/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | keyactions.cc | 101 Game_window *gwin = Game_window::get_instance(); in ActionQuicksave() local 115 Game_window *gwin = Game_window::get_instance(); in ActionQuickrestore() local 129 Game_window *gwin = Game_window::get_instance(); in ActionAbout() local 164 Game_window *gwin = Game_window::get_instance(); in ActionCloseOrMenu() local 210 Game_window *gwin = Game_window::get_instance(); in ActionFullscreen() local 240 Game_window *gwin = Game_window::get_instance(); in ActionUseFood() local 261 Game_window *gwin = Game_window::get_instance(); in ActionCombat() local 288 Game_window *gwin = Game_window::get_instance(); in ActionInventory() local 329 Game_window *gwin = Game_window::get_instance(); in ActionTryKeys() local 370 Game_window *gwin = Game_window::get_instance(); in ActionStats() local [all …]
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H A D | gameclk.cc | 94 const Game_window *gwin = Game_window::get_instance(); in set_time_palette() local 233 Game_window *gwin = Game_window::get_instance(); in check_hunger() local 242 Game_window *gwin = Game_window::get_instance(); in Check_freezing() local 260 Game_window *gwin = Game_window::get_instance(); in increment() local 286 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local 339 Game_window *gwin = Game_window::get_instance(); in fake_next_period() local
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H A D | gamerend.cc | 87 Game_window *gwin, in Paint_chunk_outline() 105 Game_window *gwin, in Paint_grid() 127 Game_window *gwin, in Paint_selected_chunks() 159 Game_window *gwin = Game_window::get_instance(); in paint_terrain_only() local 192 Game_window *gwin = Game_window::get_instance(); in paint_map() local 459 Game_window *gwin = Game_window::get_instance(); in paint_chunk_flats() local 477 Game_window *gwin = Game_window::get_instance(); in paint_chunk_flat_rles() local 495 Game_window *gwin = Game_window::get_instance(); in paint_chunk_objects() local 572 Game_window *gwin = Game_window::get_instance(); in paint_blackness() local
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H A D | menulist.cc | 47 void MenuEntry::paint(Game_window *gwin) { in paint() 83 void MenuTextEntry::paint(Game_window *gwin) { in paint() 148 void MenuGameEntry::paint(Game_window *gwin) { in paint() 197 void MenuTextChoice::paint(Game_window *gwin) { in paint() 283 int MenuList::handle_events(Game_window *gwin, Mouse *mouse) { in handle_events()
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H A D | npcnear.h | 36 Game_window *gwin; variable
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H A D | txtscroll.cc | 90 int TextScroller::show_line(Game_window *gwin, int left, int right, int y, int index) { in show_line() 173 bool TextScroller::run(Game_window *gwin) { in run()
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H A D | combat.cc | 275 Game_window *gwin, in Off_screen() 310 Game_window *gwin = Game_window::get_instance(); in find_opponents() local 394 Game_window *gwin = Game_window::get_instance(); in find_protected_attacker() local 623 Game_window *gwin = Game_window::get_instance(); in approach_foe() local 1107 Game_window *gwin = Game_window::get_instance(); in run_away() local 1225 Game_window *gwin, in Need_new_opponent() 1270 Game_window *gwin = Game_window::get_instance(); in now_what() local 1463 Game_window *gwin = Game_window::get_instance(); in ending() local
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H A D | exultmenu.h | 42 Game_window *gwin; variable
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H A D | actions.cc | 295 Game_window *gwin = Game_window::get_instance(); in handle_event() local 674 Game_window *gwin = Game_window::get_instance(); in handle_event() local 726 Game_window *gwin = Game_window::get_instance(); in handle_event() local 901 Game_window *gwin = Game_window::get_instance(); in handle_event() local 999 Game_window *gwin = Game_window::get_instance(); in handle_event() local
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/dports/www/netsurf/netsurf-3.10/frontends/amiga/ |
H A D | gui_menu.c | 123 struct gui_window_2 *gwin; in HOOKF() local 131 struct gui_window_2 *gwin; in HOOKF() local 139 struct gui_window_2 *gwin; in HOOKF() local 149 struct gui_window_2 *gwin; in HOOKF() local 157 struct gui_window_2 *gwin; in HOOKF() local 165 struct gui_window_2 *gwin; in HOOKF() local 175 struct gui_window_2 *gwin; in HOOKF() local 243 struct gui_window_2 *gwin; in HOOKF() local 252 struct gui_window_2 *gwin; in HOOKF() local 277 struct gui_window_2 *gwin; in HOOKF() local [all …]
