Home
last modified time | relevance | path

Searched defs:hitType (Results 1 – 6 of 6) sorted by relevance

/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/
H A DResizeBrushesTool.cpp72 PickProximateFace(const Model::Hit::HitType hitType, const Ray3& pickRay) : in PickProximateFace()
122 …Model::Hit ResizeBrushesTool::pickProximateFace(const Model::Hit::HitType hitType, const Ray3& pic… in pickProximateFace() argument
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/jobs/
H A Draycastingjob.cpp256 QRayCasterHit::HitType hitType = QRayCasterHit::EntityHit; in dispatchHits() local
/dports/net/quiterss/quiterss-0.19.4_1/3rdparty/ganalytics/
H A Dganalytics.h335 URL_QUERY build_metric(const QString& hitType) const { in build_metric()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/page/
H A DEventHandler.cpp911 …bool ignoreClipping, HitTestScrollbars testScrollbars, HitTestRequest::HitTestRequestType hitType,… in hitTestResultAtPoint()
1580 HitTestRequest::HitTestRequestType hitType = HitTestRequest::MouseMove; in handleMouseMoveEvent() local
3073 … HitTestRequest::HitTestRequestType hitType = HitTestRequest::Active | HitTestRequest::ReadOnly; in handleTouchEvent() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dlol.cpp3314 void LoLEngine::inflictMagicalDamage(int target, int attacker, int damage, int index, int hitType) { in inflictMagicalDamage()
3379 int LoLEngine::calcInflictableDamage(int16 attacker, int16 target, int hitType) { in calcInflictableDamage()
3527 …cInflictableDamagePerItem(int16 attacker, int16 target, uint16 itemMight, int index, int hitType) { in calcInflictableDamagePerItem()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dlol.cpp3332 void LoLEngine::inflictMagicalDamage(int target, int attacker, int damage, int index, int hitType) { in inflictMagicalDamage()
3397 int LoLEngine::calcInflictableDamage(int16 attacker, int16 target, int hitType) { in calcInflictableDamage()
3545 …cInflictableDamagePerItem(int16 attacker, int16 target, uint16 itemMight, int index, int hitType) { in calcInflictableDamagePerItem()