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Searched defs:gwin (Results 1 – 25 of 95) sorted by relevance

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/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dkeyactions.cc101 Game_window *gwin = Game_window::get_instance(); in ActionQuicksave() local
115 Game_window *gwin = Game_window::get_instance(); in ActionQuickrestore() local
129 Game_window *gwin = Game_window::get_instance(); in ActionAbout() local
164 Game_window *gwin = Game_window::get_instance(); in ActionCloseOrMenu() local
210 Game_window *gwin = Game_window::get_instance(); in ActionFullscreen() local
240 Game_window *gwin = Game_window::get_instance(); in ActionUseFood() local
261 Game_window *gwin = Game_window::get_instance(); in ActionCombat() local
288 Game_window *gwin = Game_window::get_instance(); in ActionInventory() local
329 Game_window *gwin = Game_window::get_instance(); in ActionTryKeys() local
370 Game_window *gwin = Game_window::get_instance(); in ActionStats() local
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H A Dgameclk.cc94 const Game_window *gwin = Game_window::get_instance(); in set_time_palette() local
233 Game_window *gwin = Game_window::get_instance(); in check_hunger() local
242 Game_window *gwin = Game_window::get_instance(); in Check_freezing() local
260 Game_window *gwin = Game_window::get_instance(); in increment() local
286 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local
339 Game_window *gwin = Game_window::get_instance(); in fake_next_period() local
H A Dgamerend.cc87 Game_window *gwin, in Paint_chunk_outline()
105 Game_window *gwin, in Paint_grid()
127 Game_window *gwin, in Paint_selected_chunks()
159 Game_window *gwin = Game_window::get_instance(); in paint_terrain_only() local
192 Game_window *gwin = Game_window::get_instance(); in paint_map() local
459 Game_window *gwin = Game_window::get_instance(); in paint_chunk_flats() local
477 Game_window *gwin = Game_window::get_instance(); in paint_chunk_flat_rles() local
495 Game_window *gwin = Game_window::get_instance(); in paint_chunk_objects() local
572 Game_window *gwin = Game_window::get_instance(); in paint_blackness() local
H A Dmenulist.cc47 void MenuEntry::paint(Game_window *gwin) { in paint()
83 void MenuTextEntry::paint(Game_window *gwin) { in paint()
148 void MenuGameEntry::paint(Game_window *gwin) { in paint()
197 void MenuTextChoice::paint(Game_window *gwin) { in paint()
283 int MenuList::handle_events(Game_window *gwin, Mouse *mouse) { in handle_events()
H A Dnpcnear.h36 Game_window *gwin; variable
H A Dtxtscroll.cc90 int TextScroller::show_line(Game_window *gwin, int left, int right, int y, int index) { in show_line()
173 bool TextScroller::run(Game_window *gwin) { in run()
H A Dcombat.cc275 Game_window *gwin, in Off_screen()
310 Game_window *gwin = Game_window::get_instance(); in find_opponents() local
394 Game_window *gwin = Game_window::get_instance(); in find_protected_attacker() local
623 Game_window *gwin = Game_window::get_instance(); in approach_foe() local
1107 Game_window *gwin = Game_window::get_instance(); in run_away() local
1225 Game_window *gwin, in Need_new_opponent()
1270 Game_window *gwin = Game_window::get_instance(); in now_what() local
1463 Game_window *gwin = Game_window::get_instance(); in ending() local
H A Dexultmenu.h42 Game_window *gwin; variable
H A Dactions.cc295 Game_window *gwin = Game_window::get_instance(); in handle_event() local
674 Game_window *gwin = Game_window::get_instance(); in handle_event() local
726 Game_window *gwin = Game_window::get_instance(); in handle_event() local
901 Game_window *gwin = Game_window::get_instance(); in handle_event() local
999 Game_window *gwin = Game_window::get_instance(); in handle_event() local
/dports/www/netsurf/netsurf-3.10/frontends/amiga/
H A Dgui_menu.c123 struct gui_window_2 *gwin; in HOOKF() local
131 struct gui_window_2 *gwin; in HOOKF() local
139 struct gui_window_2 *gwin; in HOOKF() local
