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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A DG2_API.cpp442 vector<CGhoul2Info> &ghoul2=mInfos[j]; in TestAllAnims() local
480 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_CleanGhoul2Models() local
604 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_InitGhoul2Model() local
1392 void G2API_ResetRagDoll(CGhoul2Info_v &ghoul2) in G2API_ResetRagDoll()
1901 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_HaveWeGhoul2Models()
2309 CGhoul2Info_v &ghoul2 = *(*g2To); in G2API_DuplicateGhoul2Instance() local
2370 char *G2API_GetGLAName(CGhoul2Info_v &ghoul2, int modelIndex) in G2API_GetGLAName()
2434 void G2API_LoadGhoul2Models(CGhoul2Info_v &ghoul2, char *buffer) in G2API_LoadGhoul2Models()
2510 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore()
2524 int G2API_Ghoul2Size ( CGhoul2Info_v &ghoul2 ) in G2API_Ghoul2Size()
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H A DG2_bones.cpp1336 CGhoul2Info &ghoul2, in G2_Set_Bone_Rag()
1365 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_Rag()
1607 CGhoul2Info &ghoul2 = ghoul2V[model]; in G2_ResetRagDoll() local
1661 CGhoul2Info &ghoul2=ghoul2V[model]; in G2_SetRagDoll() local
2319 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDoll() local
2506 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollCurrentPosition() local
3734 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollSolve() local
4060 CGhoul2Info &ghoul2 = ghoul2V[g2Index]; in G2_IKSolve() local
4223 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_DoIK() local
4295 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_IK()
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H A Dtr_ghoul2.cpp515 const mdxaHeader_t *G2_GetModA(CGhoul2Info &ghoul2) in G2_GetModA()
526 int G2_GetBoneDependents(CGhoul2Info &ghoul2,int boneNum,int *tempDependents,int maxDep) in G2_GetBoneDependents()
568 bool G2_WasBoneRendered(CGhoul2Info &ghoul2,int boneNum) in G2_WasBoneRendered()
579 void G2_GetBoneBasepose(CGhoul2Info &ghoul2,int boneNum,mdxaBone_t *&retBasepose,mdxaBone_t *&retBa… in G2_GetBoneBasepose()
601 char *G2_GetBoneNameFromSkel(CGhoul2Info &ghoul2, int boneNum) in G2_GetBoneNameFromSkel()
1186 void G2_RagGetAnimMatrix(CGhoul2Info &ghoul2, const int boneNum, mdxaBone_t &matrix, const int fram… in G2_RagGetAnimMatrix()
1824 void G2_SetUpBolts( mdxaHeader_t *header, CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, boltInfo_v &bol… in G2_SetUpBolts()
2221 void G2_ProcessGeneratedSurfaceBolts(CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, model_t *mod_t) in G2_ProcessGeneratedSurfaceBolts()
2389 static void G2_Sort_Models(CGhoul2Info_v &ghoul2, int * const modelList, int * const modelCount) in G2_Sort_Models()
2717 void G2_GetBoltMatrixLow(CGhoul2Info &ghoul2,int boltNum,const vec3_t scale,mdxaBone_t &retMatrix) in G2_GetBoltMatrixLow()
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H A DG2_misc.cpp365 int G2_DecideTraceLod(CGhoul2Info &ghoul2, int useLod) in G2_DecideTraceLod()
543 void G2_TransformModel(CGhoul2Info_v &ghoul2, const int frameNum, vec3_t scale, IHeapAllocator *G2V… in G2_TransformModel()
1490 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *collR… in G2_TraceModels()
1695 qboolean G2_SaveGhoul2Models(CGhoul2Info_v &ghoul2, char **buffer, int *size) in G2_SaveGhoul2Models()
1795 void G2_LoadGhoul2Model(CGhoul2Info_v &ghoul2, char *buffer) in G2_LoadGhoul2Model()
1865 void G2_LerpAngles(CGhoul2Info_v &ghoul2,CGhoul2Info_v &nextGhoul2, float interpolation) in G2_LerpAngles()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A DG2_API.cpp626 vector<CGhoul2Info> &ghoul2=mInfos[j]; in TestAllAnims() local
707 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_CleanGhoul2Models() local
828 CGhoul2Info_v &ghoul2 = *(*ghoul2Ptr); in G2API_InitGhoul2Model() local
1616 void G2API_ResetRagDoll(CGhoul2Info_v &ghoul2) in G2API_ResetRagDoll()
2125 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_HaveWeGhoul2Models()
