWave32) {
617     Reserved.set(AMDGPU::VCC);
618     Reserved.set(AMDGPU::VCC_HI);
619   }
620 
621   // Reserve SGPRs.
622   //
623   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
624   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
625   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
626     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
627     reserveRegisterTuples(Reserved, Reg);
628   }
629 
630   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
631   if (ScratchRSrcReg != AMDGPU::NoRegister) {
632     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we
633     // need to spill.
634     // TODO: May need to reserve a VGPR if doing LDS spilling.
635     reserveRegisterTuples(Reserved, ScratchRSrcReg);
636   }
637 
638   Register LongBranchReservedReg = MFI->getLongBranchReservedReg();
639   if (LongBranchReservedReg)
640     reserveRegisterTuples(Reserved, LongBranchReservedReg);
641 
642   // We have to assume the SP is needed in case there are calls in the function,
643   // which is detected after the function is lowered. If we aren't really going
644   // to need SP, don't bother reserving it.
645   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
646   if (StackPtrReg) {
647     reserveRegisterTuples(Reserved, StackPtrReg);
648     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
649   }
650 
651   MCRegister FrameReg = MFI->getFrameOffsetReg();
652   if (FrameReg) {
653     reserveRegisterTuples(Reserved, FrameReg);
654     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
655   }
656 
657   if (hasBasePointer(MF)) {
658     MCRegister BasePtrReg = getBaseRegister();
659     reserveRegisterTuples(Reserved, BasePtrReg);
660     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
661   }
662 
663   // FIXME: Use same reserved register introduced in D149775
664   // SGPR used to preserve EXEC MASK around WWM spill/copy instructions.
665   Register ExecCopyReg = MFI->getSGPRForEXECCopy();
666   if (ExecCopyReg)
667     reserveRegisterTuples(Reserved, ExecCopyReg);
668 
669   // Reserve VGPRs/AGPRs.
670   //
671   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
672   unsigned MaxNumAGPRs = MaxNumVGPRs;
673   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
674 
675   // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically,
676   // a wave may have up to 512 total vector registers combining together both
677   // VGPRs and AGPRs. Hence, in an entry function without calls and without
678   // AGPRs used within it, it is possible to use the whole vector register
679   // budget for VGPRs.
680   //
681   // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split
682   //       register file accordingly.
683   if (ST.hasGFX90AInsts()) {
684     if (MFI->usesAGPRs(MF)) {
685       MaxNumVGPRs /= 2;
686       MaxNumAGPRs = MaxNumVGPRs;
687     } else {
688       if (MaxNumVGPRs > TotalNumVGPRs) {
689         MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs;
690         MaxNumVGPRs = TotalNumVGPRs;
691       } else
692         MaxNumAGPRs = 0;
693     }
694   }
695 
696   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
697     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
698     reserveRegisterTuples(Reserved, Reg);
699   }
700 
701   if (ST.hasMAIInsts()) {
702     for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) {
703       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
704       reserveRegisterTuples(Reserved, Reg);
705     }
706   } else {
707     // Reserve all the AGPRs if there are no instructions to use it.
708     for (MCRegister Reg : AMDGPU::AGPR_32RegClass)
709       reserveRegisterTuples(Reserved, Reg);
710   }
711 
712   // On GFX908, in order to guarantee copying between AGPRs, we need a scratch
713   // VGPR available at all times.
714   if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
715     reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy());
716   }
717 
718   for (Register Reg : MFI->getWWMReservedRegs())
719     reserveRegisterTuples(Reserved, Reg);
720 
721   // FIXME: Stop using reserved registers for this.
722   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
723     reserveRegisterTuples(Reserved, Reg);
724 
725   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
726     reserveRegisterTuples(Reserved, Reg);
727 
728   return Reserved;
729 }
730 
isAsmClobberable(const MachineFunction & MF,MCRegister PhysReg) const731 bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF,
732                                       MCRegister PhysReg) const {
733   return !MF.getRegInfo().isReserved(PhysReg);
734 }
735 
shouldRealignStack(const MachineFunction & MF) const736 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
737   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
738   // On entry or in chain functions, the base address is 0, so it can't possibly
739   // need any more alignment.
740 
741   // FIXME: Should be able to specify the entry frame alignment per calling
742   // convention instead.
743   if (Info->isBottomOfStack())
744     return false;
745 
746   return TargetRegisterInfo::shouldRealignStack(MF);
747 }
748 
requiresRegisterScavenging(const MachineFunction & Fn) const749 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
750   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
751   if (Info->isEntryFunction()) {
752     const MachineFrameInfo &MFI = Fn.getFrameInfo();
753     return MFI.hasStackObjects() || MFI.hasCalls();
754   }
755 
756   // May need scavenger for dealing with callee saved registers.
757   return true;
758 }
759 
requiresFrameIndexScavenging(const MachineFunction & MF) const760 bool SIRegisterInfo::requiresFrameIndexScavenging(
761   const MachineFunction &MF) const {
762   // Do not use frame virtual registers. They used to be used for SGPRs, but
763   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
764   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
765   // spill.
766   return false;
767 }
768 
requiresFrameIndexReplacementScavenging(const MachineFunction & MF) const769 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
770   const MachineFunction &MF) const {
771   const MachineFrameInfo &MFI = MF.getFrameInfo();
772   return MFI.hasStackObjects();
773 }
774 
requiresVirtualBaseRegisters(const MachineFunction &) const775 bool SIRegisterInfo::requiresVirtualBaseRegisters(
776   const MachineFunction &) const {
777   // There are no special dedicated stack or frame pointers.
778   return true;
779 }
780 
getScratchInstrOffset(const MachineInstr * MI) const781 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
782   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
783 
784   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
785                                           AMDGPU::OpName::offset);
786   return MI->getOperand(OffIdx).getImm();
787 }
788 
getFrameIndexInstrOffset(const MachineInstr * MI,int Idx) const789 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
790                                                  int Idx) const {
791   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
792     return 0;
793 
794   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
795                                             AMDGPU::OpName::vaddr) ||
796          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
797                                             AMDGPU::OpName::saddr))) &&
798          "Should never see frame index on non-address operand");
799 
800   return getScratchInstrOffset(MI);
801 }
802 
needsFrameBaseReg(MachineInstr * MI,int64_t Offset) const803 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
804   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
805     return false;
806 
807   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
808 
809   const SIInstrInfo *TII = ST.getInstrInfo();
810   if (SIInstrInfo::isMUBUF(*MI))
811     return !TII->isLegalMUBUFImmOffset(FullOffset);
812 
813   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
814                                  SIInstrFlags::FlatScratch);
815 }
816 
materializeFrameBaseRegister(MachineBasicBlock * MBB,int FrameIdx,int64_t Offset) const817 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
818                                                       int FrameIdx,
819                                                       int64_t Offset) const {
820   MachineBasicBlock::iterator Ins = MBB->begin();
821   DebugLoc DL; // Defaults to "unknown"
822 
823   if (Ins != MBB->end())
824     DL = Ins->getDebugLoc();
825 
826   MachineFunction *MF = MBB->getParent();
827   const SIInstrInfo *TII = ST.getInstrInfo();
828   MachineRegisterInfo &MRI = MF->getRegInfo();
829   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
830                                            : AMDGPU::V_MOV_B32_e32;
831 
832   Register BaseReg = MRI.createVirtualRegister(
833       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
834                              : &AMDGPU::VGPR_32RegClass);
835 
836   if (Offset == 0) {
837     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
838       .addFrameIndex(FrameIdx);
839     return BaseReg;
840   }
841 
842   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
843 
844   Register FIReg = MRI.createVirtualRegister(
845       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
846                              : &AMDGPU::VGPR_32RegClass);
847 
848   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
849     .addImm(Offset);
850   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
851     .addFrameIndex(FrameIdx);
852 
853   if (ST.enableFlatScratch() ) {
854     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
855         .addReg(OffsetReg, RegState::Kill)
856         .addReg(FIReg);
857     return BaseReg;
858   }
859 
860   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
861     .addReg(OffsetReg, RegState::Kill)
862     .addReg(FIReg)
863     .addImm(0); // clamp bit
864 
865   return BaseReg;
866 }
867 
resolveFrameIndex(MachineInstr & MI,Register BaseReg,int64_t Offset) const868 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
869                                        int64_t Offset) const {
870   const SIInstrInfo *TII = ST.getInstrInfo();
871   bool IsFlat = TII->isFLATScratch(MI);
872 
873 #ifndef NDEBUG
874   // FIXME: Is it possible to be storing a frame index to itself?
875   bool SeenFI = false;
876   for (const MachineOperand &MO: MI.operands()) {
877     if (MO.isFI()) {
878       if (SeenFI)
879         llvm_unreachable("should not see multiple frame indices");
880 
881       SeenFI = true;
882     }
883   }
884 #endif
885 
886   MachineOperand *FIOp =
887       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
888                                       : AMDGPU::OpName::vaddr);
889 
890   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
891   int64_t NewOffset = OffsetOp->getImm() + Offset;
892 
893   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
894   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
895 
896   if (IsFlat) {
897     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
898                                   SIInstrFlags::FlatScratch) &&
899            "offset should be legal");
900     FIOp->ChangeToRegister(BaseReg, false);
901     OffsetOp->setImm(NewOffset);
902     return;
903   }
904 
905 #ifndef NDEBUG
906   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
907   assert(SOffset->isImm() && SOffset->getImm() == 0);
908 #endif
909 
910   assert(TII->isLegalMUBUFImmOffset(NewOffset) && "offset should be legal");
911 
912   FIOp->ChangeToRegister(BaseReg, false);
913   OffsetOp->setImm(NewOffset);
914 }
915 
isFrameOffsetLegal(const MachineInstr * MI,Register BaseReg,int64_t Offset) const916 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
917                                         Register BaseReg,
918                                         int64_t Offset) const {
919   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
920     return false;
921 
922   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
923 
924   const SIInstrInfo *TII = ST.getInstrInfo();
925   if (SIInstrInfo::isMUBUF(*MI))
926     return TII->isLegalMUBUFImmOffset(NewOffset);
927 
928   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
929                                 SIInstrFlags::FlatScratch);
930 }
931 
getPointerRegClass(const MachineFunction & MF,unsigned Kind) const932 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
933   const MachineFunction &MF, unsigned Kind) const {
934   // This is inaccurate. It depends on the instruction and address space. The
935   // only place where we should hit this is for dealing with frame indexes /
936   // private accesses, so this is correct in that case.
