/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_API.cpp | 442 vector<CGhoul2Info> &ghoul2=mInfos[j]; in TestAllAnims() local 480 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_CleanGhoul2Models() local 604 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_InitGhoul2Model() local 1392 void G2API_ResetRagDoll(CGhoul2Info_v &ghoul2) in G2API_ResetRagDoll() 1901 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_HaveWeGhoul2Models() 2309 CGhoul2Info_v &ghoul2 = *(*g2To); in G2API_DuplicateGhoul2Instance() local 2370 char *G2API_GetGLAName(CGhoul2Info_v &ghoul2, int modelIndex) in G2API_GetGLAName() 2434 void G2API_LoadGhoul2Models(CGhoul2Info_v &ghoul2, char *buffer) in G2API_LoadGhoul2Models() 2510 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore() 2524 int G2API_Ghoul2Size ( CGhoul2Info_v &ghoul2 ) in G2API_Ghoul2Size() [all …]
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H A D | G2_bones.cpp | 1336 CGhoul2Info &ghoul2, in G2_Set_Bone_Rag() 1365 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_Rag() 1607 CGhoul2Info &ghoul2 = ghoul2V[model]; in G2_ResetRagDoll() local 1661 CGhoul2Info &ghoul2=ghoul2V[model]; in G2_SetRagDoll() local 2319 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDoll() local 2506 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollCurrentPosition() local 3734 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollSolve() local 4060 CGhoul2Info &ghoul2 = ghoul2V[g2Index]; in G2_IKSolve() local 4223 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_DoIK() local 4295 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_IK() [all …]
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H A D | tr_ghoul2.cpp | 515 const mdxaHeader_t *G2_GetModA(CGhoul2Info &ghoul2) in G2_GetModA() 526 int G2_GetBoneDependents(CGhoul2Info &ghoul2,int boneNum,int *tempDependents,int maxDep) in G2_GetBoneDependents() 568 bool G2_WasBoneRendered(CGhoul2Info &ghoul2,int boneNum) in G2_WasBoneRendered() 579 void G2_GetBoneBasepose(CGhoul2Info &ghoul2,int boneNum,mdxaBone_t *&retBasepose,mdxaBone_t *&retBa… in G2_GetBoneBasepose() 601 char *G2_GetBoneNameFromSkel(CGhoul2Info &ghoul2, int boneNum) in G2_GetBoneNameFromSkel() 1186 void G2_RagGetAnimMatrix(CGhoul2Info &ghoul2, const int boneNum, mdxaBone_t &matrix, const int fram… in G2_RagGetAnimMatrix() 1824 void G2_SetUpBolts( mdxaHeader_t *header, CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, boltInfo_v &bol… in G2_SetUpBolts() 2221 void G2_ProcessGeneratedSurfaceBolts(CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, model_t *mod_t) in G2_ProcessGeneratedSurfaceBolts() 2389 static void G2_Sort_Models(CGhoul2Info_v &ghoul2, int * const modelList, int * const modelCount) in G2_Sort_Models() 2717 void G2_GetBoltMatrixLow(CGhoul2Info &ghoul2,int boltNum,const vec3_t scale,mdxaBone_t &retMatrix) in G2_GetBoltMatrixLow() [all …]
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H A D | G2_misc.cpp | 365 int G2_DecideTraceLod(CGhoul2Info &ghoul2, int useLod) in G2_DecideTraceLod() 543 void G2_TransformModel(CGhoul2Info_v &ghoul2, const int frameNum, vec3_t scale, IHeapAllocator *G2V… in G2_TransformModel() 1490 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *collR… in G2_TraceModels() 1695 qboolean G2_SaveGhoul2Models(CGhoul2Info_v &ghoul2, char **buffer, int *size) in G2_SaveGhoul2Models() 1795 void G2_LoadGhoul2Model(CGhoul2Info_v &ghoul2, char *buffer) in G2_LoadGhoul2Model() 1865 void G2_LerpAngles(CGhoul2Info_v &ghoul2,CGhoul2Info_v &nextGhoul2, float interpolation) in G2_LerpAngles()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_API.cpp | 626 vector<CGhoul2Info> &ghoul2=mInfos[j]; in TestAllAnims() local 707 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_CleanGhoul2Models() local 828 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_InitGhoul2Model() local 1616 void G2API_ResetRagDoll(CGhoul2Info_v &ghoul2) in G2API_ResetRagDoll() 2125 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_HaveWeGhoul2Models() 2556 CGhoul2Info_v &ghoul2 = *(*g2To); in G2API_DuplicateGhoul2Instance() local 2617 char *G2API_GetGLAName(CGhoul2Info_v &ghoul2, int modelIndex) in G2API_GetGLAName() 2681 void G2API_LoadGhoul2Models(CGhoul2Info_v &ghoul2, char *buffer) in G2API_LoadGhoul2Models() 2757 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore() 2771 int G2API_Ghoul2Size ( CGhoul2Info_v &ghoul2 ) in G2API_Ghoul2Size() [all …]
