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Searched defs:hitsect (Results 1 – 25 of 30) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dgameutil.h28 short hitsect; member
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dgamedef2.c79 short j, hitsect,hitwall,hitspr,furthest_angle, angincs; in furthestangle() local
109 short j, hitsect,hitwall,hitspr, angincs, tempang; in furthestcanseepoint() local
H A Dactors3.c35 short hitsect; in bounce() local
H A Dplayer1.c304 short sect, hitsect, hitspr, hitwall, l, sa, p, j, k, scount; in shoot() local
H A Dgame3.c410 short bakcstat, hitsect, hitwall, hitsprite, daang; in view() local
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dsnake.cpp139 short hitsect, hitsprite; in BuildSnake() local
H A Dbullet.cpp282 short hitsect = -1; in MoveBullet() local
/dports/games/jfsw/jfsw-c434002/src/
H A Dweapon.c4372 short hitsect, hitwall; in VehicleMoveHit() local
4388 short hitsect; in VehicleMoveHit() local
4503 short hitsect; in WeaponMoveHit() local
11911 short hitsect, hitwall, hitsprite; in InitMineShrap() local
15076 short hitsect, hitwall, hitsprite; in ContinueHitscan() local
17970 short hitsect, hitwall, hitsprite; in InitUzi() local
18186 short hitsect, hitwall, hitsprite; in InitEMP() local
20399 short hitsect, hitwall; in MissileHitDiveArea() local
20419 short hitsect; in MissileHitDiveArea() local
20752 BOOL TestDontStickSector(short hitsect) in TestDontStickSector()
[all …]
H A Drooms.c152 SHORTp hitsect, SHORTp hitwall, SHORTp hitsprite, in FAFhitscan()
282 short hitsect, hitwall, hitsprite; in FAFcansee() local
H A Dripper.c945 short hitsprite = -2, hitsect = -2; in InitRipperHang() local
H A Dripper2.c944 short hitsprite = -2, hitsect = -2; in InitRipper2Hang() local
H A Ddraw.c1158 short bakcstat, hitsect, hitwall, hitsprite, daang; in BackView() local
1276 short bakcstat, hitsect, hitwall, hitsprite, daang; in CircleCamera() local
H A Dtrack.c3275 short hitsect, hitwall, hitsprite; in ActorTrackDecide() local
3607 short hitsect, hitwall, hitsprite; in ActorTrackDecide() local
H A Dplayer.c3344 short hitsect, hitwall, hitsprite; in DoPlayerMoveTank() local
4112 short hitsect, hitwall, hitsprite; in DoPlayerWadeSuperJump() local
4559 short hitsprite,hitsect,hitwall; in PlayerOnLadder() local
H A Dai.c325 short hitsect, hitwall, hitsprite; in CanHitPlayer() local
H A Dsprite.c2106 short hitsect, hitwall, hitsprite; in SpriteSetup() local
2136 short hitsect, hitwall, hitsprite; in SpriteSetup() local
H A Dsector.c2484 short hitsect, hitwall, hitsprite, dang; in NearThings() local
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dplayer.cpp2620 void chunksofmeat(Player* plr, short hitsprite, int hitx, int hity, int hitz, short hitsect, short … in chunksofmeat()
2826 int32_t hitsect = -1; in shootgun() local
H A Dnetwork.cpp995 hitsect, local
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c517 short hitsect, hitwall, hitsprite; in editinput() local
2679 short hitsect, hitwall, hitsprite; in overheadeditor() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.C298 short hitsect, hitwall, hitsprite; in editinput() local
2431 short hitsect, hitwall, hitsprite; in overheadeditor() local
H A DGAME.C1572 short hitsect, hitwall, hitsprite, daang2; in shootgun() local
3326 short bakcstat, hitsect, hitwall, hitsprite, daang; in view() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.C298 short hitsect, hitwall, hitsprite; in editinput() local
2431 short hitsect, hitwall, hitsprite; in overheadeditor() local
H A DGAME.C1571 short hitsect, hitwall, hitsprite, daang2; in shootgun() local
3325 short bakcstat, hitsect, hitwall, hitsprite, daang; in view() local
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c1844 short hitsect, hitwall, hitsprite, daang2; local
3596 short bakcstat, hitsect, hitwall, hitsprite, daang; local

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