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/dports/games/bzflag-server/bzflag-2.4.22/include/
H A Dbzfgl.h65 # define glNewList(list,mode) bzNewList((list), (mode)) macro
/dports/games/bzflag/bzflag-2.4.22/include/
H A Dbzfgl.h65 # define glNewList(list,mode) bzNewList((list), (mode)) macro
/dports/lang/racket/racket-8.3/share/pkgs/gui-lib/mred/private/wx/cocoa/
H A Dgc.rkt50 (define-gl glNewList (_fun _GLuint _GLenum -> _void)) function
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DOpenGl_GlCore11.hxx164 inline void glNewList (GLuint theList, GLenum theMode) in glNewList() function
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/
H A DOpenGl_GlCore11.hxx164 inline void glNewList (GLuint theList, GLenum theMode) in glNewList() function
/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/
H A Dlist.cpp208 void glNewList(unsigned int list, int mode) { in glNewList() function
/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/
H A Dlist.cpp208 void glNewList(unsigned int list, int mode) { in glNewList() function
/dports/devel/qmake/qt-x11-free-3.3.8/src/opengl/
H A Dqgl_x11_p.h167 #define glNewList qt_glNewList macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dgl.c500 void glNewList(GLuint list, GLenum mode) { in glNewList() function
/dports/math/octave/octave-6.4.0/libgui/graphics/
H A Dqopengl-functions.h289 void glNewList (GLuint list, GLenum mode) in glNewList() function
/dports/math/octave/octave-6.4.0/libinterp/corefcn/
H A Doct-opengl.h299 virtual void glNewList (GLuint list, GLenum mode) in glNewList() function
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/
H A Dnative-taglet.properties185 glNewList=glNewList.xml key
/dports/graphics/blender/blender-2.91.0/intern/glew-mx/intern/
H A Dgl-deprecated.h280 #define glNewList DO_NOT_USE_glNewList macro
/dports/graphics/jogamp-jogl/jogl/make/
H A Dnative-taglet.properties315 glNewList=man2/xhtml/glNewList.xml key
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Djwzgles.h214 #define glNewList jwzgles_glNewList macro
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/common/tvrender/
H A Dtsimplecolorstyles.cpp420 glNewList(listId, GL_COMPILE); in recordList() local
/dports/graphics/nurbs++/nurbs++-3.0.11/nurbs/
H A DnurbsGL.cpp1316 void ObjectGL::glNewList(){ in glNewList() function in PLib::ObjectGL
/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/
H A Djwzgles.h220 #define glNewList jwzgles_glNewList macro
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DOpenGl_GlCore11.hxx814 inline void glNewList (GLuint theList, GLenum theMode) in glNewList() function
/dports/graphics/gliv/gliv-1.9.7/src/include/
H A Dopengl_wrapper.h71 #define glNewList(...) OPENGL_VOID_CALL(glNewList, __VA_ARGS__) macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_glsym.h536 RGLSYMGLNEWLISTPROC glNewList; variable
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_glsym.h536 RGLSYMGLNEWLISTPROC glNewList; variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_glsym.h536 RGLSYMGLNEWLISTPROC glNewList; variable
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_glsym.h536 RGLSYMGLNEWLISTPROC glNewList; variable
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_glsym.h536 RGLSYMGLNEWLISTPROC glNewList; variable

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