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H A D | G2_bones.cpp | 1335 CGhoul2Info &ghoul2, in G2_Set_Bone_Rag() 1364 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_Rag() 1606 CGhoul2Info &ghoul2 = ghoul2V[model]; in G2_ResetRagDoll() local 1660 CGhoul2Info &ghoul2=ghoul2V[model]; in G2_SetRagDoll() local 2436 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDoll() local 2621 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollCurrentPosition() local 3956 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollSolve() local 4282 CGhoul2Info &ghoul2 = ghoul2V[g2Index]; in G2_IKSolve() local 4445 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_DoIK() local 4517 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_IK() [all …]
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H A D | tr_ghoul2.cpp | 517 const mdxaHeader_t *G2_GetModA(CGhoul2Info &ghoul2) in G2_GetModA() 528 int G2_GetBoneDependents(CGhoul2Info &ghoul2,int boneNum,int *tempDependents,int maxDep) in G2_GetBoneDependents() 570 bool G2_WasBoneRendered(CGhoul2Info &ghoul2,int boneNum) in G2_WasBoneRendered() 603 char *G2_GetBoneNameFromSkel(CGhoul2Info &ghoul2, int boneNum) in G2_GetBoneNameFromSkel() 1338 void G2_RagGetAnimMatrix(CGhoul2Info &ghoul2, const int boneNum, mdxaBone_t &matrix, const int fram… in G2_RagGetAnimMatrix() 1976 void G2_SetUpBolts( mdxaHeader_t *header, CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, boltInfo_v &bol… in G2_SetUpBolts() 2373 void G2_ProcessGeneratedSurfaceBolts(CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, model_t *mod_t) in G2_ProcessGeneratedSurfaceBolts() 2751 static void G2_Sort_Models(CGhoul2Info_v &ghoul2, int * const modelList, int * const modelCount) in G2_Sort_Models() 3079 void G2_GetBoltMatrixLow(CGhoul2Info &ghoul2,int boltNum,const vec3_t scale,mdxaBone_t &retMatrix) in G2_GetBoltMatrixLow() 3165 static void RootMatrix(CGhoul2Info_v &ghoul2,int time,const vec3_t scale,mdxaBone_t &retMatrix) in RootMatrix() [all …]
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H A D | G2_misc.cpp | 365 int G2_DecideTraceLod(CGhoul2Info &ghoul2, int useLod) in G2_DecideTraceLod() 543 void G2_TransformModel(CGhoul2Info_v &ghoul2, const int frameNum, vec3_t scale, IHeapAllocator *G2V… in G2_TransformModel() 1491 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *collR… in G2_TraceModels() 1696 qboolean G2_SaveGhoul2Models(CGhoul2Info_v &ghoul2, char **buffer, int *size) in G2_SaveGhoul2Models() 1796 void G2_LoadGhoul2Model(CGhoul2Info_v &ghoul2, char *buffer) in G2_LoadGhoul2Model() 1866 void G2_LerpAngles(CGhoul2Info_v &ghoul2,CGhoul2Info_v &nextGhoul2, float interpolation) in G2_LerpAngles()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_uiapi.cpp | 263 static qboolean CL_G2API_HaveWeGhoul2Models( void *ghoul2) { in CL_G2API_HaveWeGhoul2Models() 320 void* ghoul2, in CL_G2API_CollisionDetect() 354 void* ghoul2, in CL_G2API_CollisionDetectCache() 398 void *ghoul2, in CL_G2API_SetBoneAngles() 429 void *ghoul2, in CL_G2API_SetBoneAnim() 458 void *ghoul2, in CL_G2API_GetBoneAnim() 488 void *ghoul2, in CL_G2API_GetBoneFrame() 516 static void CL_G2API_GetGLAName( void *ghoul2, int modelIndex, char *fillBuf ) { in CL_G2API_GetGLAName() 584 static void CL_G2API_SetBoltInfo( void *ghoul2, int modelIndex, int boltInfo ) { in CL_G2API_SetBoltInfo() 608 static qboolean CL_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in CL_G2API_SetNewOrigin() [all …]
