Searched defs:hacked_level (Results 1 – 2 of 2) sorted by relevance
22 float hacked_level = my_spaceship->systems[system].hacked_level; in onDraw() local
61 float hacked_level; //0.0-1.0 variable352 …void setSystemHackedLevel(ESystem system, float hacked_level) { if (system >= SYS_COUNT) return; i… in setSystemHackedLevel()