/dports/devel/vcglib/vcglib-2020.09/wrap/gl/ |
H A D | deprecated_space.h | 112 …inline void glClearColor(Color4b const &c) { ::glClearColor(float(c[0])/255.0f,float(c[1])/255.0f,… in glClearColor() function 113 inline void glClearColor(Color4f const &c) { ::glClearColor(c[0],c[1],c[2],c[3]); } in glClearColor() function 114 …inline void glClearColor(Color4d const &c) { ::glClearColor(float(c[0]),float(c[1]),float(c[2]),fl… in glClearColor() function
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/ |
H A D | deprecated_space.h | 112 …inline void glClearColor(Color4b const &c) { ::glClearColor(float(c[0])/255.0f,float(c[1])/255.0f,… in glClearColor() function 113 inline void glClearColor(Color4f const &c) { ::glClearColor(c[0],c[1],c[2],c[3]); } in glClearColor() function 114 …inline void glClearColor(Color4d const &c) { ::glClearColor(float(c[0]),float(c[1]),float(c[2]),fl… in glClearColor() function
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/dports/audio/faudio/FAudio-21.01/utils/uicommon/ |
H A D | glmacros.h | 10 #define glClearColor INTERNAL_glClearColor macro
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/opengl/ |
H A D | OpenGLAPI.h | 22 # define glClearColor __static__glClearColor macro
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/dports/lang/racket/racket-8.3/share/pkgs/gui-lib/mred/private/wx/cocoa/ |
H A D | gc.rkt | 70 (define-gl glClearColor (_fun _GLclampf _GLclampf _GLclampf _GLclampf -> _void)) function
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES/src/StateCacheManager/ |
H A D | OgreGLESNullStateCacheManagerImp.cpp | 87 glClearColor(mClearColour[0], mClearColour[1], mClearColour[2], mClearColour[3]); in initializeCache() local
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H A D | OgreGLESStateCacheManagerImp.cpp | 83 glClearColor(mClearColour[0], mClearColour[1], mClearColour[2], mClearColour[3]); in initializeCache() local
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/dports/devel/qmake/qt-x11-free-3.3.8/src/opengl/ |
H A D | qgl_x11_p.h | 145 #define glClearColor qt_glClearColor macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | GL.cpp | 63 Func4<void, GLclampf, GLclampf, GLclampf, GLclampf> glClearColor; variable
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlCore11Fwd.hxx | 30 inline void glClearColor (GLclampf theRed, GLclampf theGreen, GLclampf theBlue, GLclampf theAlpha) in glClearColor() function
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_GlCore11Fwd.hxx | 30 inline void glClearColor (GLclampf theRed, GLclampf theGreen, GLclampf theBlue, GLclampf theAlpha) in glClearColor() function
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_GlCore11Fwd.hxx | 30 inline void glClearColor (GLclampf theRed, GLclampf theGreen, GLclampf theBlue, GLclampf theAlpha) in glClearColor() function
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | loadgl.c | 186 void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glClearColor() function
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | loadgl.c | 189 void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glClearColor() function
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 110 #define glClearColor rglClearColor macro
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/dports/editors/lazarus/lazarus/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 638 procedure glClearColor(red, green, blue, alpha: GLclampf); cdecl; external libname; procedure
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 638 procedure glClearColor(red, green, blue, alpha: GLclampf); cdecl; external libname; procedure
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/dports/editors/lazarus-qt5/lazarus/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 638 procedure glClearColor(red, green, blue, alpha: GLclampf); cdecl; external libname; procedure
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 638 procedure glClearColor(red, green, blue, alpha: GLclampf); cdecl; external libname; procedure
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glClearColor rglClearColor macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glClearColor rglClearColor macro
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glClearColor rglClearColor macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glClearColor rglClearColor macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glClearColor rglClearColor macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glClearColor rglClearColor macro
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