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H A D | cl_cgameapi.cpp | 485 static qboolean CL_G2API_HaveWeGhoul2Models( void *ghoul2) { in CL_G2API_HaveWeGhoul2Models() 563 static void CL_G2API_GetGLAName( void *ghoul2, int modelIndex, char *fillBuf ) { in CL_G2API_GetGLAName() 643 static int CL_G2API_AddBolt( void *ghoul2, int modelIndex, const char *boneName ) { in CL_G2API_AddBolt() 654 static void CL_G2API_SetBoltInfo( void *ghoul2, int modelIndex, int boltInfo ) { in CL_G2API_SetBoltInfo() 669 static qboolean CL_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in CL_G2API_SetNewOrigin() 694 static void CL_G2API_AbsurdSmoothing( void *ghoul2, qboolean status ) { in CL_G2API_AbsurdSmoothing() 700 static void CL_G2API_SetRagDoll( void *ghoul2, sharedRagDollParams_t *params ) { in CL_G2API_SetRagDoll() 757 static qboolean CL_G2API_RagEffectorGoal( void *ghoul2, const char *boneName, vec3_t pos ) { in CL_G2API_RagEffectorGoal() 772 static qboolean CL_G2API_RagForceSolve( void *ghoul2, qboolean force ) { in CL_G2API_RagForceSolve() 782 static qboolean CL_G2API_IKMove( void *ghoul2, int time, sharedIKMoveParams_t *params ) { in CL_G2API_IKMove() [all …]
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H A D | FxUtil.cpp | 267 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddParticle() 362 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/) in FX_AddLine() 448 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddElectricity() 544 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddTail() 650 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/, in FX_AddCylinder() 767 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddEmitter() 859 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/) in FX_AddLight() 932 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddOrientedParticle()
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H A D | FxScheduler.cpp | 54 int CFxScheduler::ScheduleLoopedEffect( int id, int boltInfo, CGhoul2Info_v *ghoul2, bool isPortal,… in ScheduleLoopedEffect() 737 …Effect( const char *file, vec3_t origin, matrix3_t axis, const int boltInfo, CGhoul2Info_v *ghoul2, in PlayEffect() 790 …ffect( int id, vec3_t origin, matrix3_t axis, const int boltInfo, CGhoul2Info_v *ghoul2, int fxPar… in PlayEffect() 1201 …t vec3_t origin, matrix3_t axis, int lateTime, int fxParm /*-1*/, CGhoul2Info_v *ghoul2, int entNu… in CreateEffect()
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H A D | FXExport.cpp | 78 const int boltInfo, CGhoul2Info_v *ghoul2, int iLooptime, qboolean isRelative ) in FX_PlayBoltedEffectID()
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/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_game.cpp | 454 static void SV_G2API_CleanGhoul2Models( CGhoul2Info_v &ghoul2 ) in SV_G2API_CleanGhoul2Models() 581 static qboolean SV_G2API_HaveWeGhoul2Models( CGhoul2Info_v &ghoul2 ) in SV_G2API_HaveWeGhoul2Models() 612 static void SV_G2API_LoadGhoul2Models( CGhoul2Info_v &ghoul2, char *buffer ) in SV_G2API_LoadGhoul2Models() 617 static void SV_G2API_LoadSaveCodeDestructGhoul2Info( CGhoul2Info_v &ghoul2 ) in SV_G2API_LoadSaveCodeDestructGhoul2Info() 647 static qboolean SV_G2API_RagForceSolve( CGhoul2Info_v &ghoul2, qboolean force ) in SV_G2API_RagForceSolve() 682 static void SV_G2API_SaveGhoul2Models( CGhoul2Info_v &ghoul2 ) in SV_G2API_SaveGhoul2Models() 755 static void SV_G2API_SetRagDoll( CGhoul2Info_v &ghoul2, CRagDollParams *parms ) in SV_G2API_SetRagDoll() 801 static void SV_G2API_AddSkinGore( CGhoul2Info_v &ghoul2, SSkinGoreData &gore ) in SV_G2API_AddSkinGore() 806 static void SV_G2API_ClearSkinGore( CGhoul2Info_v &ghoul2 ) in SV_G2API_ClearSkinGore() 812 CGhoul2Info_v &ghoul2, in SV_G2API_AddSkinGore() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_API.cpp | 670 std::vector<CGhoul2Info> &ghoul2=mInfos[j]; in TestAllAnims() local 757 void G2API_CleanGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_CleanGhoul2Models() 1408 void G2API_SetRagDoll(CGhoul2Info_v &ghoul2,CRagDollParams *parms) in G2API_SetRagDoll() 1816 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_HaveWeGhoul2Models() 2122 void G2API_SaveGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_SaveGhoul2Models() 2128 void G2API_LoadGhoul2Models(CGhoul2Info_v &ghoul2, char *buffer) in G2API_LoadGhoul2Models() 2137 void G2API_LoadSaveCodeDestructGhoul2Info(CGhoul2Info_v &ghoul2) in G2API_LoadSaveCodeDestructGhoul2Info() 2145 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore() 2160 void G2API_AddSkinGore(CGhoul2Info_v &ghoul2,SSkinGoreData &gore) in G2API_AddSkinGore() 2202 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore() [all …]