937   return &AMDGPU::VGPR_32RegClass;
938 }
939 
940 const TargetRegisterClass *
getCrossCopyRegClass(const TargetRegisterClass * RC) const941 SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
942   if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
943     return getEquivalentVGPRClass(RC);
944   if (RC == &AMDGPU::SCC_CLASSRegClass)
945     return getWaveMaskRegClass();
946 
947   return RC;
948 }
949 
getNumSubRegsForSpillOp(unsigned Op)950 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
951 
952   switch (Op) {
953   case AMDGPU::SI_SPILL_S1024_SAVE:
954   case AMDGPU::SI_SPILL_S1024_RESTORE:
955   case AMDGPU::SI_SPILL_V1024_SAVE:
956   case AMDGPU::SI_SPILL_V1024_RESTORE:
957   case AMDGPU::SI_SPILL_A1024_SAVE:
958   case AMDGPU::SI_SPILL_A1024_RESTORE:
959   case AMDGPU::SI_SPILL_AV1024_SAVE:
960   case AMDGPU::SI_SPILL_AV1024_RESTORE:
961     return 32;
962   case AMDGPU::SI_SPILL_S512_SAVE:
963   case AMDGPU::SI_SPILL_S512_RESTORE:
964   case AMDGPU::SI_SPILL_V512_SAVE:
965   case AMDGPU::SI_SPILL_V512_RESTORE:
966   case AMDGPU::SI_SPILL_A512_SAVE:
967   case AMDGPU::SI_SPILL_A512_RESTORE:
968   case AMDGPU::SI_SPILL_AV512_SAVE:
969   case AMDGPU::SI_SPILL_AV512_RESTORE:
970     return 16;
971   case AMDGPU::SI_SPILL_S384_SAVE:
972   case AMDGPU::SI_SPILL_S384_RESTORE:
973   case AMDGPU::SI_SPILL_V384_SAVE:
974   case AMDGPU::SI_SPILL_V384_RESTORE:
975   case AMDGPU::SI_SPILL_A384_SAVE:
976   case AMDGPU::SI_SPILL_A384_RESTORE:
977   case AMDGPU::SI_SPILL_AV384_SAVE:
978   case AMDGPU::SI_SPILL_AV384_RESTORE:
979     return 12;
980   case AMDGPU::SI_SPILL_S352_SAVE:
981   case AMDGPU::SI_SPILL_S352_RESTORE:
982   case AMDGPU::SI_SPILL_V352_SAVE:
983   case AMDGPU::SI_SPILL_V352_RESTORE:
984   case AMDGPU::SI_SPILL_A352_SAVE:
985   case AMDGPU::SI_SPILL_A352_RESTORE:
986   case AMDGPU::SI_SPILL_AV352_SAVE:
987   case AMDGPU::SI_SPILL_AV352_RESTORE:
988     return 11;
989   case AMDGPU::SI_SPILL_S320_SAVE:
990   case AMDGPU::SI_SPILL_S320_RESTORE:
991   case AMDGPU::SI_SPILL_V320_SAVE:
992   case AMDGPU::SI_SPILL_V320_RESTORE:
993   case AMDGPU::SI_SPILL_A320_SAVE:
994   case AMDGPU::SI_SPILL_A320_RESTORE:
995   case AMDGPU::SI_SPILL_AV320_SAVE:
996   case AMDGPU::SI_SPILL_AV320_RESTORE:
997     return 10;
998   case AMDGPU::SI_SPILL_S288_SAVE:
999   case AMDGPU::SI_SPILL_S288_RESTORE:
1000   case AMDGPU::SI_SPILL_V288_SAVE:
1001   case AMDGPU::SI_SPILL_V288_RESTORE:
1002   case AMDGPU::SI_SPILL_A288_SAVE:
1003   case AMDGPU::SI_SPILL_A288_RESTORE:
1004   case AMDGPU::SI_SPILL_AV288_SAVE:
1005   case AMDGPU::SI_SPILL_AV288_RESTORE:
1006     return 9;
1007   case AMDGPU::SI_SPILL_S256_SAVE:
1008   case AMDGPU::SI_SPILL_S256_RESTORE:
1009   case AMDGPU::SI_SPILL_V256_SAVE:
1010   case AMDGPU::SI_SPILL_V256_RESTORE:
1011   case AMDGPU::SI_SPILL_A256_SAVE:
1012   case AMDGPU::SI_SPILL_A256_RESTORE:
1013   case AMDGPU::SI_SPILL_AV256_SAVE:
1014   case AMDGPU::SI_SPILL_AV256_RESTORE:
1015     return 8;
1016   case AMDGPU::SI_SPILL_S224_SAVE:
1017   case AMDGPU::SI_SPILL_S224_RESTORE:
1018   case AMDGPU::SI_SPILL_V224_SAVE:
1019   case AMDGPU::SI_SPILL_V224_RESTORE:
1020   case AMDGPU::SI_SPILL_A224_SAVE:
1021   case AMDGPU::SI_SPILL_A224_RESTORE:
1022   case AMDGPU::SI_SPILL_AV224_SAVE:
1023   case AMDGPU::SI_SPILL_AV224_RESTORE:
1024     return 7;
1025   case AMDGPU::SI_SPILL_S192_SAVE:
1026   case AMDGPU::SI_SPILL_S192_RESTORE:
1027   case AMDGPU::SI_SPILL_V192_SAVE:
1028   case AMDGPU::SI_SPILL_V192_RESTORE:
1029   case AMDGPU::SI_SPILL_A192_SAVE:
1030   case AMDGPU::SI_SPILL_A192_RESTORE:
1031   case AMDGPU::SI_SPILL_AV192_SAVE:
1032   case AMDGPU::SI_SPILL_AV192_RESTORE:
1033     return 6;
1034   case AMDGPU::SI_SPILL_S160_SAVE:
1035   case AMDGPU::SI_SPILL_S160_RESTORE:
1036   case AMDGPU::SI_SPILL_V160_SAVE:
1037   case AMDGPU::SI_SPILL_V160_RESTORE:
1038   case AMDGPU::SI_SPILL_A160_SAVE:
1039   case AMDGPU::SI_SPILL_A160_RESTORE:
1040   case AMDGPU::SI_SPILL_AV160_SAVE:
1041   case AMDGPU::SI_SPILL_AV160_RESTORE:
1042     return 5;
1043   case AMDGPU::SI_SPILL_S128_SAVE:
1044   case AMDGPU::SI_SPILL_S128_RESTORE:
1045   case AMDGPU::SI_SPILL_V128_SAVE:
1046   case AMDGPU::SI_SPILL_V128_RESTORE:
1047   case AMDGPU::SI_SPILL_A128_SAVE:
1048   case AMDGPU::SI_SPILL_A128_RESTORE:
1049   case AMDGPU::SI_SPILL_AV128_SAVE:
1050   case AMDGPU::SI_SPILL_AV128_RESTORE:
1051     return 4;
1052   case AMDGPU::SI_SPILL_S96_SAVE:
1053   case AMDGPU::SI_SPILL_S96_RESTORE:
1054   case AMDGPU::SI_SPILL_V96_SAVE:
1055   case AMDGPU::SI_SPILL_V96_RESTORE:
1056   case AMDGPU::SI_SPILL_A96_SAVE:
1057   case AMDGPU::SI_SPILL_A96_RESTORE:
1058   case AMDGPU::SI_SPILL_AV96_SAVE:
1059   case AMDGPU::SI_SPILL_AV96_RESTORE:
1060     return 3;
1061   case AMDGPU::SI_SPILL_S64_SAVE:
1062   case AMDGPU::SI_SPILL_S64_RESTORE:
1063   case AMDGPU::SI_SPILL_V64_SAVE:
1064   case AMDGPU::SI_SPILL_V64_RESTORE:
1065   case AMDGPU::SI_SPILL_A64_SAVE:
1066   case AMDGPU::SI_SPILL_A64_RESTORE:
1067   case AMDGPU::SI_SPILL_AV64_SAVE:
1068   case AMDGPU::SI_SPILL_AV64_RESTORE:
1069     return 2;
1070   case AMDGPU::SI_SPILL_S32_SAVE:
1071   case AMDGPU::SI_SPILL_S32_RESTORE:
1072   case AMDGPU::SI_SPILL_V32_SAVE:
1073   case AMDGPU::SI_SPILL_V32_RESTORE:
1074   case AMDGPU::SI_SPILL_A32_SAVE:
1075   case AMDGPU::SI_SPILL_A32_RESTORE:
1076   case AMDGPU::SI_SPILL_AV32_SAVE:
1077   case AMDGPU::SI_SPILL_AV32_RESTORE:
1078   case AMDGPU::SI_SPILL_WWM_V32_SAVE:
1079   case AMDGPU::SI_SPILL_WWM_V32_RESTORE:
1080   case AMDGPU::SI_SPILL_WWM_AV32_SAVE:
1081   case AMDGPU::SI_SPILL_WWM_AV32_RESTORE:
1082     return 1;
1083   default: llvm_unreachable("Invalid spill opcode");
1084   }
1085 }
1086 
getOffsetMUBUFStore(unsigned Opc)1087 static int getOffsetMUBUFStore(unsigned Opc) {
1088   switch (Opc) {
1089   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
1090     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1091   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
1092     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
1093   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
1094     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
1095   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
1096     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
1097   case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN:
1098     return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET;
1099   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
1100     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
1101   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
1102     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
1103   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
1104     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
1105   default:
1106     return -1;
1107   }
1108 }
1109 
getOffsetMUBUFLoad(unsigned Opc)1110 static int getOffsetMUBUFLoad(unsigned Opc) {
1111   switch (Opc) {
1112   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
1113     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1114   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
1115     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
1116   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
1117     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
1118   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
1119     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
1120   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
1121     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
1122   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
1123     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
1124   case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN:
1125     return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET;
1126   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
1127     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
1128   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
1129     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
1130   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
1131     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
1132   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
1133     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
1134   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
1135     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
1136   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
1137     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
1138   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
1139     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
1140   default:
1141     return -1;
1142   }
1143 }
1144 
getOffenMUBUFStore(unsigned Opc)1145 static int getOffenMUBUFStore(unsigned Opc) {
1146   switch (Opc) {
1147   case AMDGPU::BUFFER_STORE_DWORD_OFFSET:
1148     return AMDGPU::BUFFER_STORE_DWORD_OFFEN;
1149   case AMDGPU::BUFFER_STORE_BYTE_OFFSET:
1150     return AMDGPU::BUFFER_STORE_BYTE_OFFEN;
1151   case AMDGPU::BUFFER_STORE_SHORT_OFFSET:
1152     return AMDGPU::BUFFER_STORE_SHORT_OFFEN;
1153   case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET:
1154     return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN;
1155   case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET:
1156     return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN;
1157   case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET:
1158     return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN;
1159   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET:
1160     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN;
1161   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET:
1162     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN;
1163   default:
1164     return -1;
1165   }
1166 }
1167 
getOffenMUBUFLoad(unsigned Opc)1168 static int getOffenMUBUFLoad(unsigned Opc) {
1169   switch (Opc) {
1170   case AMDGPU::BUFFER_LOAD_DWORD_OFFSET:
1171     return AMDGPU::BUFFER_LOAD_DWORD_OFFEN;
1172   case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET:
1173     return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN;
1174   case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET:
1175     return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN;
1176   case AMDGPU::BUFFER_LOAD_USHORT_OFFSET:
1177     return AMDGPU::BUFFER_LOAD_USHORT_OFFEN;
1178   case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET:
1179     return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN;
1180   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET:
1181     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN;
1182   case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET:
1183     return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN;
1184   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET:
1185     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN;
1186   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET:
1187     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN;
1188   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET:
1189     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN;
1190   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET:
1191     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN;
1192   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET:
1193     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN;
1194   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET:
1195     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN;
1196   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET:
1197     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN;
1198   default:
1199     return -1;
1200   }
1201 }
1202 
spillVGPRtoAGPR(const GCNSubtarget & ST,MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,int Index,unsigned Lane,unsigned ValueReg,bool IsKill)1203 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
1204                                            MachineBasicBlock &MBB,
1205                                            MachineBasicBlock::iterator MI,
1206                                            int Index, unsigned Lane,
1207                                            unsigned ValueReg, bool IsKill) {
1208   MachineFunction *MF = MBB.getParent();
1209   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1210   const SIInstrInfo *TII = ST.getInstrInfo();
1211 
1212   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
1213 
1214   if (Reg == AMDGPU::NoRegister)
1215     return MachineInstrBuilder();
1216 
1217   bool IsStore = MI->mayStore();
1218   MachineRegisterInfo &MRI = MF->getRegInfo();
1219   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
1220 
1221   unsigned Dst = IsStore ? Reg : ValueReg;
1222   unsigned Src = IsStore ? ValueReg : Reg;
1223   bool IsVGPR = TRI->isVGPR(MRI, Reg);
1224   DebugLoc DL = MI->getDebugLoc();
1225   if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) {
1226     // Spiller during regalloc may restore a spilled register to its superclass.
1227     // It could result in AGPR spills restored to VGPRs or the other way around,
1228     // making the src and dst with identical regclasses at this point. It just
1229     // needs a copy in such cases.
1230     auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst)
1231                        .addReg(Src, getKillRegState(IsKill));
1232     CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1233     return CopyMIB;
1234   }
1235   unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
1236                                     : AMDGPU::V_ACCVGPR_READ_B32_e64;
1237 
1238   auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst)
1239                  .addReg(Src, getKillRegState(IsKill));
1240   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1241   return MIB;
1242 }
1243 
1244 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
1245 // need to handle the case where an SGPR may need to be spilled while spilling.
buildMUBUFOffsetLoadStore(const GCNSubtarget & ST,MachineFrameInfo & MFI,MachineBasicBlock::iterator MI,int Index,int64_t Offset)1246 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
1247                                       MachineFrameInfo &MFI,
1248                                       MachineBasicBlock::iterator MI,
1249                                       int Index,
1250                                       int64_t Offset) {
1251   const SIInstrInfo *TII = ST.getInstrInfo();
1252   MachineBasicBlock *MBB = MI->getParent();
1253   const DebugLoc &DL = MI->getDebugLoc();
1254   bool IsStore = MI->mayStore();
1255 
1256   unsigned Opc = MI->getOpcode();
1257   int LoadStoreOp = IsStore ?
