Searched defs:gsubpos (Results 1 – 7 of 7) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/ |
H A D | aibig.cpp | 403 vec3d geye, gsubpos; in ai_big_maybe_follow_subsys_path() local 546 vec3d geye, gsubpos; in ai_new_maybe_reposition_attack_subsys() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/ |
H A D | aibig.cpp | 394 vec3d geye, gsubpos; in ai_big_maybe_follow_subsys_path() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 1797 vec3d gsubpos, vec_to_subsys; in hud_target_live_turret() local 2078 vec3d gsubpos; in evaluate_ship_as_closest_target() local 3561 vec3d gsubpos; in hud_show_hostile_triangle() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 1786 vec3d gsubpos, vec_to_subsys; in hud_target_live_turret() local 2133 vec3d gsubpos; in evaluate_ship_as_closest_target() local 3606 vec3d gsubpos; in hud_show_hostile_triangle() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.cpp | 12490 vec3d gsubpos; in ship_get_best_subsys_to_attack() local 14154 int ship_return_subsys_path_normal(ship *shipp, ship_subsys *ss, vec3d *gsubpos, vec3d *norm) in ship_return_subsys_path_normal() 14290 vec3d gsubpos; in ship_get_closest_subsys_in_sight() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 13816 vec3d gsubpos; in ship_get_best_subsys_to_attack() local 15404 int ship_return_subsys_path_normal(ship *shipp, ship_subsys *ss, vec3d *gsubpos, vec3d *norm) in ship_return_subsys_path_normal() 15540 vec3d gsubpos; in ship_get_closest_subsys_in_sight() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | weapons.cpp | 9158 vec3d gsubpos; in weapon_multilock_can_lock_on_subsys() local
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