/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | gles2.hpp | 49 #define glColor4f glColor4f_1 macro
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H A D | gles2.cpp | 92 void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | vertexarray.cpp | 107 void VertexArray::glColor4f (float r, float g, float b, float a) in glColor4f() function in VertexArray
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/fixedfunc/ |
H A D | GLLightingFunc.java | 66 public void glColor4f(float red, float green, float blue, float alpha); in glColor4f() method
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H A D | GLPointerFunc.java | 50 public void glColor4f(float red, float green, float blue, float alpha); in glColor4f() method
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | SceneNode.h | 100 static void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) in glColor4f() function
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | SceneNode.h | 100 static void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) in glColor4f() function
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/common/ |
H A D | glcmn.cpp | 309 void wxGLAPI::glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) in glColor4f() function in wxGLAPI
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/common/ |
H A D | glcmn.cpp | 309 void wxGLAPI::glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) in glColor4f() function in wxGLAPI
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/common/ |
H A D | glcmn.cpp | 536 void wxGLAPI::glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) in glColor4f() function in wxGLAPI
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | procedural.cpp | 174 glColor4f(0,0,0,0); in crosshair_texture() local
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/ |
H A D | RenderContext.cpp | 174 void RenderContext_::glColor4f(float x, float y, float z, float transp) in glColor4f() function in RenderContext_
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/magic_uv/lib/ |
H A D | bglx.py | 95 def glColor4f(r, g, b, a): function
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/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/compat/ |
H A D | gl2engine.h | 300 inline void glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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/dports/games/ecwolf/ecwolf-1.3.3-src/android-libs/TouchControls/ |
H A D | OpenGLUtils.cpp | 17 void glColor4f(GLfloat r,GLfloat g,GLfloat b,GLfloat a) in glColor4f() function
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | loadgl.c | 191 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | loadgl.c | 194 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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/dports/editors/lazarus/lazarus/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 641 procedure glColor4f(red, green, blue, alpha: GLfloat); cdecl; external libname; procedure
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 641 procedure glColor4f(red, green, blue, alpha: GLfloat); cdecl; external libname; procedure
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/dports/editors/lazarus-qt5/lazarus/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 641 procedure glColor4f(red, green, blue, alpha: GLfloat); cdecl; external libname; procedure
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 641 procedure glColor4f(red, green, blue, alpha: GLfloat); cdecl; external libname; procedure
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/ |
H A D | gl.c | 393 void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { in glColor4f() function
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | loadgl.c | 221 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | loadgl.c | 221 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | loadgl.c | 227 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() function
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