2556 CGhoul2Info_v &ghoul2 = *(*g2To); in G2API_DuplicateGhoul2Instance() local
2617 char *G2API_GetGLAName(CGhoul2Info_v &ghoul2, int modelIndex) in G2API_GetGLAName()
2681 void G2API_LoadGhoul2Models(CGhoul2Info_v &ghoul2, char *buffer) in G2API_LoadGhoul2Models()
2757 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore()
2771 int G2API_Ghoul2Size ( CGhoul2Info_v &ghoul2 ) in G2API_Ghoul2Size()
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H A DG2_bones.cpp1335 CGhoul2Info &ghoul2, in G2_Set_Bone_Rag()
1364 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_Rag()
1606 CGhoul2Info &ghoul2 = ghoul2V[model]; in G2_ResetRagDoll() local
1660 CGhoul2Info &ghoul2=ghoul2V[model]; in G2_SetRagDoll() local
2436 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDoll() local
2621 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollCurrentPosition() local
3956 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollSolve() local
4282 CGhoul2Info &ghoul2 = ghoul2V[g2Index]; in G2_IKSolve() local
4445 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_DoIK() local
4517 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_IK()
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H A Dtr_ghoul2.cpp517 const mdxaHeader_t *G2_GetModA(CGhoul2Info &ghoul2) in G2_GetModA()
528 int G2_GetBoneDependents(CGhoul2Info &ghoul2,int boneNum,int *tempDependents,int maxDep) in G2_GetBoneDependents()
570 bool G2_WasBoneRendered(CGhoul2Info &ghoul2,int boneNum) in G2_WasBoneRendered()
603 char *G2_GetBoneNameFromSkel(CGhoul2Info &ghoul2, int boneNum) in G2_GetBoneNameFromSkel()
1338 void G2_RagGetAnimMatrix(CGhoul2Info &ghoul2, const int boneNum, mdxaBone_t &matrix, const int fram… in G2_RagGetAnimMatrix()
1976 void G2_SetUpBolts( mdxaHeader_t *header, CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, boltInfo_v &bol… in G2_SetUpBolts()
2373 void G2_ProcessGeneratedSurfaceBolts(CGhoul2Info &ghoul2, mdxaBone_v &bonePtr, model_t *mod_t) in G2_ProcessGeneratedSurfaceBolts()
2751 static void G2_Sort_Models(CGhoul2Info_v &ghoul2, int * const modelList, int * const modelCount) in G2_Sort_Models()
3079 void G2_GetBoltMatrixLow(CGhoul2Info &ghoul2,int boltNum,const vec3_t scale,mdxaBone_t &retMatrix) in G2_GetBoltMatrixLow()
3165 static void RootMatrix(CGhoul2Info_v &ghoul2,int time,const vec3_t scale,mdxaBone_t &retMatrix) in RootMatrix()
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H A DG2_misc.cpp365 int G2_DecideTraceLod(CGhoul2Info &ghoul2, int useLod) in G2_DecideTraceLod()
543 void G2_TransformModel(CGhoul2Info_v &ghoul2, const int frameNum, vec3_t scale, IHeapAllocator *G2V… in G2_TransformModel()
1491 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *collR… in G2_TraceModels()
1696 qboolean G2_SaveGhoul2Models(CGhoul2Info_v &ghoul2, char **buffer, int *size) in G2_SaveGhoul2Models()
1796 void G2_LoadGhoul2Model(CGhoul2Info_v &ghoul2, char *buffer) in G2_LoadGhoul2Model()
1866 void G2_LerpAngles(CGhoul2Info_v &ghoul2,CGhoul2Info_v &nextGhoul2, float interpolation) in G2_LerpAngles()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_uiapi.cpp263 static qboolean CL_G2API_HaveWeGhoul2Models( void *ghoul2) { in CL_G2API_HaveWeGhoul2Models()
320 void* ghoul2, in CL_G2API_CollisionDetect()
354 void* ghoul2, in CL_G2API_CollisionDetectCache()
398 void *ghoul2, in CL_G2API_SetBoneAngles()
429 void *ghoul2, in CL_G2API_SetBoneAnim()
458 void *ghoul2, in CL_G2API_GetBoneAnim()
488 void *ghoul2, in CL_G2API_GetBoneFrame()
516 static void CL_G2API_GetGLAName( void *ghoul2, int modelIndex, char *fillBuf ) { in CL_G2API_GetGLAName()
584 static void CL_G2API_SetBoltInfo( void *ghoul2, int modelIndex, int boltInfo ) { in CL_G2API_SetBoltInfo()
608 static qboolean CL_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in CL_G2API_SetNewOrigin()
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H A Dcl_cgameapi.cpp485 static qboolean CL_G2API_HaveWeGhoul2Models( void *ghoul2) { in CL_G2API_HaveWeGhoul2Models()
563 static void CL_G2API_GetGLAName( void *ghoul2, int modelIndex, char *fillBuf ) { in CL_G2API_GetGLAName()