149 struct gui_window_2 *gwin; in HOOKF() local
157 struct gui_window_2 *gwin; in HOOKF() local
165 struct gui_window_2 *gwin; in HOOKF() local
175 struct gui_window_2 *gwin; in HOOKF() local
243 struct gui_window_2 *gwin; in HOOKF() local
252 struct gui_window_2 *gwin; in HOOKF() local
277 struct gui_window_2 *gwin; in HOOKF() local
[all …]
H A Dctxmenu.c108 struct gui_window_2 *gwin = (struct gui_window_2 *)hook->h_Data; in HOOKF() local
144 struct gui_window_2 *gwin; in HOOKF() local
161 struct gui_window_2 *gwin; in HOOKF() local
177 struct gui_window_2 *gwin; in HOOKF() local
198 struct gui_window_2 *gwin; in HOOKF() local
213 struct gui_window_2 *gwin; in HOOKF() local
238 struct gui_window_2 *gwin; in HOOKF() local
253 struct gui_window_2 *gwin; in HOOKF() local
261 struct gui_window_2 *gwin; in HOOKF() local
270 struct gui_window_2 *gwin; in HOOKF() local
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H A Dgui.c646 struct gui_window_2 *gwin; in ami_find_gwin_by_id() local
696 void ami_reset_pointer(struct gui_window_2 *gwin) in ami_reset_pointer()
2059 struct gui_window_2 *gwin; in ami_gui_menu_update_all() local
3309 struct gui_window_2 *gwin; in ami_handle_appmsg() local
4066 struct gui_window_2 *gwin; in ami_gui_hotlist_update_all() local
4158 struct gui_window_2 *gwin; in ami_gui_tabs_toggle_all() local
4198 struct gui_window_2 *gwin; in ami_gui_count_windows() local
4498 struct gui_window_2 *gwin = hook->h_Data; in HOOKF() local
5994 struct gui_window_2 *gwin; in gui_search_web_provider_update() local
6045 struct gui_window_2 *gwin = hook->h_Data; in HOOKF() local
[all …]
H A Dctxmenu.h89 inline struct Menu *ami_ctxmenu_history_create(int direction, struct gui_window_2 *gwin) {return NU… in ami_ctxmenu_history_create()
90 inline struct Menu *ami_ctxmenu_clicktab_create(struct gui_window_2 *gwin, Object **clicktab_obj) {… in ami_ctxmenu_clicktab_create()
H A Dfile.c81 void ami_file_open(struct gui_window_2 *gwin) in ami_file_open()
223 void ami_file_save_req(int type, struct gui_window_2 *gwin, in ami_file_save_req()
H A Dsearch.c97 struct gui_window *gwin; member
140 void ami_search_open(struct gui_window *gwin) in ami_search_open()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dordinfo.h65 Ordering_info(const Game_window *gwin, const Game_object *obj) in Ordering_info()
70 Ordering_info(const Game_window *gwin, const Game_object *obj, TileRect &a) in Ordering_info()
H A Danimate.cc51 Game_window *gwin, in Get_sfx_out_of_range()
424 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local
487 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local
536 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local
H A Dfind_nearby.h78 Game_window *gwin = Game_window::get_instance(); in find_nearby() local
/dports/audio/audacity/audacity-Audacity-3.1.3/src/effects/VST/
H A DVSTControlGTK.cpp59 GdkWindow *gwin = gtk_widget_get_window(GTK_WIDGET(m_wxwindow)); in Create() local
/dports/math/vtk9/VTK-9.1.0/GUISupport/Qt/
H A DQVTKOpenGLNativeWidget.cxx86 auto gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in setRenderWindow() local
302 vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in SetRenderWindow() local
H A DQVTKOpenGLWindow.cxx77 vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in setRenderWindow() local
317 vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in SetRenderWindow() local
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/
H A Dsoundtest.cc33 Game_window *gwin = Game_window::get_instance(); in test_sound() local
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DShortcutBar_gump.cc287 Game_window *gwin = Game_window::get_instance(); in paint() local
307 Game_window *gwin = Game_window::get_instance(); in handle_event() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/
H A Dglx-swap-copy.c44 static GLXWindow gwin; variable
H A Dglx-swap-exchange.c43 static GLXWindow gwin; variable

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