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Searched defs:get_texture (Results 1 – 25 of 166) sorted by relevance

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/dports/multimedia/obs-streamfx/obs-StreamFX-0.9.3/source/obs/gs/
H A Dgs-rendertarget.cpp53 std::shared_ptr<gs::texture> gs::rendertarget::get_texture() in get_texture() function in gs::rendertarget
58 void gs::rendertarget::get_texture(gs::texture& tex) in get_texture() function in gs::rendertarget
63 void gs::rendertarget::get_texture(std::shared_ptr<gs::texture>& tex) in get_texture() function in gs::rendertarget
68 void gs::rendertarget::get_texture(std::unique_ptr<gs::texture>& tex) in get_texture() function in gs::rendertarget
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/gl/
H A Dgl_screen_renderer.hpp41 virtual TexturePtr get_texture() const override { return {}; } in get_texture() function in GLScreenRenderer
H A Dgl_texture_renderer.hpp46 virtual TexturePtr get_texture() const override { return m_texture; } in get_texture() function in GLTextureRenderer
/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/
H A Deffect_lamp.cpp56 Uint32 LampParticle::get_texture() in get_texture() function in ec::LampParticle
100 Uint32 LampBigParticle::get_texture() in get_texture() function in ec::LampBigParticle
142 Uint32 LampFlareParticle::get_texture() in get_texture() function in ec::LampFlareParticle
H A Deffect_summon.cpp49 Uint32 OuterSummonParticle::get_texture() in get_texture() function in ec::OuterSummonParticle
103 Uint32 InnerSummonParticle::get_texture() in get_texture() function in ec::InnerSummonParticle
H A Deffect_campfire.cpp111 Uint32 CampfireParticle::get_texture() in get_texture() function in ec::CampfireParticle
171 Uint32 CampfireBigParticle::get_texture() in get_texture() function in ec::CampfireBigParticle
H A Deffect_mines.cpp147 Uint32 MineParticle::get_texture() in get_texture() function in ec::MineParticle
424 Uint32 MineParticleFire::get_texture() in get_texture() function in ec::MineParticleFire
467 Uint32 MineParticleSmoke::get_texture() in get_texture() function in ec::MineParticleSmoke
H A Deffect_breath.cpp192 Uint32 BreathParticle::get_texture() in get_texture() function in ec::BreathParticle
301 Uint32 BreathSmokeParticle::get_texture() in get_texture() function in ec::BreathSmokeParticle
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/null/
H A Dnull_renderer.cpp62 NullRenderer::get_texture() const in get_texture() function in NullRenderer
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/
H A Dsdl_screen_renderer.hpp43 virtual TexturePtr get_texture() const override { return {}; } in get_texture() function in SDLScreenRenderer
H A Dsdl_texture.hpp41 SDL_Texture *get_texture() const { return m_texture; } in get_texture() function in SDLTexture
H A Dsdl_texture_renderer.cpp99 SDLTextureRenderer::get_texture() const in get_texture() function in SDLTextureRenderer
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/gui/integration/private/
H A Dgui_game_spec_image_provider_by_graphic_id_impl.cpp28 openage::Texture* GuiGameSpecImageProviderByGraphicIdImpl::get_texture(int texture_id) { in get_texture() function in openage::gui::GuiGameSpecImageProviderByGraphicIdImpl
H A Dgui_game_spec_image_provider_by_terrain_id_impl.cpp28 openage::Texture* GuiGameSpecImageProviderByTerrainIdImpl::get_texture(int texture_id) { in get_texture() function in openage::gui::GuiGameSpecImageProviderByTerrainIdImpl
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dmesh_instance_2d.cpp92 Ref<Texture> MeshInstance2D::get_texture() const { in get_texture() function in MeshInstance2D
H A Dmultimesh_instance_2d.cpp81 Ref<Texture> MultiMeshInstance2D::get_texture() const { in get_texture() function in MultiMeshInstance2D
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/gpu/geryon/
H A Docl_texture.h40 inline void get_texture(UCL_Program &prog, const char *texture_name) { } in get_texture() function
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dmesh_instance_2d.cpp92 Ref<Texture> MeshInstance2D::get_texture() const { in get_texture() function in MeshInstance2D
H A Dmultimesh_instance_2d.cpp81 Ref<Texture> MultiMeshInstance2D::get_texture() const { in get_texture() function in MultiMeshInstance2D
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/glrenderer/
H A DGlTexture.cpp76 GLuint GlTexture::get_texture() const { in get_texture() function in Solarus::GlTexture
/dports/multimedia/olive/olive-0.1.2/rendering/
H A Drenderthread.cpp132 const GLuint &RenderThread::get_texture() in get_texture() function in RenderThread
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dpatch_9_frame.cpp106 Ref<Texture> Patch9Frame::get_texture() const { in get_texture() function in Patch9Frame
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dpatch_9_frame.cpp106 Ref<Texture> Patch9Frame::get_texture() const { in get_texture() function in Patch9Frame
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/
H A Dtexturemanager.py64 def get_texture(self, ip): member in TextureManager
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/scene/
H A Dtextureinstance.h191 inline Texture& TextureInstance::get_texture() const in get_texture() function

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