Searched defs:glRT (Results 1 – 7 of 7) sorted by relevance
1680 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() local1827 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local1851 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencil() local1878 auto glRT = static_cast<GrGLRenderTarget*>(rt); in beginCommandBuffer() local1925 auto glRT = static_cast<GrGLRenderTarget*>(rt); in endCommandBuffer() local1989 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencilClip() local2231 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in draw() local
1782 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() local1868 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local1892 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencil() local1919 auto glRT = static_cast<GrGLRenderTarget*>(rt); in beginCommandBuffer() local1966 auto glRT = static_cast<GrGLRenderTarget*>(rt); in endCommandBuffer() local2033 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencilClip() local
1840 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.renderTarget()); in flushGLState() local1989 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local2022 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencil() local2070 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencilClip() local2574 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.renderTarget()); in draw() local3857 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(rt->asRenderTarget()); in clearStencilClipAsDraw() local
1814 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() local1900 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local1929 auto glRT = static_cast<GrGLRenderTarget*>(rt); in beginCommandBuffer() local1976 auto glRT = static_cast<GrGLRenderTarget*>(rt); in endCommandBuffer() local2043 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencilClip() local