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Searched defs:get_executable_path (Results 1 – 25 of 48) sorted by relevance

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/dports/lang/gauche/Gauche-0.9.10/src/
H A Dpaths.c134 static const char *get_executable_path() in get_executable_path() function
175 static const char *get_executable_path() in get_executable_path() function
220 static const char *get_executable_path() in get_executable_path() function
322 static const char *get_executable_path() in get_executable_path() function
/dports/devel/py-absl-py/absl-py-0.15.0/absl/testing/
H A D_bazelize_command.py28 def get_executable_path(py_binary_name): function
/dports/devel/py-absl/absl-py-0.7.1/absl/testing/
H A D_bazelize_command.py28 def get_executable_path(py_binary_name): function
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/platform/
H A Dpath.cpp61 const char* get_executable_path() in get_executable_path() function
/dports/comms/scrcpy/scrcpy-1.9/app/src/sys/unix/
H A Dcommand.c109 get_executable_path(void) { in get_executable_path() function
/dports/comms/scrcpy/scrcpy-1.9/app/src/sys/win/
H A Dcommand.c80 get_executable_path(void) { in get_executable_path() function
/dports/sysutils/py-ansible-runner/ansible-runner-2.0.2/ansible_runner/utils/
H A D__init__.py436 def get_executable_path(name): function
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/haiku/
H A Dos_haiku.cpp351 String OS_Haiku::get_executable_path() const { in get_executable_path() function in OS_Haiku
/dports/devel/godot2/godot-2.1.6-stable/platform/haiku/
H A Dos_haiku.cpp351 String OS_Haiku::get_executable_path() const { in get_executable_path() function in OS_Haiku
/dports/editors/libreoffice/libreoffice-7.2.6.2/sal/osl/w32/
H A Dprocimpl.cxx291 OUString get_executable_path( in get_executable_path() function
/dports/editors/libreoffice6/libreoffice-6.4.7.2/sal/osl/w32/
H A Dprocimpl.cxx291 OUString get_executable_path( in get_executable_path() function
/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/unix/
H A Dos_unix.cpp483 String OS_Unix::get_executable_path() const { in get_executable_path() function in OS_Unix
/dports/devel/godot2/godot-2.1.6-stable/drivers/unix/
H A Dos_unix.cpp483 String OS_Unix::get_executable_path() const { in get_executable_path() function in OS_Unix
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/unix/
H A Dos_unix.cpp496 String OS_Unix::get_executable_path() const { in get_executable_path() function in OS_Unix
/dports/devel/godot/godot-3.2.3-stable/drivers/unix/
H A Dos_unix.cpp496 String OS_Unix::get_executable_path() const { in get_executable_path() function in OS_Unix
/dports/editors/jed/jed-0.99-19/lib/
H A Dsite.sl3220 define get_executable_path (pgm) function
/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/
H A Dos.cpp143 String OS::get_executable_path() const { in get_executable_path() function in OS
/dports/devel/godot2/godot-2.1.6-stable/core/os/
H A Dos.cpp143 String OS::get_executable_path() const { in get_executable_path() function in OS
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/winrt/
H A Dos_winrt.cpp795 String OSWinrt::get_executable_path() const { in get_executable_path() function in OSWinrt
/dports/devel/godot2/godot-2.1.6-stable/platform/winrt/
H A Dos_winrt.cpp795 String OSWinrt::get_executable_path() const { in get_executable_path() function in OSWinrt
/dports/devel/godot-tools/godot-3.2.3-stable/platform/uwp/
H A Dos_uwp.cpp749 String OS_UWP::get_executable_path() const { in get_executable_path() function in OS_UWP
/dports/devel/godot2/godot-2.1.6-stable/platform/osx/
H A Dos_osx.mm1793 String OS_OSX::get_executable_path() const { function
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/osx/
H A Dos_osx.mm1793 String OS_OSX::get_executable_path() const { function
/dports/devel/godot/godot-3.2.3-stable/platform/uwp/
H A Dos_uwp.cpp749 String OS_UWP::get_executable_path() const { in get_executable_path() function in OS_UWP
/dports/games/xnethack/xNetHack-xnh6.1/sys/winnt/
H A Dwindmain.c932 get_executable_path(void) in get_executable_path() function

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