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H A D | G2_bones.cpp | 1224 CGhoul2Info &ghoul2, in G2_Set_Bone_Rag() 1253 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_Rag() 1495 CGhoul2Info &ghoul2 = ghoul2V[model]; in G2_ResetRagDoll() local 1575 CGhoul2Info &ghoul2=ghoul2V[model]; in G2_SetRagDoll() local 2415 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDoll() local 2600 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollCurrentPosition() local 3849 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollSolve() local 4182 CGhoul2Info &ghoul2 = ghoul2V[g2Index]; in G2_IKSolve() local 4345 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_DoIK() local 4417 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_IK() [all …]
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H A D | tr_ghoul2.cpp | 430 const mdxaHeader_t *G2_GetModA(CGhoul2Info &ghoul2) in G2_GetModA() 441 int G2_GetBoneDependents(CGhoul2Info &ghoul2,int boneNum,int *tempDependents,int maxDep) in G2_GetBoneDependents() 483 bool G2_WasBoneRendered(CGhoul2Info &ghoul2,int boneNum) in G2_WasBoneRendered() 494 void G2_GetBoneBasepose(CGhoul2Info &ghoul2,int boneNum,mdxaBone_t *&retBasepose,mdxaBone_t *&retBa… in G2_GetBoneBasepose() 516 char *G2_GetBoneNameFromSkel(CGhoul2Info &ghoul2, int boneNum) in G2_GetBoneNameFromSkel() 1200 void G2_RagGetAnimMatrix(CGhoul2Info &ghoul2, const int boneNum, mdxaBone_t &matrix, const int fram… in G2_RagGetAnimMatrix() 2154 void G2_GetBoltMatrixLow(CGhoul2Info &ghoul2,int boltNum,const vec3_t scale,mdxaBone_t &retMatrix) in G2_GetBoltMatrixLow() 2446 static void G2_Sort_Models(CGhoul2Info_v &ghoul2, int * const modelList, int * const modelCount) in G2_Sort_Models() 2508 static void RootMatrix(CGhoul2Info_v &ghoul2,int time,const vec3_t scale,mdxaBone_t &retMatrix) in RootMatrix() 2578 CGhoul2Info_v &ghoul2 = *ent->e.ghoul2; in R_AddGhoulSurfaces() local [all …]
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H A D | G2_surfaces.cpp | 296 qboolean G2_SetRootSurface( CGhoul2Info_v &ghoul2, const int modelIndex, const char *surfaceName) in G2_SetRootSurface() 316 int G2_AddSurface(CGhoul2Info *ghoul2, int surfaceNumber, int polyNumber, float BarycentricI, float… in G2_AddSurface()
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_syscalls.c | 352 void trap_G2_SetGhoul2ModelIndexes(void *ghoul2, qhandle_t *modelList, qhandle_t *skinList) { in trap_G2_SetGhoul2ModelIndexes() 355 qboolean trap_G2_HaveWeGhoul2Models(void *ghoul2) { in trap_G2_HaveWeGhoul2Models() 394 void trap_G2API_GetGLAName(void *ghoul2, int modelIndex, char *fillBuf) { in trap_G2API_GetGLAName() 412 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt() 415 void trap_G2API_SetBoltInfo(void *ghoul2, int modelIndex, int boltInfo) { in trap_G2API_SetBoltInfo() 421 qboolean trap_G2API_SetSurfaceOnOff(void *ghoul2, const char *surfaceName, const int flags) { in trap_G2API_SetSurfaceOnOff() 424 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin() 433 void trap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { in trap_G2API_SetRagDoll() 436 void trap_G2API_AnimateG2Models(void *ghoul2, int time, sharedRagDollUpdateParams_t *params) { in trap_G2API_AnimateG2Models() 442 qboolean trap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { in trap_G2API_IKMove() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 530 qboolean trap_G2_HaveWeGhoul2Models(void *ghoul2) { in trap_G2_HaveWeGhoul2Models() 569 void trap_G2API_GetGLAName(void *ghoul2, int modelIndex, char *fillBuf) { in trap_G2API_GetGLAName() 602 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt() 608 void trap_G2API_SetBoltInfo(void *ghoul2, int modelIndex, int boltInfo) { in trap_G2API_SetBoltInfo() 617 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin() 632 void trap_G2API_AbsurdSmoothing(void *ghoul2, qboolean status) { in trap_G2API_AbsurdSmoothing() 635 void