1258     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
1259   if (LoadStoreOp == -1)
1260     return false;
1261 
1262   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
1263   if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
1264     return true;
1265 
1266   MachineInstrBuilder NewMI =
1267       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
1268           .add(*Reg)
1269           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
1270           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
1271           .addImm(Offset)
1272           .addImm(0) // cpol
1273           .addImm(0) // swz
1274           .cloneMemRefs(*MI);
1275 
1276   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
1277                                                        AMDGPU::OpName::vdata_in);
1278   if (VDataIn)
1279     NewMI.add(*VDataIn);
1280   return true;
1281 }
1282 
getFlatScratchSpillOpcode(const SIInstrInfo * TII,unsigned LoadStoreOp,unsigned EltSize)1283 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
1284                                           unsigned LoadStoreOp,
1285                                           unsigned EltSize) {
1286   bool IsStore = TII->get(LoadStoreOp).mayStore();
1287   bool HasVAddr = AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::vaddr);
1288   bool UseST =
1289       !HasVAddr && !AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::saddr);
1290 
1291   switch (EltSize) {
1292   case 4:
1293     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1294                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1295     break;
1296   case 8:
1297     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1298                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1299     break;
1300   case 12:
1301     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1302                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1303     break;
1304   case 16:
1305     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1306                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1307     break;
1308   default:
1309     llvm_unreachable("Unexpected spill load/store size!");
1310   }
1311 
1312   if (HasVAddr)
1313     LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1314   else if (UseST)
1315     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1316 
1317   return LoadStoreOp;
1318 }
1319 
buildSpillLoadStore(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const DebugLoc & DL,unsigned LoadStoreOp,int Index,Register ValueReg,bool IsKill,MCRegister ScratchOffsetReg,int64_t InstOffset,MachineMemOperand * MMO,RegScavenger * RS,LiveRegUnits * LiveUnits) const1320 void SIRegisterInfo::buildSpillLoadStore(
1321     MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL,
1322     unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1323     MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1324     RegScavenger *RS, LiveRegUnits *LiveUnits) const {
1325   assert((!RS || !LiveUnits) && "Only RS or LiveUnits can be set but not both");
1326 
1327   MachineFunction *MF = MBB.getParent();
1328   const SIInstrInfo *TII = ST.getInstrInfo();
1329   const MachineFrameInfo &MFI = MF->getFrameInfo();
1330   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1331 
1332   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1333   bool IsStore = Desc->mayStore();
1334   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1335 
1336   bool CanClobberSCC = false;
1337   bool Scavenged = false;
1338   MCRegister SOffset = ScratchOffsetReg;
1339 
1340   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1341   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1342   const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC);
1343   const unsigned RegWidth = AMDGPU::getRegBitWidth(*RC) / 8;
1344 
1345   // Always use 4 byte operations for AGPRs because we need to scavenge
1346   // a temporary VGPR.
1347   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1348   unsigned NumSubRegs = RegWidth / EltSize;
1349   unsigned Size = NumSubRegs * EltSize;
1350   unsigned RemSize = RegWidth - Size;
1351   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1352   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1353   int64_t MaterializedOffset = Offset;
1354 
1355   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1356   int64_t ScratchOffsetRegDelta = 0;
1357 
1358   if (IsFlat && EltSize > 4) {
1359     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1360     Desc = &TII->get(LoadStoreOp);
1361   }
1362 
1363   Align Alignment = MFI.getObjectAlign(Index);
1364   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1365 
1366   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1367          "unexpected VGPR spill offset");
1368 
1369   // Track a VGPR to use for a constant offset we need to materialize.
1370   Register TmpOffsetVGPR;
1371 
1372   // Track a VGPR to use as an intermediate value.
1373   Register TmpIntermediateVGPR;
1374   bool UseVGPROffset = false;
1375 
1376   // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate
1377   // combination.
1378   auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR,
1379                                 int64_t VOffset) {
1380     // We are using a VGPR offset
1381     if (IsFlat && SGPRBase) {
1382       // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free
1383       // SGPR, so perform the add as vector.
1384       // We don't need a base SGPR in the kernel.
1385 
1386       if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) {
1387         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR)
1388           .addReg(SGPRBase)
1389           .addImm(VOffset)
1390           .addImm(0); // clamp
1391       } else {
1392         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1393           .addReg(SGPRBase);
1394         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR)
1395           .addImm(VOffset)
1396           .addReg(TmpOffsetVGPR);
1397       }
1398     } else {
1399       assert(TmpOffsetVGPR);
1400       BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1401         .addImm(VOffset);
1402     }
1403   };
1404 
1405   bool IsOffsetLegal =
1406       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1407                                       SIInstrFlags::FlatScratch)
1408              : TII->isLegalMUBUFImmOffset(MaxOffset);
1409   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1410     SOffset = MCRegister();
1411 
1412     // We don't have access to the register scavenger if this function is called
1413     // during  PEI::scavengeFrameVirtualRegs() so use LiveUnits in this case.
1414     // TODO: Clobbering SCC is not necessary for scratch instructions in the
1415     // entry.
1416     if (RS) {
1417       SOffset = RS->scavengeRegisterBackwards(AMDGPU::SGPR_32RegClass, MI, false, 0, false);
1418 
1419       // Piggy back on the liveness scan we just did see if SCC is dead.
1420       CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC);
1421     } else if (LiveUnits) {
1422       CanClobberSCC = LiveUnits->available(AMDGPU::SCC);
1423       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1424         if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) {
1425           SOffset = Reg;
1426           break;
1427         }
1428       }
1429     }
1430 
1431     if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC)
1432       SOffset = Register();
1433 
1434     if (!SOffset) {
1435       UseVGPROffset = true;
1436 
1437       if (RS) {
1438         TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0);
1439       } else {
1440         assert(LiveUnits);
1441         for (MCRegister Reg : AMDGPU::VGPR_32RegClass) {
1442           if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) {
1443             TmpOffsetVGPR = Reg;
1444             break;
1445           }
1446         }
1447       }
1448 
1449       assert(TmpOffsetVGPR);
1450     } else if (!SOffset && CanClobberSCC) {
1451       // There are no free SGPRs, and since we are in the process of spilling
1452       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1453       // on SI/CI and on VI it is true until we implement spilling using scalar
1454       // stores), we have no way to free up an SGPR.  Our solution here is to
1455       // add the offset directly to the ScratchOffset or StackPtrOffset
1456       // register, and then subtract the offset after the spill to return the
1457       // register to it's original value.
1458 
1459       // TODO: If we don't have to do an emergency stack slot spill, converting
1460       // to use the VGPR offset is fewer instructions.
1461       if (!ScratchOffsetReg)
1462         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1463       SOffset = ScratchOffsetReg;
1464       ScratchOffsetRegDelta = Offset;
1465     } else {
1466       Scavenged = true;
1467     }
1468 
1469     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1470     // we can simplify the adjustment of Offset here to just scale with
1471     // WavefrontSize.
1472     if (!IsFlat && !UseVGPROffset)
1473       Offset *= ST.getWavefrontSize();
1474 
1475     if (!UseVGPROffset && !SOffset)
1476       report_fatal_error("could not scavenge SGPR to spill in entry function");
1477 
1478     if (UseVGPROffset) {
1479       // We are using a VGPR offset
1480       MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset);
1481     } else if (ScratchOffsetReg == AMDGPU::NoRegister) {
1482       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1483     } else {
1484       assert(Offset != 0);
1485       auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1486           .addReg(ScratchOffsetReg)
1487           .addImm(Offset);
1488       Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1489     }
1490 
1491     Offset = 0;
1492   }
1493 
1494   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1495     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1496            && "Unexpected vaddr for flat scratch with a FI operand");
1497 
1498     if (UseVGPROffset) {
1499       LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1500     } else {
1501       assert(ST.hasFlatScratchSTMode());
1502       LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1503     }
1504 
1505     Desc = &TII->get(LoadStoreOp);
1506   }
1507 
1508   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1509        ++i, RegOffset += EltSize) {
1510     if (i == NumSubRegs) {
1511       EltSize = RemSize;
1512       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1513     }
1514     Desc = &TII->get(LoadStoreOp);
1515 
1516     if (!IsFlat && UseVGPROffset) {
1517       int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp)
1518                                    : getOffenMUBUFLoad(LoadStoreOp);
1519       Desc = &TII->get(NewLoadStoreOp);
1520     }
1521 
1522     if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) {
1523       // If we are spilling an AGPR beyond the range of the memory instruction
1524       // offset and need to use a VGPR offset, we ideally have at least 2
1525       // scratch VGPRs. If we don't have a second free VGPR without spilling,
1526       // recycle the VGPR used for the offset which requires resetting after
1527       // each subregister.
1528 
1529       MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset);
1530     }
1531 
1532     unsigned NumRegs = EltSize / 4;
1533     Register SubReg = e == 1
1534             ? ValueReg
1535             : Register(getSubReg(ValueReg,
1536                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1537 
1538     unsigned SOffsetRegState = 0;
1539     unsigned SrcDstRegState = getDefRegState(!IsStore);
1540     const bool IsLastSubReg = i + 1 == e;
1541     const bool IsFirstSubReg = i == 0;
1542     if (IsLastSubReg) {
1543       SOffsetRegState |= getKillRegState(Scavenged);
1544       // The last implicit use carries the "Kill" flag.
1545       SrcDstRegState |= getKillRegState(IsKill);
1546     }
1547 
1548     // Make sure the whole register is defined if there are undef components by
1549     // adding an implicit def of the super-reg on the first instruction.
1550     bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg;
1551     bool NeedSuperRegImpOperand = e > 1;
1552 
1553     // Remaining element size to spill into memory after some parts of it
1554     // spilled into either AGPRs or VGPRs.
1555     unsigned RemEltSize = EltSize;
1556 
1557     // AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
1558     // starting from the last lane. In case if a register cannot be completely
1559     // spilled into another register that will ensure its alignment does not
1560     // change. For targets with VGPR alignment requirement this is important
1561     // in case of flat scratch usage as we might get a scratch_load or
1562     // scratch_store of an unaligned register otherwise.
1563     for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
1564              LaneE = RegOffset / 4;
1565          Lane >= LaneE; --Lane) {
1566       bool IsSubReg = e > 1 || EltSize > 4;
1567       Register Sub = IsSubReg
1568              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1569              : ValueReg;
1570       auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1571       if (!MIB.getInstr())
1572         break;
1573       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) {
1574         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1575         NeedSuperRegDef = false;
1576       }
1577       if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) {
1578         NeedSuperRegImpOperand = true;
1579         unsigned State = SrcDstRegState;
1580         if (!IsLastSubReg || (Lane != LaneE))
1581           State &= ~RegState::Kill;
1582         if (!IsFirstSubReg || (Lane != LaneS))
1583           State &= ~RegState::Define;
1584         MIB.addReg(ValueReg, RegState::Implicit | State);
1585       }
1586       RemEltSize -= 4;
1587     }
1588 
1589     if (!RemEltSize) // Fully spilled into AGPRs.
1590       continue;
1591 
1592     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1593       assert(IsFlat && EltSize > 4);
1594 
1595       unsigned NumRegs = RemEltSize / 4;
1596       SubReg = Register(getSubReg(ValueReg,
1597                         getSubRegFromChannel(RegOffset / 4, NumRegs)));
1598       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1599       Desc = &TII->get(Opc);
1600     }
1601 
1602     unsigned FinalReg = SubReg;
1603 
1604     if (IsAGPR) {
1605       assert(EltSize == 4);
1606 
1607       if (!TmpIntermediateVGPR) {
1608         TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy();
1609         assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR));
1610       }
1611       if (IsStore) {
1612         auto AccRead = BuildMI(MBB, MI, DL,
1613                                TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64),
1614                                TmpIntermediateVGPR)
1615                            .addReg(SubReg, getKillRegState(IsKill));
1616         if (NeedSuperRegDef)
1617           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1618         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1619       }
1620       SubReg = TmpIntermediateVGPR;
1621     } else if (UseVGPROffset) {
1622       // FIXME: change to scavengeRegisterBackwards()
1623       if (!TmpOffsetVGPR) {
1624         TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass,
1625                                                       MI, false, 0);
1626         RS->setRegUsed(TmpOffsetVGPR);
1627       }
1628     }
1629 
1630     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
1631     MachineMemOperand *NewMMO =
1632         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1633                                  commonAlignment(Alignment, RegOffset));
1634 
1635     auto MIB =
1636         BuildMI(MBB, MI, DL, *Desc)
1637             .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1638 
1639     if (UseVGPROffset) {
1640       // For an AGPR spill, we reuse the same temp VGPR for the offset and the
1641       // intermediate accvgpr_write.
1642       MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR));
1643     }
1644 
1645     if (!IsFlat)
1646       MIB.addReg(FuncInfo->getScratchRSrcReg());
1647 
1648     if (SOffset == AMDGPU::NoRegister) {
1649       if (!IsFlat) {
1650         if (UseVGPROffset && ScratchOffsetReg) {
1651           MIB.addReg(ScratchOffsetReg);
1652         } else {
1653           assert(FuncInfo->isBottomOfStack());
1654           MIB.addImm(0);
1655         }
1656       }
1657     } else {
1658       MIB.addReg(SOffset, SOffsetRegState);
1659     }
1660 
1661     MIB.addImm(Offset + RegOffset);
1662 
1663     bool LastUse = MMO->getFlags() & MOLastUse;
1664     MIB.addImm(LastUse ? AMDGPU::CPol::TH_LU : 0); // cpol
1665 
1666     if (!IsFlat)
1667       MIB.addImm(0); // swz
1668     MIB.addMemOperand(NewMMO);
1669 
1670     if (!IsAGPR && NeedSuperRegDef)
1671       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1672 
1673     if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) {
1674       MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1675                     FinalReg)
1676                 .addReg(TmpIntermediateVGPR, RegState::Kill);
1677       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1678     }
1679 
1680     if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg))
1681       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1682 
1683     // The epilog restore of a wwm-scratch register can cause undesired
1684     // optimization during machine-cp post PrologEpilogInserter if the same
1685     // register was assigned for return value ABI lowering with a COPY
1686     // instruction. As given below, with the epilog reload, the earlier COPY
1687     // appeared to be dead during machine-cp.
