/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/ARB/ |
H A D | clear_texture.py | 56 glClearTexSubImage=wrapper.wrapper(glClearTexSubImage).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/ARB/ |
H A D | clear_texture.py | 56 glClearTexSubImage=wrapper.wrapper(glClearTexSubImage).setInputArraySize( variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_4_4.py | 31 glClearTexSubImage=wrapper.wrapper(glClearTexSubImage).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_4_4.py | 31 glClearTexSubImage=wrapper.wrapper(glClearTexSubImage).setInputArraySize( variable
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_clear_texture.java | 62 void glClearTexSubImage(@GLuint int texture, int level, in glClearTexSubImage() method
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H A D | GL44.java | 105 void glClearTexSubImage(@GLuint int texture, int level, in glClearTexSubImage() method
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | clear_texture.py | 20 def glClearTexSubImage(texture,level,xoffset,yoffset,zoffset,width,height,depth,format,type,data):p… function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | clear_texture.py | 20 def glClearTexSubImage(texture,level,xoffset,yoffset,zoffset,width,height,depth,format,type,data):p… function
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_4_4.h | 75 #define glClearTexSubImage dolClearTexSubImage macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_4_4.py | 65 def glClearTexSubImage(texture,level,xoffset,yoffset,zoffset,width,height,depth,format,type,data):p… function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_4_4.py | 65 def glClearTexSubImage(texture,level,xoffset,yoffset,zoffset,width,height,depth,format,type,data):p… function
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/ |
H A D | gl3w.h | 701 #define glClearTexSubImage gl3wClearTexSubImage macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/ |
H A D | glwApi.inl | 76 #define glClearTexSubImage glwClearTexSubImage macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/scripts/ |
H A D | entry_point_packed_gl_enums.json | 139 "glClearTexSubImage": { object
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/scripts/ |
H A D | entry_point_packed_gl_enums.json | 145 "glClearTexSubImage": { object
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1662 #define glClearTexSubImage __rglgen_glClearTexSubImage macro
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