/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | framebuffer_mixed_samples.py | 30 def glCoverageModulationNV(components):pass function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/NV/ |
H A D | framebuffer_mixed_samples.py | 30 def glCoverageModulationNV(components):pass function
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/include/GLES3/ |
H A D | glesw.h | 755 #define glCoverageModulationNV gleswCoverageModulationNV macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/ |
H A D | gl_bindings_autogen_gl.h | 4301 #define glCoverageModulationNV \ macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/ |
H A D | gl_bindings_autogen_gl.h | 4411 #define glCoverageModulationNV \ macro
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.cpp | 881 PFNGLCOVERAGEMODULATIONNVPROC glCoverageModulationNV = NULL; variable
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/dports/devel/love/love-11.3/src/libraries/glad/ |
H A D | gladfuncs.hpp | 2173 inline void glCoverageModulationNV(GLenum components) { fp_glCoverageModulationNV(components); } in glCoverageModulationNV() function
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/dports/devel/love10/love-0.10.2/src/libraries/glad/ |
H A D | gladfuncs.hpp | 2173 inline void glCoverageModulationNV(GLenum components) { fp_glCoverageModulationNV(components); } in glCoverageModulationNV() function
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/ |
H A D | osmesa.h | 9668 #define glCoverageModulationNV (gl.CoverageModulationNV) macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ldg/ |
H A D | osmesa.h | 9670 #define glCoverageModulationNV (gl.CoverageModulationNV) macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 10389 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glew.h | 10389 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 10389 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 10389 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/include/glad/ |
H A D | glad.h | 14526 #define glCoverageModulationNV glad_glCoverageModulationNV macro
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/ |
H A D | glad.h | 10208 #define glCoverageModulationNV glad_glCoverageModulationNV macro
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/ |
H A D | glad.h | 14240 #define glCoverageModulationNV glad_glCoverageModulationNV macro
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/dports/audio/minimp3/minimp3-ca7c706/player/ |
H A D | glad.h | 14240 #define glCoverageModulationNV glad_glCoverageModulationNV macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | glew.h | 10107 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/GL/ |
H A D | glew.h | 11459 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/GL/ |
H A D | glew.h | 11459 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/math/asymptote/asymptote-2.67/GL/ |
H A D | glew.h | 11459 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/include/GL/ |
H A D | glew.h | 11459 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glew/GL/ |
H A D | glew.h | 11459 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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/dports/graphics/libprojectm/projectm-3.1.12/msvc/ |
H A D | glew.h | 11461 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) macro
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