1688     // ...
1689     // v0 in WWM operation, needs the WWM spill at prolog/epilog.
1690     // $vgpr0 = V_WRITELANE_B32 $sgpr20, 0, $vgpr0
1691     // ...
1692     // Epilog block:
1693     // $vgpr0 = COPY $vgpr1 // outgoing value moved to v0
1694     // ...
1695     // WWM spill restore to preserve the inactive lanes of v0.
1696     // $sgpr4_sgpr5 = S_XOR_SAVEEXEC_B64 -1
1697     // $vgpr0 = BUFFER_LOAD $sgpr0_sgpr1_sgpr2_sgpr3, $sgpr32, 0, 0, 0
1698     // $exec = S_MOV_B64 killed $sgpr4_sgpr5
1699     // ...
1700     // SI_RETURN implicit $vgpr0
1701     // ...
1702     // To fix it, mark the same reg as a tied op for such restore instructions
1703     // so that it marks a usage for the preceding COPY.
1704     if (!IsStore && MI != MBB.end() && MI->isReturn() &&
1705         MI->readsRegister(SubReg, this)) {
1706       MIB.addReg(SubReg, RegState::Implicit);
1707       MIB->tieOperands(0, MIB->getNumOperands() - 1);
1708     }
1709   }
1710 
1711   if (ScratchOffsetRegDelta != 0) {
1712     // Subtract the offset we added to the ScratchOffset register.
1713     BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1714         .addReg(SOffset)
1715         .addImm(-ScratchOffsetRegDelta);
1716   }
1717 }
1718 
buildVGPRSpillLoadStore(SGPRSpillBuilder & SB,int Index,int Offset,bool IsLoad,bool IsKill) const1719 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1720                                              int Offset, bool IsLoad,
1721                                              bool IsKill) const {
1722   // Load/store VGPR
1723   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1724   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1725 
1726   Register FrameReg =
1727       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1728           ? getBaseRegister()
1729           : getFrameRegister(SB.MF);
1730 
1731   Align Alignment = FrameInfo.getObjectAlign(Index);
1732   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1733   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1734       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1735       SB.EltSize, Alignment);
1736 
1737   if (IsLoad) {
1738     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1739                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1740     buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false,
1741                         FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1742   } else {
1743     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1744                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1745     buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill,
1746                         FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1747     // This only ever adds one VGPR spill
1748     SB.MFI.addToSpilledVGPRs(1);
1749   }
1750 }
1751 
spillSGPR(MachineBasicBlock::iterator MI,int Index,RegScavenger * RS,SlotIndexes * Indexes,LiveIntervals * LIS,bool OnlyToVGPR,bool SpillToPhysVGPRLane) const1752 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index,
1753                                RegScavenger *RS, SlotIndexes *Indexes,
1754                                LiveIntervals *LIS, bool OnlyToVGPR,
1755                                bool SpillToPhysVGPRLane) const {
1756   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1757 
1758   ArrayRef<SpilledReg> VGPRSpills =
1759       SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index)
1760                           : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index);
1761   bool SpillToVGPR = !VGPRSpills.empty();
1762   if (OnlyToVGPR && !SpillToVGPR)
1763     return false;
1764 
1765   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1766                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1767 
1768   if (SpillToVGPR) {
1769 
1770     assert(SB.NumSubRegs == VGPRSpills.size() &&
1771            "Num of VGPR lanes should be equal to num of SGPRs spilled");
1772 
1773     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1774       Register SubReg =
1775           SB.NumSubRegs == 1
1776               ? SB.SuperReg
1777               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1778       SpilledReg Spill = VGPRSpills[i];
1779 
1780       bool IsFirstSubreg = i == 0;
1781       bool IsLastSubreg = i == SB.NumSubRegs - 1;
1782       bool UseKill = SB.IsKill && IsLastSubreg;
1783 
1784 
1785       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1786       // spill to this specific vgpr in the first basic block.
1787       auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1788                          SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), Spill.VGPR)
1789                      .addReg(SubReg, getKillRegState(UseKill))
1790                      .addImm(Spill.Lane)
1791                      .addReg(Spill.VGPR);
1792       if (Indexes) {
1793         if (IsFirstSubreg)
1794           Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1795         else
1796           Indexes->insertMachineInstrInMaps(*MIB);
1797       }
1798 
1799       if (IsFirstSubreg && SB.NumSubRegs > 1) {
1800         // We may be spilling a super-register which is only partially defined,
1801         // and need to ensure later spills think the value is defined.
1802         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1803       }
1804 
1805       if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg))
1806         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1807 
1808       // FIXME: Since this spills to another register instead of an actual
1809       // frame index, we should delete the frame index when all references to
1810       // it are fixed.
1811     }
1812   } else {
1813     SB.prepare();
1814 
1815     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1816     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1817 
1818     // Per VGPR helper data
1819     auto PVD = SB.getPerVGPRData();
1820 
1821     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1822       unsigned TmpVGPRFlags = RegState::Undef;
1823 
1824       // Write sub registers into the VGPR
1825       for (unsigned i = Offset * PVD.PerVGPR,
1826                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1827            i < e; ++i) {
1828         Register SubReg =
1829             SB.NumSubRegs == 1
1830                 ? SB.SuperReg
1831                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1832 
1833         MachineInstrBuilder WriteLane =
1834             BuildMI(*SB.MBB, MI, SB.DL,
1835                     SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), SB.TmpVGPR)
1836                 .addReg(SubReg, SubKillState)
1837                 .addImm(i % PVD.PerVGPR)
1838                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1839         TmpVGPRFlags = 0;
1840 
1841         if (Indexes) {
1842           if (i == 0)
1843             Indexes->replaceMachineInstrInMaps(*MI, *WriteLane);
1844           else
1845             Indexes->insertMachineInstrInMaps(*WriteLane);
1846         }
1847 
1848         // There could be undef components of a spilled super register.
1849         // TODO: Can we detect this and skip the spill?
1850         if (SB.NumSubRegs > 1) {
1851           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1852           unsigned SuperKillState = 0;
1853           if (i + 1 == SB.NumSubRegs)
1854             SuperKillState |= getKillRegState(SB.IsKill);
1855           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1856         }
1857       }
1858 
1859       // Write out VGPR
1860       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1861     }
1862 
1863     SB.restore();
1864   }
1865 
1866   MI->eraseFromParent();
1867   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1868 
1869   if (LIS)
1870     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1871 
1872   return true;
1873 }
1874 
restoreSGPR(MachineBasicBlock::iterator MI,int Index,RegScavenger * RS,SlotIndexes * Indexes,LiveIntervals * LIS,bool OnlyToVGPR,bool SpillToPhysVGPRLane) const1875 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index,
1876                                  RegScavenger *RS, SlotIndexes *Indexes,
1877                                  LiveIntervals *LIS, bool OnlyToVGPR,
1878                                  bool SpillToPhysVGPRLane) const {
1879   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1880 
1881   ArrayRef<SpilledReg> VGPRSpills =
1882       SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index)
1883                           : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index);
1884   bool SpillToVGPR = !VGPRSpills.empty();
1885   if (OnlyToVGPR && !SpillToVGPR)
1886     return false;
1887 
1888   if (SpillToVGPR) {
1889     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1890       Register SubReg =
1891           SB.NumSubRegs == 1
1892               ? SB.SuperReg
1893               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1894 
1895       SpilledReg Spill = VGPRSpills[i];
1896       auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1897                          SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
1898                      .addReg(Spill.VGPR)
1899                      .addImm(Spill.Lane);
1900       if (SB.NumSubRegs > 1 && i == 0)
1901         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1902       if (Indexes) {
1903         if (i == e - 1)
1904           Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1905         else
1906           Indexes->insertMachineInstrInMaps(*MIB);
1907       }
1908     }
1909   } else {
1910     SB.prepare();
1911 
1912     // Per VGPR helper data
1913     auto PVD = SB.getPerVGPRData();
1914 
1915     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1916       // Load in VGPR data
1917       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1918 
1919       // Unpack lanes
1920       for (unsigned i = Offset * PVD.PerVGPR,
1921                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1922            i < e; ++i) {
1923         Register SubReg =
1924             SB.NumSubRegs == 1
1925                 ? SB.SuperReg
1926                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1927 
1928         bool LastSubReg = (i + 1 == e);
1929         auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1930                            SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
1931                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1932                        .addImm(i);
1933         if (SB.NumSubRegs > 1 && i == 0)
1934           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1935         if (Indexes) {
1936           if (i == e - 1)
1937             Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1938           else
1939             Indexes->insertMachineInstrInMaps(*MIB);
1940         }
1941       }
1942     }
1943 
1944     SB.restore();
1945   }
1946 
1947   MI->eraseFromParent();
1948 
1949   if (LIS)
1950     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1951 
1952   return true;
1953 }
1954 
spillEmergencySGPR(MachineBasicBlock::iterator MI,MachineBasicBlock & RestoreMBB,Register SGPR,RegScavenger * RS) const1955 bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI,
1956                                         MachineBasicBlock &RestoreMBB,
1957                                         Register SGPR, RegScavenger *RS) const {
1958   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0,
1959                       RS);
1960   SB.prepare();
1961   // Generate the spill of SGPR to SB.TmpVGPR.
1962   unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1963   auto PVD = SB.getPerVGPRData();
1964   for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1965     unsigned TmpVGPRFlags = RegState::Undef;
1966     // Write sub registers into the VGPR
1967     for (unsigned i = Offset * PVD.PerVGPR,
1968                   e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1969          i < e; ++i) {
1970       Register SubReg =
1971           SB.NumSubRegs == 1
1972               ? SB.SuperReg
1973               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1974 
1975       MachineInstrBuilder WriteLane =
1976           BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1977                   SB.TmpVGPR)
1978               .addReg(SubReg, SubKillState)
1979               .addImm(i % PVD.PerVGPR)
1980               .addReg(SB.TmpVGPR, TmpVGPRFlags);
1981       TmpVGPRFlags = 0;
1982       // There could be undef components of a spilled super register.
1983       // TODO: Can we detect this and skip the spill?
1984       if (SB.NumSubRegs > 1) {
1985         // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1986         unsigned SuperKillState = 0;
1987         if (i + 1 == SB.NumSubRegs)
1988           SuperKillState |= getKillRegState(SB.IsKill);
1989         WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1990       }
1991     }
1992     // Don't need to write VGPR out.
1993   }
1994 
1995   // Restore clobbered registers in the specified restore block.
1996   MI = RestoreMBB.end();
1997   SB.setMI(&RestoreMBB, MI);
1998   // Generate the restore of SGPR from SB.TmpVGPR.
1999   for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
2000     // Don't need to load VGPR in.
2001     // Unpack lanes
2002     for (unsigned i = Offset * PVD.PerVGPR,
2003                   e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
2004          i < e; ++i) {
2005       Register SubReg =
2006           SB.NumSubRegs == 1
2007               ? SB.SuperReg
2008               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
2009       bool LastSubReg = (i + 1 == e);
2010       auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
2011                          SubReg)
2012                      .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
2013                      .addImm(i);
2014       if (SB.NumSubRegs > 1 && i == 0)
2015         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
2016     }
2017   }
2018   SB.restore();
2019 
2020   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
2021   return false;
2022 }
2023 
2024 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
2025 /// a VGPR and the stack slot can be safely eliminated when all other users are
2026 /// handled.