643 static int CL_G2API_AddBolt( void *ghoul2, int modelIndex, const char *boneName ) { in CL_G2API_AddBolt()
654 static void CL_G2API_SetBoltInfo( void *ghoul2, int modelIndex, int boltInfo ) { in CL_G2API_SetBoltInfo()
669 static qboolean CL_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in CL_G2API_SetNewOrigin()
694 static void CL_G2API_AbsurdSmoothing( void *ghoul2, qboolean status ) { in CL_G2API_AbsurdSmoothing()
700 static void CL_G2API_SetRagDoll( void *ghoul2, sharedRagDollParams_t *params ) { in CL_G2API_SetRagDoll()
757 static qboolean CL_G2API_RagEffectorGoal( void *ghoul2, const char *boneName, vec3_t pos ) { in CL_G2API_RagEffectorGoal()
772 static qboolean CL_G2API_RagForceSolve( void *ghoul2, qboolean force ) { in CL_G2API_RagForceSolve()
782 static qboolean CL_G2API_IKMove( void *ghoul2, int time, sharedIKMoveParams_t *params ) { in CL_G2API_IKMove()
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H A DFxUtil.cpp267 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddParticle()
362 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/) in FX_AddLine()
448 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddElectricity()
544 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddTail()
650 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/, in FX_AddCylinder()
767 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddEmitter()
859 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/) in FX_AddLight()
932 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddOrientedParticle()
H A DFxScheduler.cpp54 int CFxScheduler::ScheduleLoopedEffect( int id, int boltInfo, CGhoul2Info_v *ghoul2, bool isPortal,… in ScheduleLoopedEffect()
737 …Effect( const char *file, vec3_t origin, matrix3_t axis, const int boltInfo, CGhoul2Info_v *ghoul2, in PlayEffect()
790 …ffect( int id, vec3_t origin, matrix3_t axis, const int boltInfo, CGhoul2Info_v *ghoul2, int fxPar… in PlayEffect()
1201 …t vec3_t origin, matrix3_t axis, int lateTime, int fxParm /*-1*/, CGhoul2Info_v *ghoul2, int entNu… in CreateEffect()
H A DFXExport.cpp78 const int boltInfo, CGhoul2Info_v *ghoul2, int iLooptime, qboolean isRelative ) in FX_PlayBoltedEffectID()
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_game.cpp454 static void SV_G2API_CleanGhoul2Models( CGhoul2Info_v &ghoul2 ) in SV_G2API_CleanGhoul2Models()
581 static qboolean SV_G2API_HaveWeGhoul2Models( CGhoul2Info_v &ghoul2 ) in SV_G2API_HaveWeGhoul2Models()
612 static void SV_G2API_LoadGhoul2Models( CGhoul2Info_v &ghoul2, char *buffer ) in SV_G2API_LoadGhoul2Models()
617 static void SV_G2API_LoadSaveCodeDestructGhoul2Info( CGhoul2Info_v &ghoul2 ) in SV_G2API_LoadSaveCodeDestructGhoul2Info()
647 static qboolean SV_G2API_RagForceSolve( CGhoul2Info_v &ghoul2, qboolean force ) in SV_G2API_RagForceSolve()
682 static void SV_G2API_SaveGhoul2Models( CGhoul2Info_v &ghoul2 ) in SV_G2API_SaveGhoul2Models()
755 static void SV_G2API_SetRagDoll( CGhoul2Info_v &ghoul2, CRagDollParams *parms ) in SV_G2API_SetRagDoll()
801 static void SV_G2API_AddSkinGore( CGhoul2Info_v &ghoul2, SSkinGoreData &gore ) in SV_G2API_AddSkinGore()
806 static void SV_G2API_ClearSkinGore( CGhoul2Info_v &ghoul2 ) in SV_G2API_ClearSkinGore()
812 CGhoul2Info_v &ghoul2, in SV_G2API_AddSkinGore()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A DG2_API.cpp670 std::vector<CGhoul2Info> &ghoul2=mInfos[j]; in TestAllAnims() local
757 void G2API_CleanGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_CleanGhoul2Models()
1408 void G2API_SetRagDoll(CGhoul2Info_v &ghoul2,CRagDollParams *parms) in G2API_SetRagDoll()
1816 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_HaveWeGhoul2Models()
2122 void G2API_SaveGhoul2Models(CGhoul2Info_v &ghoul2) in G2API_SaveGhoul2Models()
2128 void G2API_LoadGhoul2Models(CGhoul2Info_v &ghoul2, char *buffer) in G2API_LoadGhoul2Models()
2137 void G2API_LoadSaveCodeDestructGhoul2Info(CGhoul2Info_v &ghoul2) in G2API_LoadSaveCodeDestructGhoul2Info()
2145 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore()
