Searched defs:hasWeapon (Results 1 – 7 of 7) sorted by relevance
109 const bool hasWeapon = HasWeapon(currentMission, data->Gun); in MissionDrawWeaponStatus() local118 bool hasWeapon = false; in MissionChangeWeapon() local
21 bool hasWeapon; member
26 bool hasWeapon; // true if player has this weapon member
23 bool hasWeapon = false; member
773 int hasWeapon = 0; in EquipActor() local
133 bool hasWeapon[14]; member