eliminateSGPRToVGPRSpillFrameIndex(MachineBasicBlock::iterator MI,int FI,RegScavenger * RS,SlotIndexes * Indexes,LiveIntervals * LIS,bool SpillToPhysVGPRLane) const2027 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
2028     MachineBasicBlock::iterator MI, int FI, RegScavenger *RS,
2029     SlotIndexes *Indexes, LiveIntervals *LIS, bool SpillToPhysVGPRLane) const {
2030   switch (MI->getOpcode()) {
2031   case AMDGPU::SI_SPILL_S1024_SAVE:
2032   case AMDGPU::SI_SPILL_S512_SAVE:
2033   case AMDGPU::SI_SPILL_S384_SAVE:
2034   case AMDGPU::SI_SPILL_S352_SAVE:
2035   case AMDGPU::SI_SPILL_S320_SAVE:
2036   case AMDGPU::SI_SPILL_S288_SAVE:
2037   case AMDGPU::SI_SPILL_S256_SAVE:
2038   case AMDGPU::SI_SPILL_S224_SAVE:
2039   case AMDGPU::SI_SPILL_S192_SAVE:
2040   case AMDGPU::SI_SPILL_S160_SAVE:
2041   case AMDGPU::SI_SPILL_S128_SAVE:
2042   case AMDGPU::SI_SPILL_S96_SAVE:
2043   case AMDGPU::SI_SPILL_S64_SAVE:
2044   case AMDGPU::SI_SPILL_S32_SAVE:
2045     return spillSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane);
2046   case AMDGPU::SI_SPILL_S1024_RESTORE:
2047   case AMDGPU::SI_SPILL_S512_RESTORE:
2048   case AMDGPU::SI_SPILL_S384_RESTORE:
2049   case AMDGPU::SI_SPILL_S352_RESTORE:
2050   case AMDGPU::SI_SPILL_S320_RESTORE:
2051   case AMDGPU::SI_SPILL_S288_RESTORE:
2052   case AMDGPU::SI_SPILL_S256_RESTORE:
2053   case AMDGPU::SI_SPILL_S224_RESTORE:
2054   case AMDGPU::SI_SPILL_S192_RESTORE:
2055   case AMDGPU::SI_SPILL_S160_RESTORE:
2056   case AMDGPU::SI_SPILL_S128_RESTORE:
2057   case AMDGPU::SI_SPILL_S96_RESTORE:
2058   case AMDGPU::SI_SPILL_S64_RESTORE:
2059   case AMDGPU::SI_SPILL_S32_RESTORE:
2060     return restoreSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane);
2061   default:
2062     llvm_unreachable("not an SGPR spill instruction");
2063   }
2064 }
2065 
eliminateFrameIndex(MachineBasicBlock::iterator MI,int SPAdj,unsigned FIOperandNum,RegScavenger * RS) const2066 bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
2067                                         int SPAdj, unsigned FIOperandNum,
2068                                         RegScavenger *RS) const {
2069   MachineFunction *MF = MI->getParent()->getParent();
2070   MachineBasicBlock *MBB = MI->getParent();
2071   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
2072   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
2073   const SIInstrInfo *TII = ST.getInstrInfo();
2074   DebugLoc DL = MI->getDebugLoc();
2075 
2076   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
2077 
2078   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
2079   int Index = MI->getOperand(FIOperandNum).getIndex();
2080 
2081   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
2082                           ? getBaseRegister()
2083                           : getFrameRegister(*MF);
2084 
2085   switch (MI->getOpcode()) {
2086     // SGPR register spill
2087     case AMDGPU::SI_SPILL_S1024_SAVE:
2088     case AMDGPU::SI_SPILL_S512_SAVE:
2089     case AMDGPU::SI_SPILL_S384_SAVE:
2090     case AMDGPU::SI_SPILL_S352_SAVE:
2091     case AMDGPU::SI_SPILL_S320_SAVE:
2092     case AMDGPU::SI_SPILL_S288_SAVE:
2093     case AMDGPU::SI_SPILL_S256_SAVE:
2094     case AMDGPU::SI_SPILL_S224_SAVE:
2095     case AMDGPU::SI_SPILL_S192_SAVE:
2096     case AMDGPU::SI_SPILL_S160_SAVE:
2097     case AMDGPU::SI_SPILL_S128_SAVE:
2098     case AMDGPU::SI_SPILL_S96_SAVE:
2099     case AMDGPU::SI_SPILL_S64_SAVE:
2100     case AMDGPU::SI_SPILL_S32_SAVE: {
2101       return spillSGPR(MI, Index, RS);
2102     }
2103 
2104     // SGPR register restore
2105     case AMDGPU::SI_SPILL_S1024_RESTORE:
2106     case AMDGPU::SI_SPILL_S512_RESTORE:
2107     case AMDGPU::SI_SPILL_S384_RESTORE:
2108     case AMDGPU::SI_SPILL_S352_RESTORE:
2109     case AMDGPU::SI_SPILL_S320_RESTORE:
2110     case AMDGPU::SI_SPILL_S288_RESTORE:
2111     case AMDGPU::SI_SPILL_S256_RESTORE:
2112     case AMDGPU::SI_SPILL_S224_RESTORE:
2113     case AMDGPU::SI_SPILL_S192_RESTORE:
2114     case AMDGPU::SI_SPILL_S160_RESTORE:
2115     case AMDGPU::SI_SPILL_S128_RESTORE:
2116     case AMDGPU::SI_SPILL_S96_RESTORE:
2117     case AMDGPU::SI_SPILL_S64_RESTORE:
2118     case AMDGPU::SI_SPILL_S32_RESTORE: {
2119       return restoreSGPR(MI, Index, RS);
2120     }
2121 
2122     // VGPR register spill
2123     case AMDGPU::SI_SPILL_V1024_SAVE:
2124     case AMDGPU::SI_SPILL_V512_SAVE:
2125     case AMDGPU::SI_SPILL_V384_SAVE:
2126     case AMDGPU::SI_SPILL_V352_SAVE:
2127     case AMDGPU::SI_SPILL_V320_SAVE:
2128     case AMDGPU::SI_SPILL_V288_SAVE:
2129     case AMDGPU::SI_SPILL_V256_SAVE:
2130     case AMDGPU::SI_SPILL_V224_SAVE:
2131     case AMDGPU::SI_SPILL_V192_SAVE:
2132     case AMDGPU::SI_SPILL_V160_SAVE:
2133     case AMDGPU::SI_SPILL_V128_SAVE:
2134     case AMDGPU::SI_SPILL_V96_SAVE:
2135     case AMDGPU::SI_SPILL_V64_SAVE:
2136     case AMDGPU::SI_SPILL_V32_SAVE:
2137     case AMDGPU::SI_SPILL_A1024_SAVE:
2138     case AMDGPU::SI_SPILL_A512_SAVE:
2139     case AMDGPU::SI_SPILL_A384_SAVE:
2140     case AMDGPU::SI_SPILL_A352_SAVE:
2141     case AMDGPU::SI_SPILL_A320_SAVE:
2142     case AMDGPU::SI_SPILL_A288_SAVE:
2143     case AMDGPU::SI_SPILL_A256_SAVE:
2144     case AMDGPU::SI_SPILL_A224_SAVE:
2145     case AMDGPU::SI_SPILL_A192_SAVE:
2146     case AMDGPU::SI_SPILL_A160_SAVE:
2147     case AMDGPU::SI_SPILL_A128_SAVE:
2148     case AMDGPU::SI_SPILL_A96_SAVE:
2149     case AMDGPU::SI_SPILL_A64_SAVE:
2150     case AMDGPU::SI_SPILL_A32_SAVE:
2151     case AMDGPU::SI_SPILL_AV1024_SAVE:
2152     case AMDGPU::SI_SPILL_AV512_SAVE:
2153     case AMDGPU::SI_SPILL_AV384_SAVE:
2154     case AMDGPU::SI_SPILL_AV352_SAVE:
2155     case AMDGPU::SI_SPILL_AV320_SAVE:
2156     case AMDGPU::SI_SPILL_AV288_SAVE:
2157     case AMDGPU::SI_SPILL_AV256_SAVE:
2158     case AMDGPU::SI_SPILL_AV224_SAVE:
2159     case AMDGPU::SI_SPILL_AV192_SAVE:
2160     case AMDGPU::SI_SPILL_AV160_SAVE:
2161     case AMDGPU::SI_SPILL_AV128_SAVE:
2162     case AMDGPU::SI_SPILL_AV96_SAVE:
2163     case AMDGPU::SI_SPILL_AV64_SAVE:
2164     case AMDGPU::SI_SPILL_AV32_SAVE:
2165     case AMDGPU::SI_SPILL_WWM_V32_SAVE:
2166     case AMDGPU::SI_SPILL_WWM_AV32_SAVE: {
2167       const MachineOperand *VData = TII->getNamedOperand(*MI,
2168                                                          AMDGPU::OpName::vdata);
2169       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2170              MFI->getStackPtrOffsetReg());
2171 
2172       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
2173                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
2174       auto *MBB = MI->getParent();
2175       bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode());
2176       if (IsWWMRegSpill) {
2177         TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(),
2178                                   RS->isRegUsed(AMDGPU::SCC));
2179       }
2180       buildSpillLoadStore(
2181           *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2182           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2183           *MI->memoperands_begin(), RS);
2184       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
2185       if (IsWWMRegSpill)
2186         TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy());
2187 
2188       MI->eraseFromParent();
2189       return true;
2190     }
2191     case AMDGPU::SI_SPILL_V32_RESTORE:
2192     case AMDGPU::SI_SPILL_V64_RESTORE:
2193     case AMDGPU::SI_SPILL_V96_RESTORE:
2194     case AMDGPU::SI_SPILL_V128_RESTORE:
2195     case AMDGPU::SI_SPILL_V160_RESTORE:
2196     case AMDGPU::SI_SPILL_V192_RESTORE:
2197     case AMDGPU::SI_SPILL_V224_RESTORE:
2198     case AMDGPU::SI_SPILL_V256_RESTORE:
2199     case AMDGPU::SI_SPILL_V288_RESTORE:
2200     case AMDGPU::SI_SPILL_V320_RESTORE:
2201     case AMDGPU::SI_SPILL_V352_RESTORE:
2202     case AMDGPU::SI_SPILL_V384_RESTORE:
2203     case AMDGPU::SI_SPILL_V512_RESTORE:
2204     case AMDGPU::SI_SPILL_V1024_RESTORE:
2205     case AMDGPU::SI_SPILL_A32_RESTORE:
2206     case AMDGPU::SI_SPILL_A64_RESTORE:
2207     case AMDGPU::SI_SPILL_A96_RESTORE:
2208     case AMDGPU::SI_SPILL_A128_RESTORE:
2209     case AMDGPU::SI_SPILL_A160_RESTORE:
2210     case AMDGPU::SI_SPILL_A192_RESTORE:
2211     case AMDGPU::SI_SPILL_A224_RESTORE:
2212     case AMDGPU::SI_SPILL_A256_RESTORE:
2213     case AMDGPU::SI_SPILL_A288_RESTORE:
2214     case AMDGPU::SI_SPILL_A320_RESTORE:
2215     case AMDGPU::SI_SPILL_A352_RESTORE:
2216     case AMDGPU::SI_SPILL_A384_RESTORE:
2217     case AMDGPU::SI_SPILL_A512_RESTORE:
2218     case AMDGPU::SI_SPILL_A1024_RESTORE:
2219     case AMDGPU::SI_SPILL_AV32_RESTORE:
2220     case AMDGPU::SI_SPILL_AV64_RESTORE:
2221     case AMDGPU::SI_SPILL_AV96_RESTORE:
2222     case AMDGPU::SI_SPILL_AV128_RESTORE:
2223     case AMDGPU::SI_SPILL_AV160_RESTORE:
2224     case AMDGPU::SI_SPILL_AV192_RESTORE:
2225     case AMDGPU::SI_SPILL_AV224_RESTORE:
2226     case AMDGPU::SI_SPILL_AV256_RESTORE:
2227     case AMDGPU::SI_SPILL_AV288_RESTORE:
2228     case AMDGPU::SI_SPILL_AV320_RESTORE:
2229     case AMDGPU::SI_SPILL_AV352_RESTORE:
2230     case AMDGPU::SI_SPILL_AV384_RESTORE:
2231     case AMDGPU::SI_SPILL_AV512_RESTORE:
2232     case AMDGPU::SI_SPILL_AV1024_RESTORE:
2233     case AMDGPU::SI_SPILL_WWM_V32_RESTORE:
2234     case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: {
2235       const MachineOperand *VData = TII->getNamedOperand(*MI,
2236                                                          AMDGPU::OpName::vdata);
2237       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2238              MFI->getStackPtrOffsetReg());
2239 
2240       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
2241                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
2242       auto *MBB = MI->getParent();
2243       bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode());
2244       if (IsWWMRegSpill) {
2245         TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(),
2246                                   RS->isRegUsed(AMDGPU::SCC));
2247       }
2248 
2249       buildSpillLoadStore(
2250           *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2251           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2252           *MI->memoperands_begin(), RS);
2253 
2254       if (IsWWMRegSpill)
2255         TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy());
2256 
2257       MI->eraseFromParent();
2258       return true;
2259     }
2260 
2261     default: {
2262       // Other access to frame index
2263       const DebugLoc &DL = MI->getDebugLoc();
2264 
2265       int64_t Offset = FrameInfo.getObjectOffset(Index);
2266       if (ST.enableFlatScratch()) {
2267         if (TII->isFLATScratch(*MI)) {
2268           assert((int16_t)FIOperandNum ==
2269                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2270                                             AMDGPU::OpName::saddr));
2271 
2272           // The offset is always swizzled, just replace it
2273           if (FrameReg)
2274             FIOp.ChangeToRegister(FrameReg, false);
2275 
2276           if (!Offset)
2277             return false;
2278 
2279           MachineOperand *OffsetOp =
2280             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
2281           int64_t NewOffset = Offset + OffsetOp->getImm();
2282           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
2283                                      SIInstrFlags::FlatScratch)) {
2284             OffsetOp->setImm(NewOffset);
2285             if (FrameReg)
2286               return false;
2287             Offset = 0;
2288           }
2289 
2290           if (!Offset) {
2291             unsigned Opc = MI->getOpcode();
2292             int NewOpc = -1;
2293             if (AMDGPU::hasNamedOperand(Opc, AMDGPU::OpName::vaddr)) {
2294               NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc);
2295             } else if (ST.hasFlatScratchSTMode()) {
2296               // On GFX10 we have ST mode to use no registers for an address.