2160 void G2API_AddSkinGore(CGhoul2Info_v &ghoul2,SSkinGoreData &gore) in G2API_AddSkinGore()
2202 void G2API_ClearSkinGore ( CGhoul2Info_v &ghoul2 ) in G2API_ClearSkinGore()
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H A DG2_bones.cpp1224 CGhoul2Info &ghoul2, in G2_Set_Bone_Rag()
1253 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_Rag()
1495 CGhoul2Info &ghoul2 = ghoul2V[model]; in G2_ResetRagDoll() local
1575 CGhoul2Info &ghoul2=ghoul2V[model]; in G2_SetRagDoll() local
2415 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDoll() local
2600 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollCurrentPosition() local
3849 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_RagDollSolve() local
4182 CGhoul2Info &ghoul2 = ghoul2V[g2Index]; in G2_IKSolve() local
4345 CGhoul2Info &ghoul2=ghoul2V[g2Index]; in G2_DoIK() local
4417 CGhoul2Info &ghoul2, in G2_Set_Bone_Angles_IK()
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H A Dtr_ghoul2.cpp430 const mdxaHeader_t *G2_GetModA(CGhoul2Info &ghoul2) in G2_GetModA()
441 int G2_GetBoneDependents(CGhoul2Info &ghoul2,int boneNum,int *tempDependents,int maxDep) in G2_GetBoneDependents()
483 bool G2_WasBoneRendered(CGhoul2Info &ghoul2,int boneNum) in G2_WasBoneRendered()
494 void G2_GetBoneBasepose(CGhoul2Info &ghoul2,int boneNum,mdxaBone_t *&retBasepose,mdxaBone_t *&retBa… in G2_GetBoneBasepose()
516 char *G2_GetBoneNameFromSkel(CGhoul2Info &ghoul2, int boneNum) in G2_GetBoneNameFromSkel()
1200 void G2_RagGetAnimMatrix(CGhoul2Info &ghoul2, const int boneNum, mdxaBone_t &matrix, const int fram… in G2_RagGetAnimMatrix()
2154 void G2_GetBoltMatrixLow(CGhoul2Info &ghoul2,int boltNum,const vec3_t scale,mdxaBone_t &retMatrix) in G2_GetBoltMatrixLow()
2446 static void G2_Sort_Models(CGhoul2Info_v &ghoul2, int * const modelList, int * const modelCount) in G2_Sort_Models()
2508 static void RootMatrix(CGhoul2Info_v &ghoul2,int time,const vec3_t scale,mdxaBone_t &retMatrix) in RootMatrix()
2578 CGhoul2Info_v &ghoul2 = *ent->e.ghoul2; in R_AddGhoulSurfaces() local
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H A DG2_surfaces.cpp296 qboolean G2_SetRootSurface( CGhoul2Info_v &ghoul2, const int modelIndex, const char *surfaceName) in G2_SetRootSurface()
316 int G2_AddSurface(CGhoul2Info *ghoul2, int surfaceNumber, int polyNumber, float BarycentricI, float… in G2_AddSurface()
/dports/games/openjk/OpenJK-07675e2/codemp/ui/
H A Dui_syscalls.c352 void trap_G2_SetGhoul2ModelIndexes(void *ghoul2, qhandle_t *modelList, qhandle_t *skinList) { in trap_G2_SetGhoul2ModelIndexes()
355 qboolean trap_G2_HaveWeGhoul2Models(void *ghoul2) { in trap_G2_HaveWeGhoul2Models()
394 void trap_G2API_GetGLAName(void *ghoul2, int modelIndex, char *fillBuf) { in trap_G2API_GetGLAName()
412 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt()
415 void trap_G2API_SetBoltInfo(void *ghoul2, int modelIndex, int boltInfo) { in trap_G2API_SetBoltInfo()
421 qboolean trap_G2API_SetSurfaceOnOff(void *ghoul2, const char *surfaceName, const int flags) { in trap_G2API_SetSurfaceOnOff()
424 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin()
433 void trap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { in trap_G2API_SetRagDoll()
436 void trap_G2API_AnimateG2Models(void *ghoul2, int time, sharedRagDollUpdateParams_t *params) { in trap_G2API_AnimateG2Models()
442 qboolean trap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { in trap_G2API_IKMove()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_syscalls.c530 qboolean trap_G2_HaveWeGhoul2Models(void *ghoul2) { in trap_G2_HaveWeGhoul2Models()
569 void trap_G2API_GetGLAName(void *ghoul2, int modelIndex, char *fillBuf) { in trap_G2API_GetGLAName()
602 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt()
608 void trap_G2API_SetBoltInfo(void *ghoul2, int modelIndex, int boltInfo) { in trap_G2API_SetBoltInfo()
617 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin()
632 void trap_G2API_AbsurdSmoothing(void *ghoul2, qboolean status) { in trap_G2API_AbsurdSmoothing()
635 void trap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { in trap_G2API_SetRagDoll()
