Searched defs:goMenu (Results 1 – 8 of 8) sorted by relevance
80 QMenu *goMenu = dynamic_cast<QMenu *>( in installMenuBarHook() local258 …QMenu *goMenu = dynamic_cast<QMenu *>( mainWindow->guiFactory()->container( QStringLiteral( "go" )… in fillGoMenu() local291 …QMenu *goMenu = dynamic_cast<QMenu *>( mainWindow->guiFactory()->container( QStringLiteral( "go" )… in goMenuActivated() local
187 void KOViewManager::goMenu(bool enable) in goMenu() function in KOViewManager
278 QMenu *goMenu; variable
719 auto goMenu = new QMenu(tr("Go")); in createToolBars() local
353 QMenu *goMenu = qobject_cast<QMenu *>(goMenuW); in testPartMerging() local
648 QMenu* goMenu = mBar->addMenu(tr("&Go")); in createMenu() local
1724 QMenu* goMenu = gameMenu->addMenu(tr("&Go to")); in setupActions() local
612 void Monitor::setupMenu(QMenu *goMenu, QMenu *overlayMenu, QAction *playZone, QAction *loopZone, QM… in setupMenu()