2297               // Otherwise we need to materialize 0 into an SGPR.
2298               NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
2299             }
2300 
2301             if (NewOpc != -1) {
2302               // removeOperand doesn't fixup tied operand indexes as it goes, so
2303               // it asserts. Untie vdst_in for now and retie them afterwards.
2304               int VDstIn = AMDGPU::getNamedOperandIdx(Opc,
2305                                                      AMDGPU::OpName::vdst_in);
2306               bool TiedVDst = VDstIn != -1 &&
2307                               MI->getOperand(VDstIn).isReg() &&
2308                               MI->getOperand(VDstIn).isTied();
2309               if (TiedVDst)
2310                 MI->untieRegOperand(VDstIn);
2311 
2312               MI->removeOperand(
2313                   AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
2314 
2315               if (TiedVDst) {
2316                 int NewVDst =
2317                     AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst);
2318                 int NewVDstIn =
2319                     AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst_in);
2320                 assert (NewVDst != -1 && NewVDstIn != -1 && "Must be tied!");
2321                 MI->tieOperands(NewVDst, NewVDstIn);
2322               }
2323               MI->setDesc(TII->get(NewOpc));
2324               return false;
2325             }
2326           }
2327         }
2328 
2329         if (!FrameReg) {
2330           FIOp.ChangeToImmediate(Offset);
2331           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
2332             return false;
2333         }
2334 
2335         // We need to use register here. Check if we can use an SGPR or need
2336         // a VGPR.
2337         FIOp.ChangeToRegister(AMDGPU::M0, false);
2338         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
2339 
2340         if (!Offset && FrameReg && UseSGPR) {
2341           FIOp.setReg(FrameReg);
2342           return false;
2343         }
2344 
2345         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
2346                                                 : &AMDGPU::VGPR_32RegClass;
2347 
2348         Register TmpReg =
2349             RS->scavengeRegisterBackwards(*RC, MI, false, 0, !UseSGPR);
2350         FIOp.setReg(TmpReg);
2351         FIOp.setIsKill();
2352 
2353         if ((!FrameReg || !Offset) && TmpReg) {
2354           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
2355           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
2356           if (FrameReg)
2357             MIB.addReg(FrameReg);
2358           else
2359             MIB.addImm(Offset);
2360 
2361           return false;
2362         }
2363 
2364         bool NeedSaveSCC =
2365             RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC);
2366 
2367         Register TmpSReg =
2368             UseSGPR ? TmpReg
2369                     : RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass,
2370                                                     MI, false, 0, !UseSGPR);
2371 
2372         // TODO: for flat scratch another attempt can be made with a VGPR index
2373         //       if no SGPRs can be scavenged.
2374         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
2375           report_fatal_error("Cannot scavenge register in FI elimination!");
2376 
2377         if (!TmpSReg) {
2378           // Use frame register and restore it after.
2379           TmpSReg = FrameReg;
2380           FIOp.setReg(FrameReg);
2381           FIOp.setIsKill(false);
2382         }
2383 
2384         if (NeedSaveSCC) {
2385           assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!");
2386           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADDC_U32), TmpSReg)
2387               .addReg(FrameReg)
2388               .addImm(Offset);
2389           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITCMP1_B32))
2390               .addReg(TmpSReg)
2391               .addImm(0);
2392           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITSET0_B32), TmpSReg)
2393               .addImm(0)
2394               .addReg(TmpSReg);
2395         } else {
2396           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
2397               .addReg(FrameReg)
2398               .addImm(Offset);
2399         }
2400 
2401         if (!UseSGPR)
2402           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2403             .addReg(TmpSReg, RegState::Kill);
2404 
2405         if (TmpSReg == FrameReg) {
2406           // Undo frame register modification.
2407           if (NeedSaveSCC && !MI->registerDefIsDead(AMDGPU::SCC)) {
2408             MachineBasicBlock::iterator I =
2409                 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADDC_U32),
2410                         TmpSReg)
2411                     .addReg(FrameReg)
2412                     .addImm(-Offset);
2413             I = BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITCMP1_B32))
2414                     .addReg(TmpSReg)
2415                     .addImm(0);
2416             BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITSET0_B32),
2417                     TmpSReg)
2418                 .addImm(0)
2419                 .addReg(TmpSReg);
2420           } else {
2421             BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
2422                     FrameReg)
2423                 .addReg(FrameReg)
2424                 .addImm(-Offset);
2425           }
2426         }
2427 
2428         return false;
2429       }
2430 
2431       bool IsMUBUF = TII->isMUBUF(*MI);
2432 
2433       if (!IsMUBUF && !MFI->isBottomOfStack()) {
2434         // Convert to a swizzled stack address by scaling by the wave size.
2435         // In an entry function/kernel the offset is already swizzled.
2436         bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum));
2437         bool LiveSCC =
2438             RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC);
2439         const TargetRegisterClass *RC = IsSALU && !LiveSCC
2440                                             ? &AMDGPU::SReg_32RegClass
2441                                             : &AMDGPU::VGPR_32RegClass;
2442         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 ||
2443                       MI->getOpcode() == AMDGPU::V_MOV_B32_e64;
2444         Register ResultReg =
2445             IsCopy ? MI->getOperand(0).getReg()
2446                    : RS->scavengeRegisterBackwards(*RC, MI, false, 0);
2447 
2448         int64_t Offset = FrameInfo.getObjectOffset(Index);
2449         if (Offset == 0) {
2450           unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32
2451                                                : AMDGPU::V_LSHRREV_B32_e64;
2452           auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg);
2453           if (OpCode == AMDGPU::V_LSHRREV_B32_e64)
2454             // For V_LSHRREV, the operands are reversed (the shift count goes
2455             // first).
2456             Shift.addImm(ST.getWavefrontSizeLog2()).addReg(FrameReg);
2457           else
2458             Shift.addReg(FrameReg).addImm(ST.getWavefrontSizeLog2());
2459           if (IsSALU && !LiveSCC)
2460             Shift.getInstr()->getOperand(3).setIsDead(); // Mark SCC as dead.
2461           if (IsSALU && LiveSCC) {
2462             Register NewDest = RS->scavengeRegisterBackwards(
2463                 AMDGPU::SReg_32RegClass, Shift, false, 0);
2464             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
2465                     NewDest)
2466                 .addReg(ResultReg);
2467             ResultReg = NewDest;
2468           }
2469         } else {
2470           MachineInstrBuilder MIB;
2471           if (!IsSALU) {
2472             if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) !=
2473                 nullptr) {
2474               // Reuse ResultReg in intermediate step.
2475               Register ScaledReg = ResultReg;
2476 
2477               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
2478                       ScaledReg)
2479                 .addImm(ST.getWavefrontSizeLog2())
2480                 .addReg(FrameReg);
2481 
2482               const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
2483 
2484               // TODO: Fold if use instruction is another add of a constant.
2485               if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
2486                 // FIXME: This can fail
2487                 MIB.addImm(Offset);
2488                 MIB.addReg(ScaledReg, RegState::Kill);
2489                 if (!IsVOP2)
2490                   MIB.addImm(0); // clamp bit
2491               } else {
2492                 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
2493                        "Need to reuse carry out register");
2494 
2495                 // Use scavenged unused carry out as offset register.
2496                 Register ConstOffsetReg;
2497                 if (!isWave32)
2498                   ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
2499                 else
2500                   ConstOffsetReg = MIB.getReg(1);
2501 
2502                 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
2503                     .addImm(Offset);
2504                 MIB.addReg(ConstOffsetReg, RegState::Kill);
2505                 MIB.addReg(ScaledReg, RegState::Kill);
2506                 MIB.addImm(0); // clamp bit
2507               }
2508             }
2509           }
2510           if (!MIB || IsSALU) {
2511             // We have to produce a carry out, and there isn't a free SGPR pair
2512             // for it. We can keep the whole computation on the SALU to avoid
2513             // clobbering an additional register at the cost of an extra mov.
2514 
2515             // We may have 1 free scratch SGPR even though a carry out is
2516             // unavailable. Only one additional mov is needed.
2517             Register TmpScaledReg = RS->scavengeRegisterBackwards(
2518                 AMDGPU::SReg_32_XM0RegClass, MI, false, 0, false);
2519             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
2520 
2521             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
2522               .addReg(FrameReg)
2523               .addImm(ST.getWavefrontSizeLog2());
2524             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2525                 .addReg(ScaledReg, RegState::Kill)
2526                 .addImm(Offset);
2527             if (!IsSALU)
2528               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
2529                   .addReg(ScaledReg, RegState::Kill);
2530             else
2531               ResultReg = ScaledReg;
2532 
2533             // If there were truly no free SGPRs, we need to undo everything.
2534             if (!TmpScaledReg.isValid()) {
2535               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2536                 .addReg(ScaledReg, RegState::Kill)
2537                 .addImm(-Offset);
2538               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
2539                 .addReg(FrameReg)
2540                 .addImm(ST.getWavefrontSizeLog2());
2541             }
2542           }
2543         }
2544 
2545         // Don't introduce an extra copy if we're just materializing in a mov.
2546         if (IsCopy) {
2547           MI->eraseFromParent();
2548           return true;
2549         }
2550         FIOp.ChangeToRegister(ResultReg, false, false, true);
2551         return false;
2552       }
2553 
2554       if (IsMUBUF) {
2555         // Disable offen so we don't need a 0 vgpr base.
2556         assert(static_cast<int>(FIOperandNum) ==
2557                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2558                                           AMDGPU::OpName::vaddr));
2559 
2560         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
2561         assert((SOffset.isImm() && SOffset.getImm() == 0));
2562 
2563         if (FrameReg != AMDGPU::NoRegister)
2564           SOffset.ChangeToRegister(FrameReg, false);
2565 
2566         int64_t Offset = FrameInfo.getObjectOffset(Index);
2567         int64_t OldImm
2568           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
2569         int64_t NewOffset = OldImm + Offset;
2570 
2571         if (TII->isLegalMUBUFImmOffset(NewOffset) &&
2572             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
2573           MI->eraseFromParent();
2574           return true;
2575         }
2576       }
2577 
2578       // If the offset is simply too big, don't convert to a scratch wave offset
2579       // relative index.