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H A D | ctxmenu.c | 108 struct gui_window_2 *gwin = (struct gui_window_2 *)hook->h_Data; in HOOKF() local 144 struct gui_window_2 *gwin; in HOOKF() local 161 struct gui_window_2 *gwin; in HOOKF() local 177 struct gui_window_2 *gwin; in HOOKF() local 198 struct gui_window_2 *gwin; in HOOKF() local 213 struct gui_window_2 *gwin; in HOOKF() local 238 struct gui_window_2 *gwin; in HOOKF() local 253 struct gui_window_2 *gwin; in HOOKF() local 261 struct gui_window_2 *gwin; in HOOKF() local 270 struct gui_window_2 *gwin; in HOOKF() local [all …]
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H A D | gui.c | 646 struct gui_window_2 *gwin; in ami_find_gwin_by_id() local 696 void ami_reset_pointer(struct gui_window_2 *gwin) in ami_reset_pointer() 2059 struct gui_window_2 *gwin; in ami_gui_menu_update_all() local 3309 struct gui_window_2 *gwin; in ami_handle_appmsg() local 4066 struct gui_window_2 *gwin; in ami_gui_hotlist_update_all() local 4158 struct gui_window_2 *gwin; in ami_gui_tabs_toggle_all() local 4198 struct gui_window_2 *gwin; in ami_gui_count_windows() local 4498 struct gui_window_2 *gwin = hook->h_Data; in HOOKF() local 5994 struct gui_window_2 *gwin; in gui_search_web_provider_update() local 6045 struct gui_window_2 *gwin = hook->h_Data; in HOOKF() local [all …]
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H A D | ctxmenu.h | 89 inline struct Menu *ami_ctxmenu_history_create(int direction, struct gui_window_2 *gwin) {return NU… in ami_ctxmenu_history_create() 90 inline struct Menu *ami_ctxmenu_clicktab_create(struct gui_window_2 *gwin, Object **clicktab_obj) {… in ami_ctxmenu_clicktab_create()
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H A D | file.c | 81 void ami_file_open(struct gui_window_2 *gwin) in ami_file_open() 223 void ami_file_save_req(int type, struct gui_window_2 *gwin, in ami_file_save_req()
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H A D | search.c | 97 struct gui_window *gwin; member 140 void ami_search_open(struct gui_window *gwin) in ami_search_open()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | ordinfo.h | 65 Ordering_info(const Game_window *gwin, const Game_object *obj) in Ordering_info() 70 Ordering_info(const Game_window *gwin, const Game_object *obj, TileRect &a) in Ordering_info()
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H A D | animate.cc | 51 Game_window *gwin, in Get_sfx_out_of_range() 424 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local 487 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local 536 auto *gwin = reinterpret_cast<Game_window *>(udata); in handle_event() local
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H A D | find_nearby.h | 78 Game_window *gwin = Game_window::get_instance(); in find_nearby() local
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/dports/audio/audacity/audacity-Audacity-3.1.3/src/effects/VST/ |
H A D | VSTControlGTK.cpp | 59 GdkWindow *gwin = gtk_widget_get_window(GTK_WIDGET(m_wxwindow)); in Create() local
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/dports/math/vtk9/VTK-9.1.0/GUISupport/Qt/ |
H A D | QVTKOpenGLNativeWidget.cxx | 86 auto gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in setRenderWindow() local 302 vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in SetRenderWindow() local
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H A D | QVTKOpenGLWindow.cxx | 77 vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in setRenderWindow() local 317 vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); in SetRenderWindow() local
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/ |
H A D | soundtest.cc | 33 Game_window *gwin = Game_window::get_instance(); in test_sound() local
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | ShortcutBar_gump.cc | 287 Game_window *gwin = Game_window::get_instance(); in paint() local 307 Game_window *gwin = Game_window::get_instance(); in handle_event() local
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/ |
H A D | glx-swap-copy.c | 44 static GLXWindow gwin; variable
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H A D | glx-swap-exchange.c | 43 static GLXWindow gwin; variable
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