trap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { in trap_G2API_SetRagDoll() 647 qboolean trap_G2API_RagEffectorGoal(void *ghoul2, const char *boneName, vec3_t pos) { in trap_G2API_RagEffectorGoal() 656 qboolean trap_G2API_RagForceSolve(void *ghoul2, qboolean force) { in trap_G2API_RagForceSolve() 662 qboolean trap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { in trap_G2API_IKMove() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_g2_utils.c | 36 void BG_AttachToRancor( void *ghoul2, float rancYaw, vec3_t rancOrigin, int time, qhandle_t *modelL… in BG_AttachToRancor() 113 qboolean BG_GetRootSurfNameWithVariant( void *ghoul2, const char *rootSurfName, char *returnSurfNam… in BG_GetRootSurfNameWithVariant()
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H A D | g_syscalls.c | 846 qboolean trap_G2_HaveWeGhoul2Models(void *ghoul2) { in trap_G2_HaveWeGhoul2Models() 870 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt() 873 void trap_G2API_SetBoltInfo(void *ghoul2, int modelIndex, int boltInfo) { in trap_G2API_SetBoltInfo() 885 void trap_G2API_GetGLAName(void *ghoul2, int modelIndex, char *fillBuf) { in trap_G2API_GetGLAName() 924 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin() 933 void trap_G2API_AbsurdSmoothing(void *ghoul2, qboolean status) { in trap_G2API_AbsurdSmoothing() 936 void trap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { in trap_G2API_SetRagDoll() 948 qboolean trap_G2API_RagEffectorGoal(void *ghoul2, const char *boneName, vec3_t pos) { in trap_G2API_RagEffectorGoal() 957 qboolean trap_G2API_RagForceSolve(void *ghoul2, qboolean force) { in trap_G2API_RagForceSolve() 963 qboolean trap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { in trap_G2API_IKMove() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_view.cpp | 96 CGhoul2Info_v *ghoul2; in CG_TestG2Model_f() local 132 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelSurfaces_f() local 145 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelBones_f() local 157 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSurfaceOnOff_f() local 170 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespre_f() local 186 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespost_f() local 197 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelAnimate_f() local
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_view.cpp | 91 CGhoul2Info_v *ghoul2; in CG_TestG2Model_f() local 128 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelSurfaces_f() local 141 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelBones_f() local 153 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSurfaceOnOff_f() local 166 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespre_f() local 182 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespost_f() local 193 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelAnimate_f() local
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_gameapi.cpp | 1473 static qboolean SV_G2API_HaveWeGhoul2Models( void *ghoul2) { in SV_G2API_HaveWeGhoul2Models() 1542 static void SV_G2API_GetGLAName( void *ghoul2, int modelIndex, char *fillBuf ) { in SV_G2API_GetGLAName() 1597 static int SV_G2API_AddBolt( void *ghoul2, int modelIndex, const char *boneName ) { in SV_G2API_AddBolt() 1602 static void SV_G2API_SetBoltInfo( void *ghoul2, int modelIndex, int boltInfo ) { in SV_G2API_SetBoltInfo() 1617 static qboolean SV_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in SV_G2API_SetNewOrigin() 1634 static void SV_G2API_AbsurdSmoothing( void *ghoul2, qboolean status ) { in SV_G2API_AbsurdSmoothing() 1640 static void SV_G2API_SetRagDoll( void *ghoul2, sharedRagDollParams_t *params ) { in SV_G2API_SetRagDoll() 1697 static qboolean SV_G2API_RagEffectorGoal( void *ghoul2, const char *boneName, vec3_t pos ) { in SV_G2API_RagEffectorGoal() 1709 static qboolean SV_G2API_RagForceSolve( void *ghoul2, qboolean force ) { in SV_G2API_RagForceSolve() 1717 static qboolean SV_G2API_IKMove( void *ghoul2, int time, sharedIKMoveParams_t *params ) { in SV_G2API_IKMove() [all …]
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