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Searched defs:hasNormals (Results 1 – 25 of 76) sorted by relevance

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/dports/cad/openctm/OpenCTM-1.0.3/bindings/python/
H A Dctminfo.py27 hasNormals = "yes" variable
/dports/graphics/f3d/f3d-1.2.1/src/
H A DvtkF3DPolyDataMapper.cxx53 …bool hasNormals = this->VBOs->GetNumberOfComponents("normalMC") == 3 && actor->GetProperty()->GetL… in ReplaceShaderValues() local
/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h59 virtual bool hasNormals() const in hasNormals() function
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h59 virtual bool hasNormals() const in hasNormals() function
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h59 virtual bool hasNormals() const in hasNormals() function
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h59 virtual bool hasNormals() const in hasNormals() function
/dports/cad/opencascade/opencascade-7.6.0/src/RWObj/
H A DRWObj_TriangulationReader.cxx151 const Standard_Boolean hasNormals = myNodes.Length() == myNormals.Length(); in Handle() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h62 virtual bool hasNormals() const in hasNormals() function
/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h59 virtual bool hasNormals() const in hasNormals() function
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h62 virtual bool hasNormals() const in hasNormals() function
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletSoftBody/
H A DbtSoftBodySolverVertexBuffer.h62 virtual bool hasNormals() const in hasNormals() function
/dports/cad/openctm/OpenCTM-1.0.3/tools/
H A Ddae.cpp126 void ReadInputs(TiXmlElement* rootElem,bool& hasVerts,bool& hasNormals,bool& hasTexcoords, string& … in ReadInputs()
177 …ctor3>& normalVector,vector<Vector2>& texcoordVector, bool hasVerts, bool hasNormals, bool hasTexc… in InsertVertNormalTexcoord()
301 bool hasVerts = false, hasNormals = false, hasTexcoords = false; in Import_DAE() local
414 bool hasVerts = false, hasNormals = false, hasTexcoords = false; in Import_DAE() local
/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportObjDemo/
H A DWavefront2GLInstanceGraphicsShape.cpp144 bool hasNormals = (attribute.normals.size() && maxIndex < attribute.normals.size()); in btgCreateGraphicsShapeFromWavefrontObj() local
/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportObjDemo/
H A DWavefront2GLInstanceGraphicsShape.cpp144 bool hasNormals = (attribute.normals.size() && maxIndex < attribute.normals.size()); in btgCreateGraphicsShapeFromWavefrontObj() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/OFF/
H A DOFFLoader.cpp135 bool hasTexCoord = false, hasNormals = false, hasColors = false; in InternReadFile() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/OFF/
H A DOFFLoader.cpp133 bool hasTexCoord = false, hasNormals = false, hasColors = false; in InternReadFile() local
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/src/
H A DCOLLADAFWMesh.cpp166 bool Mesh::hasNormals( )const in hasNormals() function in COLLADAFW::Mesh
/dports/graphics/qgis/qgis-3.22.3/src/3d/
H A Dqgs3dexportobject.cpp134 bool hasNormals = mNormals.size() == mVertexPosition.size(); in saveTo() local
/dports/graphics/qgis-ltr/qgis-3.16.16/src/3d/
H A Dqgs3dexportobject.cpp135 bool hasNormals = mNormals.size() == mVertexPosition.size(); in saveTo() local
/dports/math/vtk6/VTK-6.2.0/IO/Geometry/
H A DvtkOBJReader.cxx145 bool hasNormals = false; in RequestData() local
/dports/math/vtk6/VTK-6.2.0/Accelerators/Piston/
H A DvtkPistonMapper.cu149 bool &hasNormals, bool &hasColors) in CudaTransferToGL()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/geometryloaders/default/
H A Dbasegeometryloader_p.h89 bool hasNormals() const { return !m_normals.isEmpty(); } in hasNormals() function
H A Dobjgeometryloader.cpp214 const bool hasNormals = !normals.isEmpty(); in doLoad() local
/dports/java/java3d/java3d-1.5.2/j3d-core-utils/src/classes/share/com/sun/j3d/utils/geometry/compression/
H A DGeneralizedVertexList.java79 private boolean hasNormals = false ; field in GeneralizedVertexList
/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/
H A DGeneralizedVertexList.java55 private boolean hasNormals = false ; field in GeneralizedVertexList

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