2580 
2581       FIOp.ChangeToImmediate(Offset);
2582       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
2583         Register TmpReg = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass,
2584                                                         MI, false, 0);
2585         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2586           .addImm(Offset);
2587         FIOp.ChangeToRegister(TmpReg, false, false, true);
2588       }
2589     }
2590   }
2591   return false;
2592 }
2593 
getRegAsmName(MCRegister Reg) const2594 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
2595   return AMDGPUInstPrinter::getRegisterName(Reg);
2596 }
2597 
getRegBitWidth(const TargetRegisterClass & RC)2598 unsigned AMDGPU::getRegBitWidth(const TargetRegisterClass &RC) {
2599   return getRegBitWidth(RC.getID());
2600 }
2601 
2602 static const TargetRegisterClass *
getAnyVGPRClassForBitWidth(unsigned BitWidth)2603 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
2604   if (BitWidth == 64)
2605     return &AMDGPU::VReg_64RegClass;
2606   if (BitWidth == 96)
2607     return &AMDGPU::VReg_96RegClass;
2608   if (BitWidth == 128)
2609     return &AMDGPU::VReg_128RegClass;
2610   if (BitWidth == 160)
2611     return &AMDGPU::VReg_160RegClass;
2612   if (BitWidth == 192)
2613     return &AMDGPU::VReg_192RegClass;
2614   if (BitWidth == 224)
2615     return &AMDGPU::VReg_224RegClass;
2616   if (BitWidth == 256)
2617     return &AMDGPU::VReg_256RegClass;
2618   if (BitWidth == 288)
2619     return &AMDGPU::VReg_288RegClass;
2620   if (BitWidth == 320)
2621     return &AMDGPU::VReg_320RegClass;
2622   if (BitWidth == 352)
2623     return &AMDGPU::VReg_352RegClass;
2624   if (BitWidth == 384)
2625     return &AMDGPU::VReg_384RegClass;
2626   if (BitWidth == 512)
2627     return &AMDGPU::VReg_512RegClass;
2628   if (BitWidth == 1024)
2629     return &AMDGPU::VReg_1024RegClass;
2630 
2631   return nullptr;
2632 }
2633 
2634 static const TargetRegisterClass *
getAlignedVGPRClassForBitWidth(unsigned BitWidth)2635 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
2636   if (BitWidth == 64)
2637     return &AMDGPU::VReg_64_Align2RegClass;
2638   if (BitWidth == 96)
2639     return &AMDGPU::VReg_96_Align2RegClass;
2640   if (BitWidth == 128)
2641     return &AMDGPU::VReg_128_Align2RegClass;
2642   if (BitWidth == 160)
2643     return &AMDGPU::VReg_160_Align2RegClass;
2644   if (BitWidth == 192)
2645     return &AMDGPU::VReg_192_Align2RegClass;
2646   if (BitWidth == 224)
2647     return &AMDGPU::VReg_224_Align2RegClass;
2648   if (BitWidth == 256)
2649     return &AMDGPU::VReg_256_Align2RegClass;
2650   if (BitWidth == 288)
2651     return &AMDGPU::VReg_288_Align2RegClass;
2652   if (BitWidth == 320)
2653     return &AMDGPU::VReg_320_Align2RegClass;
2654   if (BitWidth == 352)
2655     return &AMDGPU::VReg_352_Align2RegClass;
2656   if (BitWidth == 384)
2657     return &AMDGPU::VReg_384_Align2RegClass;
2658   if (BitWidth == 512)
2659     return &AMDGPU::VReg_512_Align2RegClass;
2660   if (BitWidth == 1024)
2661     return &AMDGPU::VReg_1024_Align2RegClass;
2662 
2663   return nullptr;
2664 }
2665 
2666 const TargetRegisterClass *
getVGPRClassForBitWidth(unsigned BitWidth) const2667 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
2668   if (BitWidth == 1)
2669     return &AMDGPU::VReg_1RegClass;
2670   if (BitWidth == 16)
2671     return &AMDGPU::VGPR_16RegClass;
2672   if (BitWidth == 32)
2673     return &AMDGPU::VGPR_32RegClass;
2674   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
2675                                 : getAnyVGPRClassForBitWidth(BitWidth);
2676 }
2677 
2678 static const TargetRegisterClass *
getAnyAGPRClassForBitWidth(unsigned BitWidth)2679 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
2680   if (BitWidth == 64)
2681     return &AMDGPU::AReg_64RegClass;
2682   if (BitWidth == 96)
2683     return &AMDGPU::AReg_96RegClass;
2684   if (BitWidth == 128)
2685     return &AMDGPU::AReg_128RegClass;
2686   if (BitWidth == 160)
2687     return &AMDGPU::AReg_160RegClass;
2688   if (BitWidth == 192)
2689     return &AMDGPU::AReg_192RegClass;
2690   if (BitWidth == 224)
2691     return &AMDGPU::AReg_224RegClass;
2692   if (BitWidth == 256)
2693     return &AMDGPU::AReg_256RegClass;
2694   if (BitWidth == 288)
2695     return &AMDGPU::AReg_288RegClass;
2696   if (BitWidth == 320)
2697     return &AMDGPU::AReg_320RegClass;
2698   if (BitWidth == 352)
2699     return &AMDGPU::AReg_352RegClass;
2700   if (BitWidth == 384)
2701     return &AMDGPU::AReg_384RegClass;
2702   if (BitWidth == 512)
2703     return &AMDGPU::AReg_512RegClass;
2704   if (BitWidth == 1024)
2705     return &AMDGPU::AReg_1024RegClass;
2706 
2707   return nullptr;
2708 }
2709 
2710 static const TargetRegisterClass *
getAlignedAGPRClassForBitWidth(unsigned BitWidth)2711 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
2712   if (BitWidth == 64)
2713     return &AMDGPU::AReg_64_Align2RegClass;
2714   if (BitWidth == 96)
2715     return &AMDGPU::AReg_96_Align2RegClass;
2716   if (BitWidth == 128)
2717     return &AMDGPU::AReg_128_Align2RegClass;
2718   if (BitWidth == 160)
2719     return &AMDGPU::AReg_160_Align2RegClass;
2720   if (BitWidth == 192)
2721     return &AMDGPU::AReg_192_Align2RegClass;
2722   if (BitWidth == 224)
2723     return &AMDGPU::AReg_224_Align2RegClass;
2724   if (BitWidth == 256)
2725     return &AMDGPU::AReg_256_Align2RegClass;
2726   if (BitWidth == 288)
2727     return &AMDGPU::AReg_288_Align2RegClass;
2728   if (BitWidth == 320)
2729     return &AMDGPU::AReg_320_Align2RegClass;
2730   if (BitWidth == 352)
2731     return &AMDGPU::AReg_352_Align2RegClass;
2732   if (BitWidth == 384)
2733     return &AMDGPU::AReg_384_Align2RegClass;
2734   if (BitWidth == 512)
2735     return &AMDGPU::AReg_512_Align2RegClass;
2736   if (BitWidth == 1024)
2737     return &AMDGPU::AReg_1024_Align2RegClass;
2738 
2739   return nullptr;
2740 }
2741 
2742 const TargetRegisterClass *
getAGPRClassForBitWidth(unsigned BitWidth) const2743 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
2744   if (BitWidth == 16)
2745     return &AMDGPU::AGPR_LO16RegClass;
2746   if (BitWidth == 32)
2747     return &AMDGPU::AGPR_32RegClass;
2748   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
2749                                 : getAnyAGPRClassForBitWidth(BitWidth);
2750 }
2751 
2752 static const TargetRegisterClass *
getAnyVectorSuperClassForBitWidth(unsigned BitWidth)2753 getAnyVectorSuperClassForBitWidth(unsigned BitWidth) {
2754   if (BitWidth == 64)
2755     return &AMDGPU::AV_64RegClass;
2756   if (BitWidth == 96)
2757     return &AMDGPU::AV_96RegClass;
2758   if (BitWidth == 128)
2759     return &AMDGPU::AV_128RegClass;
2760   if (BitWidth == 160)
2761     return &AMDGPU::AV_160RegClass;
2762   if (BitWidth == 192)
2763     return &AMDGPU::AV_192RegClass;
2764   if (BitWidth == 224)
2765     return &AMDGPU::AV_224RegClass;
2766   if (BitWidth == 256)
2767     return &AMDGPU::AV_256RegClass;
2768   if (BitWidth == 288)
2769     return &AMDGPU::AV_288RegClass;
2770   if (BitWidth == 320)
2771     return &AMDGPU::AV_320RegClass;
2772   if (BitWidth == 352)
2773     return &AMDGPU::AV_352RegClass;
2774   if (BitWidth == 384)
2775     return &AMDGPU::AV_384RegClass;
2776   if (BitWidth == 512)
2777     return &AMDGPU::AV_512RegClass;
2778   if (BitWidth == 1024)
2779     return &AMDGPU::AV_1024RegClass;
2780 
2781   return nullptr;
2782 }
2783 
2784 static const TargetRegisterClass *
getAlignedVectorSuperClassForBitWidth(unsigned BitWidth)2785 getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) {
2786   if (BitWidth == 64)
2787     return &AMDGPU::AV_64_Align2RegClass;
2788   if (BitWidth == 96)
2789     return &AMDGPU::AV_96_Align2RegClass;
2790   if (BitWidth == 128)
2791     return &AMDGPU::AV_128_Align2RegClass;
2792   if (BitWidth == 160)
2793     return &AMDGPU::AV_160_Align2RegClass;
2794   if (BitWidth == 192)
2795     return &AMDGPU::AV_192_Align2RegClass;
2796   if (BitWidth == 224)
2797     return &AMDGPU::AV_224_Align2RegClass;
2798   if (BitWidth == 256)
2799     return &AMDGPU::AV_256_Align2RegClass;
2800   if (BitWidth == 288)
2801     return &AMDGPU::AV_288_Align2RegClass;
2802   if (BitWidth == 320)
2803     return &AMDGPU::AV_320_Align2RegClass;
2804   if (BitWidth == 352)
2805     return &AMDGPU::AV_352_Align2RegClass;
2806   if (BitWidth == 384)
2807     return &AMDGPU::AV_384_Align2RegClass;
2808   if (BitWidth == 512)
2809     return &AMDGPU::AV_512_Align2RegClass;
2810   if (BitWidth == 1024)
2811     return &AMDGPU::AV_1024_Align2RegClass;
2812 
2813   return nullptr;
2814 }
2815 
2816 const TargetRegisterClass *
getVectorSuperClassForBitWidth(unsigned BitWidth) const2817 SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const {
2818   if (BitWidth == 32)
2819     return &AMDGPU::AV_32RegClass;
2820   return ST.needsAlignedVGPRs()
2821              ? getAlignedVectorSuperClassForBitWidth(BitWidth)
2822              : getAnyVectorSuperClassForBitWidth(BitWidth);
2823 }
2824 
2825 const TargetRegisterClass *
getSGPRClassForBitWidth(unsigned BitWidth)2826 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
2827   if (BitWidth == 16)
2828     return &AMDGPU::SGPR_LO16RegClass;
2829   if (BitWidth == 32)
2830     return &AMDGPU::SReg_32RegClass;
2831   if (BitWidth == 64)
2832     return &AMDGPU::SReg_64RegClass;
2833   if (BitWidth == 96)
2834     return &AMDGPU::SGPR_96RegClass;
2835   if (BitWidth == 128)
2836     return &AMDGPU::SGPR_128RegClass;
2837   if (BitWidth == 160)
2838     return &AMDGPU::SGPR_160RegClass;
2839   if (BitWidth == 192)
2840     return &AMDGPU::SGPR_192RegClass;
2841   if (BitWidth == 224)
2842     return &AMDGPU::SGPR_224RegClass;
2843   if (BitWidth == 256)
2844     return &AMDGPU::SGPR_256RegClass;
2845   if (BitWidth == 288)
2846     return &AMDGPU::SGPR_288RegClass;
2847   if (BitWidth == 320)
2848     return &AMDGPU::SGPR_320RegClass;
2849   if (BitWidth == 352)
2850     return &AMDGPU::SGPR_352RegClass;
2851   if (BitWidth == 384)
2852     return &AMDGPU::SGPR_384RegClass;
2853   if (BitWidth == 512)
2854     return &AMDGPU::SGPR_512RegClass;
2855   if (BitWidth == 1024)
2856     return &AMDGPU::SGPR_1024RegClass;
2857 
2858   return nullptr;
2859 }
2860 
isSGPRReg(const MachineRegisterInfo & MRI,Register Reg) const2861 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2862                                Register Reg) const {
2863   const TargetRegisterClass *RC;
2864   if (Reg.isVirtual())
2865     RC = MRI.getRegClass(Reg);
2866   else
2867     RC = getPhysRegBaseClass(Reg);
2868   return RC ? isSGPRClass(RC) : false;
2869 }
2870 
2871 const TargetRegisterClass *
getEquivalentVGPRClass(const TargetRegisterClass * SRC) const2872 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2873   unsigned Size = getRegSizeInBits(*SRC);
2874   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2875   assert(VRC && "Invalid register class size");
2876   return VRC;
2877 }
2878 
2879 const TargetRegisterClass *
getEquivalentAGPRClass(const TargetRegisterClass * SRC) const2880 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2881   unsigned Size = getRegSizeInBits(*SRC);
2882   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2883   assert(ARC && "Invalid register class size");
2884   return ARC;
2885 }
2886 
2887 const TargetRegisterClass *
getEquivalentSGPRClass(const TargetRegisterClass * VRC) const2888 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2889   unsigned Size = getRegSizeInBits(*VRC);
2890   if (Size == 32)
2891     return &AMDGPU::SGPR_32RegClass;
2892   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2893   assert(SRC && "Invalid register class size");
2894   return SRC;
2895 }
2896 
2897 const TargetRegisterClass *
getCompatibleSubRegClass(const TargetRegisterClass * SuperRC,const TargetRegisterClass * SubRC,unsigned SubIdx) const2898 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2899                                          const TargetRegisterClass *SubRC,
2900                                          unsigned SubIdx) const {
2901   // Ensure this subregister index is aligned in the super register.
2902   const TargetRegisterClass *MatchRC =
2903       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2904   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2905 }
2906 
opCanUseInlineConstant(unsigned OpType) const2907 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2908   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2909       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2910     return !ST.hasMFMAInlineLiteralBug();
2911 
2912   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2913          OpType <= AMDGPU::OPERAND_SRC_LAST;
2914 }
2915 
shouldRewriteCopySrc(const TargetRegisterClass * DefRC,unsigned DefSubReg,const TargetRegisterClass * SrcRC,unsigned SrcSubReg) const2916 bool SIRegisterInfo::shouldRewriteCopySrc(
2917   const TargetRegisterClass *DefRC,
2918   unsigned DefSubReg,
2919   const TargetRegisterClass *SrcRC,
2920   unsigned SrcSubReg) const {
2921   // We want to prefer the smallest register class possible, so we don't want to
2922   // stop and rewrite on anything that looks like a subregister
2923   // extract. Operations mostly don't care about the super register class, so we
2924   // only want to stop on the most basic of copies between the same register
2925   // class.
2926   //
2927   // e.g. if we have something like
2928   // %0 = ...
2929   // %1 = ...
