1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 /** \file
18  * \ingroup collada
19  */
20 
21 #include <vector>
22 
23 #include "BlenderContext.h"
24 #include "ExportSettings.h"
25 
26 #include "BKE_scene.h"
27 
bc_is_base_node(LinkNode * export_set,Object * ob,ViewLayer * view_layer)28 bool bc_is_base_node(LinkNode *export_set, Object *ob, ViewLayer *view_layer)
29 {
30   Object *root = bc_get_highest_exported_ancestor_or_self(export_set, ob, view_layer);
31   return (root == ob);
32 }
33 
34 /**
35  * Returns the highest selected ancestor
36  * returns NULL if no ancestor is selected
37  * IMPORTANT: This function expects that all exported objects have set:
38  * ob->id.tag & LIB_TAG_DOIT
39  */
bc_get_highest_exported_ancestor_or_self(LinkNode * export_set,Object * ob,ViewLayer * view_layer)40 Object *bc_get_highest_exported_ancestor_or_self(LinkNode *export_set,
41                                                  Object *ob,
42                                                  ViewLayer *view_layer)
43 {
44   Object *ancestor = ob;
45   while (ob->parent) {
46     if (bc_is_in_Export_set(export_set, ob->parent, view_layer)) {
47       ancestor = ob->parent;
48     }
49     ob = ob->parent;
50   }
51   return ancestor;
52 }
53 
bc_get_children(std::vector<Object * > & child_set,Object * ob,ViewLayer * view_layer)54 void bc_get_children(std::vector<Object *> &child_set, Object *ob, ViewLayer *view_layer)
55 {
56   Base *base;
57   for (base = (Base *)view_layer->object_bases.first; base; base = base->next) {
58     Object *cob = base->object;
59     if (cob->parent == ob) {
60       switch (ob->type) {
61         case OB_MESH:
62         case OB_CAMERA:
63         case OB_LAMP:
64         case OB_EMPTY:
65         case OB_ARMATURE:
66           child_set.push_back(cob);
67         default:
68           break;
69       }
70     }
71   }
72 }
73 
bc_is_in_Export_set(LinkNode * export_set,Object * ob,ViewLayer * view_layer)74 bool bc_is_in_Export_set(LinkNode *export_set, Object *ob, ViewLayer *view_layer)
75 {
76   bool to_export = (BLI_linklist_index(export_set, ob) != -1);
77 
78   if (!to_export) {
79     /* Mark this object as to_export even if it is not in the
80      * export list, but it contains children to export. */
81 
82     std::vector<Object *> children;
83     bc_get_children(children, ob, view_layer);
84     for (int i = 0; i < children.size(); i++) {
85       if (bc_is_in_Export_set(export_set, children[i], view_layer)) {
86         to_export = true;
87         break;
88       }
89     }
90   }
91   return to_export;
92 }
93 
bc_is_marked(Object * ob)94 int bc_is_marked(Object *ob)
95 {
96   return ob && (ob->id.tag & LIB_TAG_DOIT);
97 }
98 
bc_remove_mark(Object * ob)99 void bc_remove_mark(Object *ob)
100 {
101   ob->id.tag &= ~LIB_TAG_DOIT;
102 }
103 
bc_set_mark(Object * ob)104 void bc_set_mark(Object *ob)
105 {
106   ob->id.tag |= LIB_TAG_DOIT;
107 }
108 
BlenderContext(bContext * C)109 BlenderContext::BlenderContext(bContext *C)
110 {
111   context = C;
112   main = CTX_data_main(C);
113   scene = CTX_data_scene(C);
114   view_layer = CTX_data_view_layer(C);
115   depsgraph = nullptr; /* create only when needed */
116 }
117 
get_context()118 bContext *BlenderContext::get_context()
119 {
120   return context;
121 }
122 
get_depsgraph()123 Depsgraph *BlenderContext::get_depsgraph()
124 {
125   if (!depsgraph) {
126     depsgraph = BKE_scene_ensure_depsgraph(main, scene, view_layer);
127   }
128   return depsgraph;
129 }
130 
get_scene()131 Scene *BlenderContext::get_scene()
132 {
133   return scene;
134 }
135 
get_evaluated_scene()136 Scene *BlenderContext::get_evaluated_scene()
137 {
138   Scene *scene_eval = DEG_get_evaluated_scene(get_depsgraph());
139   return scene_eval;
140 }
141 
get_evaluated_object(Object * ob)142 Object *BlenderContext::get_evaluated_object(Object *ob)
143 {
144   Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
145   return ob_eval;
146 }
147 
get_view_layer()148 ViewLayer *BlenderContext::get_view_layer()
149 {
150   return view_layer;
151 }
152 
get_main()153 Main *BlenderContext::get_main()
154 {
155   return main;
156 }
157