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Searched defs:guiActive (Results 1 – 10 of 10) sorted by relevance

/dports/cad/openroad/OpenROAD-2.0/src/fin/src/
H A Dgraphics.cpp76 bool Graphics::guiActive() in guiActive() function in fin::Graphics
/dports/cad/openroad/OpenROAD-2.0/src/mpl/src/
H A Dgraphics.cpp95 bool Graphics::guiActive() in guiActive() function in mpl::Graphics
/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/pa/
H A DFlexPA_graphics.cpp287 bool FlexPAGraphics::guiActive() in guiActive() function in fr::FlexPAGraphics
/dports/cad/openroad/OpenROAD-2.0/src/replace/src/
H A Dgraphics.cpp254 bool Graphics::guiActive() in guiActive() function in gpl::Graphics
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/
H A Dengine.cpp280 bool guiActive = mEnvironment.getWindowManager()->isGuiMode(); in frame() local
949 bool guiActive = mEnvironment.getWindowManager()->isGuiMode(); in go() local
/dports/cad/tkgate/tkgate-2.1/src/tkgate/
H A Dascii.c31 int guiActive = 0; variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DSession_local.h244 idUserInterface * guiActive; variable
/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/dr/
H A DFlexDR_graphics.cpp693 bool FlexDRGraphics::guiActive() in guiActive() function in fr::FlexDRGraphics
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dinterface.hpp330 bool guiActive; member in GenericGUIMenu
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/21.Quake3Explorer/
H A Dmain.cpp46 s32 guiActive; member