2930   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2931   // %3 = COPY %2, sub0
2932   //
2933   // We want to look through the COPY to find:
2934   //  => %3 = COPY %0
2935 
2936   // Plain copy.
2937   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2938 }
2939 
opCanUseLiteralConstant(unsigned OpType) const2940 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2941   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2942   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2943          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2944 }
2945 
2946 /// Returns a lowest register that is not used at any point in the function.
2947 ///        If all registers are used, then this function will return
2948 ///         AMDGPU::NoRegister. If \p ReserveHighestRegister = true, then return
2949 ///         highest unused register.
findUnusedRegister(const MachineRegisterInfo & MRI,const TargetRegisterClass * RC,const MachineFunction & MF,bool ReserveHighestRegister) const2950 MCRegister SIRegisterInfo::findUnusedRegister(
2951     const MachineRegisterInfo &MRI, const TargetRegisterClass *RC,
2952     const MachineFunction &MF, bool ReserveHighestRegister) const {
2953   if (ReserveHighestRegister) {
2954     for (MCRegister Reg : reverse(*RC))
2955       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2956         return Reg;
2957   } else {
2958     for (MCRegister Reg : *RC)
2959       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2960         return Reg;
2961   }
2962   return MCRegister();
2963 }
2964 
isUniformReg(const MachineRegisterInfo & MRI,const RegisterBankInfo & RBI,Register Reg) const2965 bool SIRegisterInfo::isUniformReg(const MachineRegisterInfo &MRI,
2966                                   const RegisterBankInfo &RBI,
2967                                   Register Reg) const {
2968   auto *RB = RBI.getRegBank(Reg, MRI, *MRI.getTargetRegisterInfo());
2969   if (!RB)
2970     return false;
2971 
2972   return !RBI.isDivergentRegBank(RB);
2973 }
2974 
getRegSplitParts(const TargetRegisterClass * RC,unsigned EltSize) const2975 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2976                                                    unsigned EltSize) const {
2977   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC);
2978   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2979 
2980   const unsigned RegDWORDs = RegBitWidth / 32;
2981   const unsigned EltDWORDs = EltSize / 4;
2982   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2983 
2984   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2985   const unsigned NumParts = RegDWORDs / EltDWORDs;
2986 
2987   return ArrayRef(Parts.data(), NumParts);
2988 }
2989 
2990 const TargetRegisterClass*
getRegClassForReg(const MachineRegisterInfo & MRI,Register Reg) const2991 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2992                                   Register Reg) const {
2993   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg);
2994 }
2995 
2996 const TargetRegisterClass *
getRegClassForOperandReg(const MachineRegisterInfo & MRI,const MachineOperand & MO) const2997 SIRegisterInfo::getRegClassForOperandReg(const MachineRegisterInfo &MRI,
2998                                          const MachineOperand &MO) const {
2999   const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, MO.getReg());
3000   return getSubRegisterClass(SrcRC, MO.getSubReg());
3001 }
3002 
isVGPR(const MachineRegisterInfo & MRI,Register Reg) const3003 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
3004                             Register Reg) const {
3005   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
3006   // Registers without classes are unaddressable, SGPR-like registers.
3007   return RC && isVGPRClass(RC);
3008 }
3009 
isAGPR(const MachineRegisterInfo & MRI,Register Reg) const3010 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
3011                             Register Reg) const {
3012   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
3013 
3014   // Registers without classes are unaddressable, SGPR-like registers.
3015   return RC && isAGPRClass(RC);
3016 }
3017 
shouldCoalesce(MachineInstr * MI,const TargetRegisterClass * SrcRC,unsigned SubReg,const TargetRegisterClass * DstRC,unsigned DstSubReg,const TargetRegisterClass * NewRC,LiveIntervals & LIS) const3018 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
3019                                     const TargetRegisterClass *SrcRC,
3020                                     unsigned SubReg,
3021                                     const TargetRegisterClass *DstRC,
3022                                     unsigned DstSubReg,
3023                                     const TargetRegisterClass *NewRC,
3024                                     LiveIntervals &LIS) const {
3025   unsigned SrcSize = getRegSizeInBits(*SrcRC);
3026   unsigned DstSize = getRegSizeInBits(*DstRC);
3027   unsigned NewSize = getRegSizeInBits(*NewRC);
3028 
3029   // Do not increase size of registers beyond dword, we would need to allocate
3030   // adjacent registers and constraint regalloc more than needed.
3031 
3032   // Always allow dword coalescing.
3033   if (SrcSize <= 32 || DstSize <= 32)
3034     return true;
3035 
3036   return NewSize <= DstSize || NewSize <= SrcSize;
3037 }
3038 
getRegPressureLimit(const TargetRegisterClass * RC,MachineFunction & MF) const3039 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
3040                                              MachineFunction &MF) const {
3041   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
3042 
3043   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
3044                                                        MF.getFunction());
3045   switch (RC->getID()) {
3046   default:
3047     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
3048   case AMDGPU::VGPR_32RegClassID:
3049     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
3050   case AMDGPU::SGPR_32RegClassID:
3051   case AMDGPU::SGPR_LO16RegClassID:
3052     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
3053   }
3054 }
3055 
getRegPressureSetLimit(const MachineFunction & MF,unsigned Idx) const3056 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
3057                                                 unsigned Idx) const {
3058   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
3059       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
3060     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
3061                                const_cast<MachineFunction &>(MF));
3062 
3063   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
3064     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
3065                                const_cast<MachineFunction &>(MF));
3066 
3067   llvm_unreachable("Unexpected register pressure set!");
3068 }
3069 
getRegUnitPressureSets(unsigned RegUnit) const3070 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
3071   static const int Empty[] = { -1 };
3072 
3073   if (RegPressureIgnoredUnits[RegUnit])
3074     return Empty;
3075 
3076   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
3077 }
3078 
getReturnAddressReg(const MachineFunction & MF) const3079 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
3080   // Not a callee saved register.
3081   return AMDGPU::SGPR30_SGPR31;
3082 }
3083 
3084 const TargetRegisterClass *
getRegClassForSizeOnBank(unsigned Size,const RegisterBank & RB) const3085 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
3086                                          const RegisterBank &RB) const {
3087   switch (RB.getID()) {
3088   case AMDGPU::VGPRRegBankID:
3089     return getVGPRClassForBitWidth(
3090         std::max(ST.useRealTrue16Insts() ? 16u : 32u, Size));
3091   case AMDGPU::VCCRegBankID:
3092     assert(Size == 1);
3093     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
3094                     : &AMDGPU::SReg_64_XEXECRegClass;
3095   case AMDGPU::SGPRRegBankID:
3096     return getSGPRClassForBitWidth(std::max(32u, Size));
3097   case AMDGPU::AGPRRegBankID:
3098     return getAGPRClassForBitWidth(std::max(32u, Size));
3099   default:
3100     llvm_unreachable("unknown register bank");
3101   }
3102 }
3103 
3104 const TargetRegisterClass *
getConstrainedRegClassForOperand(const MachineOperand & MO,const MachineRegisterInfo & MRI) const3105 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
3106                                          const MachineRegisterInfo &MRI) const {
3107   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
3108   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
3109     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB);
3110 
3111   if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>())
3112     return getAllocatableClass(RC);
3113 
3114   return nullptr;
3115 }
3116 
getVCC() const3117 MCRegister SIRegisterInfo::getVCC() const {
3118   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
3119 }
3120 
getExec() const3121 MCRegister SIRegisterInfo::getExec() const {
3122   return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
3123 }
3124 
getVGPR64Class() const3125 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
3126   // VGPR tuples have an alignment requirement on gfx90a variants.
3127   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
3128                                 : &AMDGPU::VReg_64RegClass;
3129 }
3130 
3131 const TargetRegisterClass *
getRegClass(unsigned RCID) const3132 SIRegisterInfo::getRegClass(unsigned RCID) const {
3133   switch ((int)RCID) {
3134   case AMDGPU::SReg_1RegClassID:
3135     return getBoolRC();
3136   case AMDGPU::SReg_1_XEXECRegClassID:
3137     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
3138       : &AMDGPU::SReg_64_XEXECRegClass;
3139   case -1:
3140     return nullptr;
3141   default:
3142     return AMDGPUGenRegisterInfo::getRegClass(RCID);
3143   }
3144 }
3145 
3146 // Find reaching register definition
findReachingDef(Register Reg,unsigned SubReg,MachineInstr & Use,MachineRegisterInfo & MRI,LiveIntervals * LIS) const3147 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
3148                                               MachineInstr &Use,
3149                                               MachineRegisterInfo &MRI,
3150                                               LiveIntervals *LIS) const {
3151   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
3152   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
3153   SlotIndex DefIdx;
3154 
3155   if (Reg.isVirtual()) {
3156     if (!LIS->hasInterval(Reg))
3157       return nullptr;
3158     LiveInterval &LI = LIS->getInterval(Reg);
3159     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
3160                                   : MRI.getMaxLaneMaskForVReg(Reg);
3161     VNInfo *V = nullptr;
3162     if (LI.hasSubRanges()) {
3163       for (auto &S : LI.subranges()) {
3164         if ((S.LaneMask & SubLanes) == SubLanes) {
3165           V = S.getVNInfoAt(UseIdx);
3166           break;
3167         }
3168       }
3169     } else {
3170       V = LI.getVNInfoAt(UseIdx);
3171     }
3172     if (!V)
3173       return nullptr;
3174     DefIdx = V->def;
3175   } else {
3176     // Find last def.
3177     for (MCRegUnit Unit : regunits(Reg.asMCReg())) {
3178       LiveRange &LR = LIS->getRegUnit(Unit);
3179       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
3180         if (!DefIdx.isValid() ||
3181             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
3182                           LIS->getInstructionFromIndex(V->def)))
3183           DefIdx = V->def;
3184       } else {
3185         return nullptr;
3186       }
3187     }
3188   }
3189 
3190   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
3191 
3192   if (!Def || !MDT.dominates(Def, &Use))
3193     return nullptr;
3194 
3195   assert(Def->modifiesRegister(Reg, this));
3196 
3197   return Def;
3198 }
3199 
get32BitRegister(MCPhysReg Reg) const3200 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
3201   assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32);
3202 
3203   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
3204                                          AMDGPU::SReg_32RegClass,
3205                                          AMDGPU::AGPR_32RegClass } ) {
3206     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
3207       return Super;
3208   }
3209   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
3210                                             &AMDGPU::VGPR_32RegClass)) {
3211       return Super;
3212   }
3213 
3214   return AMDGPU::NoRegister;
3215 }
3216 
isProperlyAlignedRC(const TargetRegisterClass & RC) const3217 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
3218   if (!ST.needsAlignedVGPRs())
3219     return true;
3220 
3221   if (isVGPRClass(&RC))
3222     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
3223   if (isAGPRClass(&RC))
3224     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
3225   if (isVectorSuperClass(&RC))
3226     return RC.hasSuperClassEq(
3227         getVectorSuperClassForBitWidth(getRegSizeInBits(RC)));
3228 
3229   return true;
3230 }
3231 
3232 const TargetRegisterClass *
getProperlyAlignedRC(const TargetRegisterClass * RC) const3233 SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const {
3234   if (!RC || !ST.needsAlignedVGPRs())
3235     return RC;
3236 
3237   unsigned Size = getRegSizeInBits(*RC);
3238   if (Size <= 32)
3239     return RC;
3240 
3241   if (isVGPRClass(RC))
3242     return getAlignedVGPRClassForBitWidth(Size);
3243   if (isAGPRClass(RC))
3244     return getAlignedAGPRClassForBitWidth(Size);
3245   if (isVectorSuperClass(RC))
3246     return getAlignedVectorSuperClassForBitWidth(Size);
3247 
3248   return RC;
3249 }
3250 
3251 ArrayRef<MCPhysReg>
getAllSGPR128(const MachineFunction & MF) const3252 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
3253   return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4);
3254 }
3255 
3256 ArrayRef<MCPhysReg>
getAllSGPR64(const MachineFunction & MF) const3257 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
3258   return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2);
3259 }
3260 
3261 ArrayRef<MCPhysReg>
getAllSGPR32(const MachineFunction & MF) const3262 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
3263   return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
3264 }
3265 
3266 unsigned
getSubRegAlignmentNumBits(const TargetRegisterClass * RC,unsigned SubReg) const3267 SIRegisterInfo::getSubRegAlignmentNumBits(const TargetRegisterClass *RC,
3268                                           unsigned SubReg) const {
3269   switch (RC->TSFlags & SIRCFlags::RegKindMask) {
3270   case SIRCFlags::HasSGPR:
3271     return std::min(128u, getSubRegIdxSize(SubReg));
3272   case SIRCFlags::HasAGPR:
3273   case SIRCFlags::HasVGPR:
3274   case SIRCFlags::HasVGPR | SIRCFlags::HasAGPR:
3275     return std::min(32u, getSubRegIdxSize(SubReg));
3276   default:
3277     break;
3278   }
3279   return 0;
3280 }
3281