647 qboolean trap_G2API_RagEffectorGoal(void *ghoul2, const char *boneName, vec3_t pos) { in trap_G2API_RagEffectorGoal()
656 qboolean trap_G2API_RagForceSolve(void *ghoul2, qboolean force) { in trap_G2API_RagForceSolve()
662 qboolean trap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { in trap_G2API_IKMove()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_g2_utils.c36 void BG_AttachToRancor( void *ghoul2, float rancYaw, vec3_t rancOrigin, int time, qhandle_t *modelL… in BG_AttachToRancor()
113 qboolean BG_GetRootSurfNameWithVariant( void *ghoul2, const char *rootSurfName, char *returnSurfNam… in BG_GetRootSurfNameWithVariant()
H A Dg_syscalls.c846 qboolean trap_G2_HaveWeGhoul2Models(void *ghoul2) { in trap_G2_HaveWeGhoul2Models()
870 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt()
873 void trap_G2API_SetBoltInfo(void *ghoul2, int modelIndex, int boltInfo) { in trap_G2API_SetBoltInfo()
885 void trap_G2API_GetGLAName(void *ghoul2, int modelIndex, char *fillBuf) { in trap_G2API_GetGLAName()
924 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin()
933 void trap_G2API_AbsurdSmoothing(void *ghoul2, qboolean status) { in trap_G2API_AbsurdSmoothing()
936 void trap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { in trap_G2API_SetRagDoll()
948 qboolean trap_G2API_RagEffectorGoal(void *ghoul2, const char *boneName, vec3_t pos) { in trap_G2API_RagEffectorGoal()
957 qboolean trap_G2API_RagForceSolve(void *ghoul2, qboolean force) { in trap_G2API_RagForceSolve()
963 qboolean trap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { in trap_G2API_IKMove()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_view.cpp96 CGhoul2Info_v *ghoul2; in CG_TestG2Model_f() local
132 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelSurfaces_f() local
145 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelBones_f() local
157 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSurfaceOnOff_f() local
170 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespre_f() local
186 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespost_f() local
197 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelAnimate_f() local
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_view.cpp91 CGhoul2Info_v *ghoul2; in CG_TestG2Model_f() local
128 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelSurfaces_f() local
141 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_ListModelBones_f() local
153 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSurfaceOnOff_f() local
166 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespre_f() local
182 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelSetAnglespost_f() local
193 CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)cg.testModelEntity.ghoul2); in CG_TestModelAnimate_f() local
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp1473 static qboolean SV_G2API_HaveWeGhoul2Models( void *ghoul2) { in SV_G2API_HaveWeGhoul2Models()
1542 static void SV_G2API_GetGLAName( void *ghoul2, int modelIndex, char *fillBuf ) { in SV_G2API_GetGLAName()
1597 static int SV_G2API_AddBolt( void *ghoul2, int modelIndex, const char *boneName ) { in SV_G2API_AddBolt()
1602 static void SV_G2API_SetBoltInfo( void *ghoul2, int modelIndex, int boltInfo ) { in SV_G2API_SetBoltInfo()
1617 static qboolean SV_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in SV_G2API_SetNewOrigin()
1634 static void SV_G2API_AbsurdSmoothing( void *ghoul2, qboolean status ) { in SV_G2API_AbsurdSmoothing()
1640 static void SV_G2API_SetRagDoll( void *ghoul2, sharedRagDollParams_t *params ) { in SV_G2API_SetRagDoll()
1697 static qboolean SV_G2API_RagEffectorGoal( void *ghoul2, const char *boneName, vec3_t pos ) { in SV_G2API_RagEffectorGoal()
1709 static qboolean SV_G2API_RagForceSolve( void *ghoul2, qboolean force ) { in SV_G2API_RagForceSolve()
1717 static qboolean SV_G2API_IKMove( void *ghoul2, int time, sharedIKMoveParams_t *params ) { in SV_G2API_IKMove()
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