Home
last modified time | relevance | path

Searched defs:gravity (Results 26 – 50 of 1790) sorted by relevance

12345678910>>...72

/dports/graphics/wrapland/wrapland-6a083c7bc9b37c5f756155e258b1fff4d24cea2a/src/client/
H A Dxdg_shell_positioner.cpp17 Qt::Edges gravity; member in Wrapland::Client::XdgPositioner::Private
85 Qt::Edges XdgPositioner::gravity() const in gravity() function in Wrapland::Client::XdgPositioner
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/
H A Dscene_abstract.py11 def __init__(self, bullet_client, gravity, timestep, frame_skip): argument
61 def __init__(self, bullet_client, gravity, timestep, frame_skip): argument
/dports/games/jvgs/jvgs-0.5.1-src/src/effect/
H A DParticle.h27 math::Vector2D gravity; variable
/dports/games/cake/cake_src/cake/
H A Dworld.h82 float gravity; /**< world gravity */ variable
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DCannon.h36 float gravity; variable
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderparticles.cpp579 static inline void genpos(const vec &o, const vec &d, float size, float gravity, int ts, partvert *… in genpos()
590 inline void genpos<PT_TAPE>(const vec &o, const vec &d, float size, float gravity, int ts, partvert… in genpos()
601 inline void genpos<PT_TRAIL>(const vec &o, const vec &d, float size, float gravity, int ts, partver… in genpos()
610 static inline void genrotpos(const vec &o, const vec &d, float size, float gravity, int ts, partver… in genrotpos()
630 inline void genrotpos<PT_PART>(const vec &o, const vec &d, float size, float gravity, int ts, partv… in genrotpos()
640 … void seedpos(particleemitter &pe, const vec &o, const vec &d, int fade, float size, float gravity) in seedpos()
655 …dpos<PT_TAPE>(particleemitter &pe, const vec &o, const vec &d, int fade, float size, float gravity) in seedpos()
661 …pos<PT_TRAIL>(particleemitter &pe, const vec &o, const vec &d, int fade, float size, float gravity) in seedpos()
1362 void create(int type, int color, int fade, const vec &p, float size, float blend, float gravity, in… in create()
1769 int fade = attr[4] > 0 ? attr[4] : 1000, gravity = attr[9] ? attr[9] : -10; in makeparticle() local
[all …]
/dports/science/simbody/simbody-Simbody-3.7/Simbody/tests/
H A DTestFunctionBasedMobilizedBodies.cpp312 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedPin() local
351 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedSkewedPin() local
378 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedSlider() local
412 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedSkewedSlider() local
436 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedCylinder() local
460 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedUniversal() local
485 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedPlanar() local
511 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedGimbal() local
547 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedGimbalUserAxes() local
648 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.8, 0)); in testFunctionBasedTranslation() local
[all …]
H A DTestMobilizedBody.cpp85 Force::UniformGravity gravity(forces, matter, Vec3(0, -1, 0)); in testWeld() local
137 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.81, 0)); in testGimbal() local
208 Force::UniformGravity gravity(forces, matter, Vec3(0, -9.81, 0)); in testBushing() local
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/scripting/
H A Dsector.cpp35 Sector::set_gravity(float gravity) in set_gravity()
/dports/math/gravity/Gravity-da941e9/include/gravity/
H A DGurobiProgram.h8 using namespace gravity; variable
H A DMosekProgram.h19 using namespace gravity; variable
/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dapply_force.cpp109 float gravity = 10.0f; in ApplyForce() local
149 float gravity = 10.0f; in ApplyForce() local
/dports/misc/dartsim/dart-6.11.1/examples/deprecated_examples/glut_add_delete_skels/
H A DMain.cpp46 Eigen::Vector3d gravity(0.0, -9.81, 0.0); in main() local
/dports/misc/dartsim/dart-6.11.1/examples/deprecated_examples/glut_vehicle/
H A DMain.cpp50 Eigen::Vector3d gravity(0.0, -9.81, 0.0); in main() local
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/EDMS/Source/MODELS/
H A Dd_f_face.cc48 fix mass, hardness, roughness, gravity; member
81 Q mass, hardness, gravity, roughness; in EDMS_make_Dirac_frame() local
246 Q mass, hardness, roughness, gravity; in EDMS_set_Dirac_frame_parameters() local
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/
H A Dfix_buoyancy.cpp164 double gravity[3]; in test_direction() local
217 double gravity[3],gravity_mag; in post_force() local
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCParticleGravityAffector.h33 virtual void setGravity( const core::vector3df& gravity ) { Gravity = gravity; } in setGravity()
/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/core/sph/solvers/
H A DElasticDeformationSolver.h19 Vector gravity; variable
/dports/misc/dartsim/dart-6.11.1/examples/deprecated_examples/glut_biped_stand/
H A DMain.cpp48 Eigen::Vector3d gravity(0.0, -9.81, 0.0); in main() local
/dports/misc/dartsim/dart-6.11.1/examples/atlas_simbicon/
H A DAtlasSimbiconWidget.cpp186 void AtlasSimbiconWidget::setGravity(float gravity) in setGravity()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCParticleGravityAffector.h33 virtual void setGravity( const core::vector3df& gravity ) { Gravity = gravity; } in setGravity()
/dports/x11-wm/awesome/awesome-4.3/tests/
H A Dtest-gravity.c85 xcb_gravity_t gravity; member
197 static const char *gravity_to_string(xcb_gravity_t gravity) { in gravity_to_string()
332 static void init(xcb_gravity_t gravity) in init()
548 static void run_test(xcb_gravity_t gravity) in run_test()
/dports/devel/bullet/bullet3-3.21/examples/DeformableDemo/
H A DDeformableSelfCollision.cpp86 btVector3 gravity = btVector3(0, -9.8, 0); in initPhysics() local
166 btVector3 gravity = btVector3(0, -9.8, 0); in addCloth() local
/dports/devel/py-bullet3/bullet3-3.21/examples/DeformableDemo/
H A DDeformableSelfCollision.cpp86 btVector3 gravity = btVector3(0, -9.8, 0); in initPhysics() local
166 btVector3 gravity = btVector3(0, -9.8, 0); in addCloth() local
/dports/cad/ghdl/ghdl-1.0.0/testsuite/vests/vhdl-ams/ashenden/compliant/analog-modeling/
H A Dpendulum.vhd34 constant gravity : real := 9.81; constant

12345678910>>...72