/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/compat/ |
H A D | gl_es_compat.h | 11 #define glColor3f(a,b,c) glColor4f(a, b, c, 1.0f) macro
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | vertexarray.cpp | 116 void VertexArray::glColor3f (float r, float g, float b) in glColor3f() function in VertexArray
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | SceneNode.h | 95 static void glColor3f(GLfloat r, GLfloat g, GLfloat b) in glColor3f() function
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | SceneNode.h | 95 static void glColor3f(GLfloat r, GLfloat g, GLfloat b) in glColor3f() function
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/common/ |
H A D | glcmn.cpp | 327 void wxGLAPI::glColor3f(GLfloat r, GLfloat g, GLfloat b) in glColor3f() function in wxGLAPI
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/common/ |
H A D | glcmn.cpp | 327 void wxGLAPI::glColor3f(GLfloat r, GLfloat g, GLfloat b) in glColor3f() function in wxGLAPI
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/common/ |
H A D | glcmn.cpp | 554 void wxGLAPI::glColor3f(GLfloat r, GLfloat g, GLfloat b) in glColor3f() function in wxGLAPI
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/ |
H A D | RenderContext.cpp | 169 void RenderContext_::glColor3f(float x, float y, float z) in glColor3f() function in RenderContext_
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/magic_uv/lib/ |
H A D | bglx.py | 90 def glColor3f(r, g, b): function
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/dports/x11-toolkits/py-fltk/pyFltk-1.3.4.1/src/ |
H A D | Fl_Gl_Stubs.cxx | 77 void glColor3f( float red, float green, float blue ) {} in glColor3f() function
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/ |
H A D | ImmModeSink.java | 289 public final void glColor3f(final float x, final float y, final float z) { in glColor3f() method in ImmModeSink 762 public void glColor3f(final float r, final float g, final float b) { in glColor3f() method in ImmModeSink.VBOSet
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/dports/math/octave/octave-6.4.0/libgui/graphics/ |
H A D | qopengl-functions.h | 118 void glColor3f (GLfloat red, GLfloat green, GLfloat blue) in glColor3f() function
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/dports/math/octave/octave-6.4.0/libinterp/corefcn/ |
H A D | oct-opengl.h | 126 virtual void glColor3f (GLfloat red, GLfloat green, GLfloat blue) in glColor3f() function
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/dports/graphics/blender/blender-2.91.0/intern/glew-mx/intern/ |
H A D | gl-deprecated.h | 56 #define glColor3f DO_NOT_USE_glColor3f macro
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | jwzgles.h | 52 #define glColor3f jwzgles_glColor3f macro
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/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/ |
H A D | jwzgles.h | 52 #define glColor3f jwzgles_glColor3f macro
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_GlCore11.hxx | 287 inline void glColor3f (GLfloat theRed, GLfloat theGreen, GLfloat theBlue) in glColor3f() function
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/dports/graphics/gliv/gliv-1.9.7/src/include/ |
H A D | opengl_wrapper.h | 122 #define glColor3f(...) OPENGL_VOID_CALL(glColor3f, __VA_ARGS__) macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 589 RGLSYMGLCOLOR3FPROC glColor3f; variable
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